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re: The Walking Dead s4e3 "Isolated" (non-spoiler edition)
Posted on 10/28/13 at 10:35 am to CocomoLSU
Posted on 10/28/13 at 10:35 am to CocomoLSU
quote:
I was also kinda pissed that they didn't address, not even for a second, the whole "walkers are caving in the fences" issue. I mean, that was a huge deal last week, and now we don't even get a single throwaway line about "Hey, glad we reinforced the fences"?
i was wondering this too. When Carol was fixing the water line and had to escape back into the fence, she just peels open a layer of fence and walks right through
Rick does the same thing, and once they get inside, you can clearly see its not very zombie-proofed. They are like "whew we made it" and there is a huge slit in the fence where they can get in and out
Posted on 10/28/13 at 10:44 am to Lester Earl
How many episodes before the mid-season finale.
Posted on 10/28/13 at 10:53 am to Lester Earl
quote:
i was wondering this too. When Carol was fixing the water line and had to escape back into the fence, she just peels open a layer of fence and walks right through
Rick does the same thing, and once they get inside, you can clearly see its not very zombie-proofed. They are like "whew we made it" and there is a huge slit in the fence where they can get in and out
Exactly.
And she had some sort of distraction machine set up. Why the hell weren't they using that last week to keep the horde off of the fence?
I still think my car alarm idea is sound.
Posted on 10/28/13 at 10:57 am to CocomoLSU
In most of the outdoor prison scenes there were walkers along the fences in the background.
And then Herschel and Carl let one go unharmed.
It seems like they should make it a point to take down every walker possible. Every one.
What if the one they saw while collecting berries shows back up and kills someone? I guess Carl learned nothing from Dale dying.
And then Herschel and Carl let one go unharmed.
It seems like they should make it a point to take down every walker possible. Every one.
What if the one they saw while collecting berries shows back up and kills someone? I guess Carl learned nothing from Dale dying.
Posted on 10/28/13 at 11:01 am to LSUBoo
I think that was done just to show carl now knows when to and when not to kill
Posted on 10/28/13 at 11:03 am to BilJ
quote:
I think that was done just to show carl now knows when to and when not to kill
Exactly. It is just showing that even the kids are evolving and understand to only use bullets when necessary.
Posted on 10/28/13 at 11:26 am to PoppaD
quote:
This. Just goes to show that during the ZA your only real option for survival is to hunker down, you would never survive on the road long term with thousands of walkers grouped together in hordes. It makes for a slow story line but the characters are living the only real option they have for survival.
what?
no, these are the exact reasons why you can't 'hunker down' forever.
every shot you fire, every time you start up a car, every time you open/close a door you risk attracting nearbye zombies to your hiding spot.
eventually there will be a hoard or a massive amount that you can't fend off.
Posted on 10/28/13 at 11:31 am to Klark Kent
since these things are pretty easily herded and given you could spot them from miles away via the watch tower some system should be in place to get them moving in the opposite direction of the prison. I mean shite a helicopter brought them all the way from atlanta to the farm.
Posted on 10/28/13 at 11:31 am to Klark Kent
quote:
no, these are the exact reasons why you can't 'hunker down' forever.
I agree. My plan would be to head for the coast. Stock a sailboat with as much canned food and fishing tackle as I could get my hands on and head out to sea. Find an island to live out the rest of my days.
Posted on 10/28/13 at 11:35 am to AngryBeavers
quote:
I agree. My plan would be to head for the coast. Stock a sailboat with as much canned food and fishing tackle as I could get my hands on and head out to sea. Find an island to live out the rest of my days.
I would go to an offshore platform.
They are pretty self sustaining.
Posted on 10/28/13 at 11:37 am to rondo
quote:
I would go to an offshore platform.
Solid idea.
Posted on 10/28/13 at 11:38 am to BilJ
quote:
since these things are pretty easily herded and given you could spot them from miles away via the watch tower some system should be in place to get them moving in the opposite direction of the prison. I mean shite a helicopter brought them all the way from atlanta to the farm.
yeh, i mean if i absolutely found an amazing spot like the prison or a modern day castle/fort to hunker down in.
i would still want to setup some zombie luring mechanizisms a few miles in every direction. something like a battery operated siren that lure them to an enormous pit away from my position. i certainly wouldn't just sit back and hope they don't hear me.
This post was edited on 10/28/13 at 11:40 am
Posted on 10/28/13 at 11:46 am to Klark Kent
just go to an airport. they'd never get past the TSA
Posted on 10/28/13 at 11:53 am to hashtag
plus there would be liquor somewhere in that bitch.
This post was edited on 10/28/13 at 11:54 am
Posted on 10/28/13 at 11:56 am to CocomoLSU
quote:
And she had some sort of distraction machine set up. Why the hell weren't they using that last week to keep the horde off of the fence?
Maybe she put it together in response to that? Or maybe we are just starting to see the real Carol?
Posted on 10/28/13 at 12:41 pm to hiltacular
quote:
Exactly. It is just showing that even the kids are evolving and understand to only use bullets when necessary.
I guess maybe neither of them had a knife or other stabbing device. Maybe.
Posted on 10/28/13 at 12:52 pm to BilJ
quote:
since these things are pretty easily herded and given you could spot them from miles away via the watch tower
Here is my entire issue with this sequence. Only the brain is alive, the rest of the body should be decaying at a phenomenal rate, like IRL.
Decaying material should be breaking down like ASAP- and a 40-60 mile hike to the prison would be nearly impossible.
This post was edited on 10/28/13 at 12:53 pm
Posted on 10/28/13 at 12:57 pm to Cajun Revolution
quote:
Here is my entire issue with this sequence. Only the brain is alive, the rest of the body should be decaying at a phenomenal rate, like IRL.
Decaying material should be breaking down like ASAP- and a 40-60 mile hike to the prison would be nearly impossible.
I've made that argument before too. Things like "I understand that a broken leg doesn't mean shite to a zombie, but he literally should not be able to walk if his leg bones are in multiple pieces." But I realize there has to be some sort of leeway with a subject like zombies.
Also, put me in the "kill every one you see" camp, at least for the most part. I can understand if you're on a run or something and time is of the essence, but in general living situations, just kill them. There are a finite number in the area (herding notwithstanding), so ANY you can kill now will be less of a problem later. And I realize that if you're surrounded by thousands it likely won't matter, but if you kill ten throughout the week, and then a herd of ten comes on Saturday...ten is MUCH easier to deal with than 20. So even if you don't want to go out and hunt/kill them (even though I think that's a solid idea), killing them when you can seems like a no-brainer. It's not like you really lose much time or waste much energy on it.
Posted on 10/28/13 at 1:07 pm to CocomoLSU
quote:
Also, put me in the "kill every one you see" camp,
Yup.
Posted on 10/28/13 at 1:09 pm to CocomoLSU
quote:
I've made that argument before too. Things like "I understand that a broken leg doesn't mean shite to a zombie, but he literally should not be able to walk if his leg bones are in multiple pieces." But I realize there has to be some sort of leeway with a subject like zombies.
My favorite is the improbable walker in Atlanta that manages to hop a fence and dead run sprint after the van.
They haven't run since. Kind of a plothole.
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