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re: PlayStation Hardware Prices Increasing on April 2nd

Posted on 4/22/26 at 10:32 am to
Posted by Sl0thstronautEsq
Member since Aug 2018
18016 posts
Posted on 4/22/26 at 10:32 am to
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PlayStation®5 Digital Edition Console 825 GB - Fortnite Flowering Chaos Bundle is $399.00 at the PlayStation Direct store.
Posted by StansberryRules
Member since Aug 2024
5118 posts
Posted on 4/22/26 at 4:01 pm to
quote:

Hardware leaker Kepler_L2 claims the base PlayStation 6 will launch in holiday 2027.


What is the justification for a PS6 to even exist? Typically new consoles are needed because he old ones become outdated, they don't have the horsepower to run modern games anymore.

What exactly does this hypothetically PS6 bring to the table that the PS5 doesn't do? What games are struggling to run on the PS5 such that new hardware is needed?

As I said earlier int his thread,d the PS5 was a massive waste of time and I've been extremely dissatisfied with pretty much every single thing Sony has done the past decade. I will not be getting a PS6. Consoles used to actually being something meaningful to the table, they simply don't anymore.
Posted by TigerFanatic99
South Bend, Indiana
Member since Jan 2007
35835 posts
Posted on 4/25/26 at 10:50 pm to
I have a high level of confidence that GTA6 will be the launch title for the PS6, and it will be a PS6 exclusive.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14601 posts
Posted on 4/26/26 at 12:51 am to
quote:

no built-in disc drive to keep costs down.


If this is the case, I'll be out. The only reason I buy games on console at all is to have physical copies. If they take that away, I won't bother buying another playstation. There's just no point.
Posted by bad93ex
Walnut Cove
Member since Sep 2018
35946 posts
Posted on 4/26/26 at 5:53 am to
quote:

I have a high level of confidence that GTA6 will be the launch title for the PS6, and it will be a PS6 exclusive.


My money is on it being a Switch 2 exclusive with a special Mario skin for GTA Online.
Posted by Macintosh
Lane State University
Member since Sep 2011
56518 posts
Posted on 4/26/26 at 9:22 am to
Well the positives are I can sell my ps5 for more now when it’s time to get a pc
Posted by imjustafatkid
Alabama
Member since Dec 2011
65539 posts
Posted on 4/26/26 at 7:32 pm to
quote:

I have a high level of confidence that GTA6 will be the launch title for the PS6, and it will be a PS6 exclusive.


Posted by Centinel
Idaho
Member since Sep 2016
45856 posts
Posted on 4/26/26 at 8:23 pm to
quote:

I have a high level of confidence that GTA6 will be the launch title for the PS6, and it will be a PS6 exclusive.


AND THAT'S OK.

/Fleek
Posted by LSUGent
Member since Jun 2011
3268 posts
Posted on 4/26/26 at 11:00 pm to
quote:

What is the justification for a PS6 to even exist?


Graphical fidelity’s next frontier is path traced lighting. The consoles today have very minimal ability to run any ray tracing, let alone the amount of compute needed to calculate the amount of rays for path traced lighting, plus a denoiser.

Another area current gen consoles lack is access to modern machine learning upscaling and frame gen tech. PS5 pro has pssr, but that still isn’t as good as DLSS or FSR 4.

Next gen consoles will actually allow game devs to not only have great graphical fidelity, but it will be able to actually utilize 4k 120hz TVs (and not look like blurry dogshit)
Posted by BulldogXero
Member since Oct 2011
10292 posts
Posted on 4/27/26 at 9:02 am to
quote:

Graphical fidelity’s next frontier is path traced lighting. The consoles today have very minimal ability to run any ray tracing, let alone the amount of compute needed to calculate the amount of rays for path traced lighting, plus a denoiser.

Another area current gen consoles lack is access to modern machine learning upscaling and frame gen tech. PS5 pro has pssr, but that still isn’t as good as DLSS or FSR 4.

Next gen consoles will actually allow game devs to not only have great graphical fidelity, but it will be able to actually utilize 4k 120hz TVs (and not look like blurry dogshit)


Ray Tracing and most in-engine tools that suck your PC's horsepower are for lazy developers. Unfortunately, lazy dev is quickly becoming the only kind of dev there is in gaming these days.

4K is another thing. It takes a lot of horsepower to run 4K. It's a misnomer to say that with new hardware, we'll be able to run all games at 4k. We continue to push high quality visuals, and resolution will be the first to go when the consoles can no longer keep up. I expect they will be equipped with quality upscalers to help mitigate this problem, but console is not where you go these days if you enjoy sharp visual presentations.
This post was edited on 4/27/26 at 9:06 am
Posted by Roaad
White Privilege Broker
Member since Aug 2006
83769 posts
Posted on 4/27/26 at 11:13 am to
quote:


Graphical fidelity’s next frontier is path traced lighting. The consoles today have very minimal ability to run any ray tracing, let alone the amount of compute needed to calculate the amount of rays for path traced lighting, plus a denoiser.

Another area current gen consoles lack is access to modern machine learning upscaling and frame gen tech. PS5 pro has pssr, but that still isn’t as good as DLSS or FSR 4.

Next gen consoles will actually allow game devs to not only have great graphical fidelity, but it will be able to actually utilize 4k 120hz TVs (and not look like blurry dogshit)
Great, so Ubisoft and EA can focus more on graphics and less on things people care about

Prepare for more pretty, dogshit games
Posted by UltimateHog
Thailand
Member since Dec 2011
69412 posts
Posted on 4/27/26 at 11:19 am to
Ray tracing sucks and was massively overblown for pure marketing. It's fallen out of favor for a lot of devs the last year or two whether it's half assed implementation or just completely leaving it out at launch to "add later".
Posted by StansberryRules
Member since Aug 2024
5118 posts
Posted on 4/27/26 at 5:37 pm to
quote:

Graphical fidelity’s next frontier


It's certainly possible that I'm way out of touch with the yoots, but I can honestly say I do not care a single bit about "graphical fidelity" in games at this point.

I can't remember the last time a game's graphics or visual fidelity influenced my decision to purchase it at all. I think you gotta go back to the PS2 era to find a time when graphics were still moving the needle for me.
Posted by LSUGent
Member since Jun 2011
3268 posts
Posted on 4/27/26 at 7:47 pm to
There is one thing that is undeniable. Gamers vastly prefer gaming at higher FPS if given the option. And even to your point, most gamers will sacrifice visuals to get a game running at a stable 60 FPS over a very nice looking 30 FPS.

Next gen will raise the baseline to 60 FPS for most/all games and the “performance” mode will push games to 100+ FPS at 4k. Games will also happen to also look better.
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