Favorite team:Mississippi St. 
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Number of Posts:10462
Registered on:10/3/2011
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re: Kamario - Broken Foot?

Posted by BulldogXero on 10/3/26 at 4:30 pm to
I don't know how or when the injury occured but I suspected there was no way he lasts the full season. He almost died like 5 times in the Mayo Bowl alone last year
It is a shame his talent is wasted on some of the worst Miss State teams since the Croom years and an inept coaching staff.

Hed be bigger than Dak if he played 2014-2017.

As it is now, he is the guy who buys Jeff Lebby another year or two and maybe gets us to a couple bowl games

re: Losing Bothwell is bad

Posted by BulldogXero on 10/3/26 at 12:02 pm to
Is it State's fault that Bothwell cannot make it through a season? He played again after missing a few games last year but it was clear he was not the same player
A lot like last year, the team has no depth. We go balls to the wall in the first couple games if the year then once injuries mount, we are Sunbelt quality
I'm curious if you can just "disable" the remaster given that it needs a nasa PC to run it maxed out and it replaced the original on steam
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You joke, but I honestly don't understand why more games don't do this.


Depending on the context of the game, it makes sense. Like KFC and Pizza Hut in Crazy Taxi or Burger King in NFS Underground 2. You are driving around a city, it makes sense that you would see those locations instead of a generic knock off.

This new Microsoft thing sounds like a hellscape.
I was finishing up the game last night and got a "you are leaving the mission area." That is hilarious to me considering it is a linear action game.
It never made sense for Halo Studios to exist when Xbox owns Id and Activision.
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Losing UPS as their main delivery option has really hurt them more than they are willing to admit, it seems.


They don't care. What are you going to do, shop somewhere else? :lol:
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I personally think it bad. . .for what I like in games. In a linear narrative game, I need good writing, This does not have that.


The only character who bothers me in Sabretooth. For some reason they made him sound like a Reddit poster.
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This might be the realest thing I've read on the internet in a long time

Once again, people terminally online are the worst.


Online discourse being what it is, a game is either life changing or a steaming pile of horse shite. There is no in between.
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These studios are too big, they have too many people and too much money available, the credits roll ont hese games and take 45 minutes to complete, you shouldn't need 1000 people to ma

Everyone has to justify their job and existence, even if they aren't actually contributing to the final product.


It's not a problem unique to the gaming industry. Going from aforementioned "small group of people" operating with "limited resources" to a larger company was certainly eye opening for me with regard to the sheer amount of people who seemed content to simply "push paper" or constantly invent new boxes to tick just to justify their existance.
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If it takes 300 million dollars and 5 years for one of your premier studios to make this extremely meh of a product then we clearly need a gazillion more layoffs.


This is what no one talks about. What is taking up all this time and money?

The game itself is "fine." It's a solid 7/10 game, reminiscent of the kind of linear action games we used to get on the PS3/Xbox 360, but 300 million and 5 years in development needs more than "fine."
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Not sure Id say best graphics of all time but that was a beautiful game. The shitty state at launch didnt helps its reputation but I rather enjoyed that game. once the bugs were fixed.


I think the game, especially the interiors, can look damn near photo realistic at times.

re: WoW Forever

Posted by BulldogXero on 9/16/26 at 9:29 am to
I'm not sure if they could have picked a worse name for this if they tried. At its absolute best, "WoW Forever" Just sounds like a generic private server.

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This is a great example of what's going on in the game industry with people working on games because it's a job, not because they love games (and thus are making something they would love to play over and over again).


That is the problem with more than just the games industry. One could argue that employers bare some blame in this mentality. I believe that they do, but as a millennial, I also feel that in general there is something fundamentally lacking in my generation and beyond.

This kind of seems like the perfect game to play like a week before GTA 6 :lol:
I hate modern college football and the fact that adding Oklahoma/Texas means we no longer play Arkansas every single year.
I keep saying this but AI is not AI. It has no idea what it is doing or saying.

Could you throw enough resources at it to kind of sort of simulate something akin to intelligence, yes but that's why the entire rural landscape today is being littered with data centers.
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Kojima has never been my bag. His games are weird as hell to me. Always thought Metal Gear was very mid. I mean the villain is “Big Boss.” WTF?


MGS and the Metal Gear games that came before were very much ahead of their time from a stealth gameplay standpoint and from a cinematic storytelling standpoint.

Splinter Cell took the stealth gameplay crown. Even before that, you could argue games like Thief were better pure stealth games than MGS.

Then, most AAA games copied the cinematic storytelling.

I played the Snake Eater Remake as someone who never played the original MGS3, and I thought it was a clunky mess.

I do like MGS V quite a bit, but again, MGS lost the crown as the definitive stealth franchise years ago. I had more fun playing Splinter Cell Blacklist and Ghost Recon Wildlands.
AC Unity:



This is a game that needs to be played at native resolution. I first played it on a 720P Plasma TV, and it was amazing. These days, you can probably run the PC version at least at 1080p, or I believe Unity has been updated to run at 4K (or close to it) at 60 FPS on PS5/Series X.

Really, the game was too much for PS4/Xbox hardware at the time. They downgraded the visuals for every subsequent Assassin's Creed released on PS4.

Modern AC games like Valhalla, Black Flag Remake, and Shadows may be technically superior, but since Origins, they have all adopted a pseudo-stylized art style as opposed to the realistic style the franchise went for previously.