- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: Microsoft defends the Xbox One's Licensing, Used Game Policies - Great Interview
Posted on 6/12/13 at 10:28 am to taylork37
Posted on 6/12/13 at 10:28 am to taylork37
quote:
I agree, but this is exactly my point in that previous thread, that people were arguing hard against.
publishers don't change prices based on number of units sold, they do it in response to sales at a price point tapering off.
Posted on 6/12/13 at 10:28 am to taylork37
quote:
So again why are we assuming that all of this will bring down the cost of games?
You also have to ship that $1 game and then the middle man gets their cut.
There is also no one making money purely by volume (aka whoring out the prices) on physical games but I can link you to tons doing it for digital Steam and Origin games.
This post was edited on 6/12/13 at 10:29 am
Posted on 6/12/13 at 10:29 am to puffulufogous
How long do you guys think it will take for the PS4 or Xbox one to go down?
Posted on 6/12/13 at 10:33 am to puffulufogous
quote:
"ok we have sold X number of copies as full price. Now we can lower the price."
They do it now. After a month or so of being out why do you think you can magically find a key for a game for $20-$30 less all of a sudden?
I can walk into Gamestop or Walmart and still see 1 and 2 year old games for $60. BF3 was still $60 in WalMart the other day. It was being sold on Origin for $5 a year ago.
Posted on 6/12/13 at 10:34 am to stout
quote:
You also have to ship that $1 game and then the middle man gets their cut.
There is also no one making money purely by volume (aka whoring out the prices) on physical games but I can link you to tons doing it for digital Steam and Origin games.
I think I understand what youa re saying. So do digital games getting whored out have a negative impact on profit to the publishers?
ETA:
Do publishers still get the same cut?
This post was edited on 6/12/13 at 10:35 am
Posted on 6/12/13 at 10:36 am to taylork37
I'd just listen to stout on how business works. You don't have to let him influence your stance on a console, but this man knows business.
Posted on 6/12/13 at 10:37 am to Blitzed
quote:
I'd just listen to stout on how business works. You don't have to let him influence your stance on a console, but this man knows business.
I am listening...these are honest questions.
Posted on 6/12/13 at 10:38 am to taylork37
quote:
So do digital games getting whored out have a negative impact on profit to the publishers?
Not if they allow it. They can still set a minimum price their game can be sold at or sell it to distributors for more if they choose. GreenManGaming isn't selling you digital keys at a huge loss I promise you.
EA owns Origin and whores their own games out so it can't be all bad for them.
Posted on 6/12/13 at 10:39 am to stout
quote:
But why do you want to continue to pay $60 for them?
I will gladly pay much more (and I have!) if I feel I'm receiving a good value from the transaction. I don't think costs will go down as development costs continue to rise. You can't have one without the other.
Posted on 6/12/13 at 10:40 am to stout
quote:
They do it now. After a month or so of being out why do you think you can magically find a key for a game for $20-$30 less all of a sudden?
they're making incremental changes based on tapering off of sales. The people who are interested in buy a 60 dollar game the first day are all gone within the first week.
my point is you are making it sound like a publisher has a game that is selling like motherfricking hotcakes and they're going to be like "Now seems like a good time to drop prices." That may not be what you are implying, but that's how I saw it.
My main point is that even if you had ONLY digital distribution through PSN and XBL both the initial prices and post release prices are not going to drop that much because they are the only distributor. There's not a big incentive to drop a triple A title to 15 dollars within month of release like there is on PC.
Posted on 6/12/13 at 10:41 am to oauron
off topic. does anyone know what the trade in value on a PS3 would be roughly?? TIA
Posted on 6/12/13 at 10:41 am to oauron
quote:
I don't think costs will go down as development costs continue to rise. You can't have one without the other.
What happens when you factor in that the trade in and used games business is almost a billion dollar industry at this point that publishers get zero of?
Posted on 6/12/13 at 10:42 am to stout
so my next honest question would be with the keys aspect.
If we make the shift to digitally downloaded games on console, would we be using keys to access thse games? On PC you can get a key from anywhere to activate a game on Steam (if I follow what you are saying), but if the only way to purchase games is through the marketplace without a key system, doesn't this eliminate the possibility for the games to be "whored" out?
If we make the shift to digitally downloaded games on console, would we be using keys to access thse games? On PC you can get a key from anywhere to activate a game on Steam (if I follow what you are saying), but if the only way to purchase games is through the marketplace without a key system, doesn't this eliminate the possibility for the games to be "whored" out?
Posted on 6/12/13 at 10:43 am to stout
quote:
Digital or not you will never buy a console game on release day for less than $60 as long as that market is still around.
I don't think this is necessarily true. Now that Sony has put all Vita titles on PSN, they offer them at a discounted %10 off their retail cost. I could easily see this pricing structure moving over with PS4 as well.
I don't think your assumption here is very safe.
Posted on 6/12/13 at 10:43 am to stout
Very poor PR on MS's part leading up to this.
They need to incentivize the transfer.
The price of the system definitely isn't helping. If they want to get gamers on their side and incentivize the transfer to all digital, offer digital downloads for cheaper than physical copies.
The kinect does not help their situation either considering it was an item they are forcing on their costumers who did not want or need it.
quote:And gamers have zero incentive to support digital downloads with their wallet. As I said before, stating that they are doing this for the greater good is irrelevant.
As it is now the largest retailers of physical copies of games have ZERO incintive to lower the prices on new copies even when a games demand has decreased.
They need to incentivize the transfer.
The price of the system definitely isn't helping. If they want to get gamers on their side and incentivize the transfer to all digital, offer digital downloads for cheaper than physical copies.
The kinect does not help their situation either considering it was an item they are forcing on their costumers who did not want or need it.
Posted on 6/12/13 at 10:44 am to puffulufogous
quote:
My main point is that even if you had ONLY digital distribution through PSN and XBL both the initial prices and post release prices are not going to drop that much because they are the only distributor. There's not a big incentive to drop a triple A title to 15 dollars within month of release like there is on PC.
But what if the digital only removes the trade-in market?
Posted on 6/12/13 at 10:45 am to stout
quote:
What happens when you factor in that the trade in and used games business is almost a billion dollar industry at this point that publishers get zero of?
I'll have to find this article to back me, but a know a lot of people trade in their games for the purpose of buying new ones. A lot of new games wouldn't have been purchased had their not been a way for people get value out of their old games once they're done with them.
Posted on 6/12/13 at 10:46 am to puffulufogous
quote:
That may not be what you are implying, but that's how I saw it.
That's not how I am implying it. I simply mean that it will take less copies sold to reach their goals when they get a larger chunk of the pie with no trade in market and no physical copies to deal with.
They will be more apt to adjust to the demand faster than they are now.
quote:
My main point is that even if you had ONLY digital distribution through PSN and XBL both the initial prices and post release prices are not going to drop that much because they are the only distributor.
I am not saying they will go to $15 but Triple AAA games on Steam are $10 cheaper on release day than they are on consoles. That extra $10 for digital copies on Xbox One and PS4 (if they stay at $60) is making up a little for what the publishers will lose to the trade in market of consoles. They have zero incentive to let consoles have a game $10 cheaper through any distribution alley.
Posted on 6/12/13 at 10:48 am to oauron
The Vita is also not selling well at all. They have to add incentives to it some how.
shite I have to go cut my grass before it rains. I just saw that it's 11. BRB
shite I have to go cut my grass before it rains. I just saw that it's 11. BRB
Popular
Back to top


1





