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Message
An attempt at a realistic portrayal of what WW1 artillery bombardment sounded like
Posted on 2/7/19 at 8:26 pm
Posted on 2/7/19 at 8:26 pm
Posted on 2/7/19 at 8:27 pm to DavidTheGnome
Yeah...no thanks.
Think about having to endure that for days on end.
Think about having to endure that for days on end.
Posted on 2/7/19 at 8:32 pm to RollTide1987
Shell shocked people were often put to death in wwi. Holy fuvk.
Posted on 2/7/19 at 8:33 pm to jimbeam
But seriously just the inability to sleep would be maddening.
Posted on 2/7/19 at 8:33 pm to DavidTheGnome
Sounds like white noise
very relaxing
very relaxing
Posted on 2/7/19 at 8:35 pm to OWLFAN86
quote:
Sounds like white noise
very relaxing
I was thinking the same thing.
Posted on 2/7/19 at 8:37 pm to TDsngumbo
the OPs great grandad must have been a pussy
Posted on 2/7/19 at 8:42 pm to OWLFAN86
quote:
Sounds like white noise
very relaxing
They say after an hour or so, a lot of soldiers would fall asleep
Posted on 2/7/19 at 8:43 pm to DavidTheGnome
That simulation may replicate the effects of the continuous sound, but nowhere close to replicating the intensity of the sound or the feel of the percussion from when an artillery shell explodes.
Hell its loud from 2KM away.
Hell its loud from 2KM away.
Posted on 2/7/19 at 8:44 pm to Kafka
The English called it "Wipers".
Despite the high death toll in the sequel, I'd rather be there than the hellish fields of WW1.
Despite the high death toll in the sequel, I'd rather be there than the hellish fields of WW1.
Posted on 2/7/19 at 8:44 pm to armytiger96
You know of anyone that's been on the receiving end of a heavy artillery barrage?
Posted on 2/7/19 at 8:44 pm to DavidTheGnome
Now imagine it with mud and dirt and splinters that once were forests raining down around you,
Your friends and comrades being turned to mincemeat, hills pulverized to craters.
Listening to this seems to snap something deep Inside, some madness.
I’ve got the surround sound on full, my neighbors hate me, and all I can feel is pressure. This heaviness in my skull as the air is sucked away and replaced by screaming and chaos and the endless bursts.
The whizzbangs.
Huddled in some goddamn trench when one hits close. The concussion throws me back as shrapnel cuts through my belly. Guts spill out, steaming in the cold.
Fingers fruitlessly try to keep my insides in as my blood pools around my muddy boots.
Your friends and comrades being turned to mincemeat, hills pulverized to craters.
Listening to this seems to snap something deep Inside, some madness.
I’ve got the surround sound on full, my neighbors hate me, and all I can feel is pressure. This heaviness in my skull as the air is sucked away and replaced by screaming and chaos and the endless bursts.
The whizzbangs.
Huddled in some goddamn trench when one hits close. The concussion throws me back as shrapnel cuts through my belly. Guts spill out, steaming in the cold.
Fingers fruitlessly try to keep my insides in as my blood pools around my muddy boots.
Posted on 2/7/19 at 8:45 pm to DavidTheGnome
At the Somme, for every square yard of German front line, a ton of munitions landed on it.
A quarter of a million rounds landed on German front lines the morning of the attack alone.
Verdun was even worse. During the first day’s bombardment, an estimated eighty thousand shells fell on the Bois des Caures, an area measuring five hundred by one thousand yards.
A quarter of a million rounds landed on German front lines the morning of the attack alone.
Verdun was even worse. During the first day’s bombardment, an estimated eighty thousand shells fell on the Bois des Caures, an area measuring five hundred by one thousand yards.
Posted on 2/7/19 at 8:50 pm to armytiger96
quote:
nowhere close to replicating the intensity of the sound or the feel of the percussion from when an artillery shell explodes.
Yeah that’s a surreal thing to hear/feel. Every war broughts it’s own bullshite along with it but I think the shells and gas of WW1 takes the cake.
Posted on 2/7/19 at 8:51 pm to TDsngumbo
quote:my post got several downvotes, what gives?
TDsngumbo
Posted on 2/7/19 at 8:52 pm to DavidTheGnome
i honestly don’t know how realistic that is on a number of levels. This claims to be on the receiving end and logistically, that just doesn’t make sense. The sounds of the guns firing are way too clear and all the guns firing sound equidistant too each other. The sounds of shells would also not be equidistanf. Shells that landed closer to you would be much louder. And not all guns would be fired st the same position.
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