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re: Microsoft defends the Xbox One's Licensing, Used Game Policies - Great Interview

Posted on 6/12/13 at 10:28 am to
Posted by puffulufogous
New Orleans
Member since Feb 2008
6391 posts
Posted on 6/12/13 at 10:28 am to
quote:

I agree, but this is exactly my point in that previous thread, that people were arguing hard against.


publishers don't change prices based on number of units sold, they do it in response to sales at a price point tapering off.
Posted by stout
Porte du Lafitte
Member since Sep 2006
183082 posts
Posted on 6/12/13 at 10:28 am to
quote:

So again why are we assuming that all of this will bring down the cost of games?



You also have to ship that $1 game and then the middle man gets their cut.

There is also no one making money purely by volume (aka whoring out the prices) on physical games but I can link you to tons doing it for digital Steam and Origin games.
This post was edited on 6/12/13 at 10:29 am
Posted by jamal
Places Unknown
Member since Jan 2013
13217 posts
Posted on 6/12/13 at 10:29 am to
How long do you guys think it will take for the PS4 or Xbox one to go down?
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46124 posts
Posted on 6/12/13 at 10:30 am to
over a year
Posted by stout
Porte du Lafitte
Member since Sep 2006
183082 posts
Posted on 6/12/13 at 10:33 am to
quote:

"ok we have sold X number of copies as full price. Now we can lower the price."


They do it now. After a month or so of being out why do you think you can magically find a key for a game for $20-$30 less all of a sudden?

I can walk into Gamestop or Walmart and still see 1 and 2 year old games for $60. BF3 was still $60 in WalMart the other day. It was being sold on Origin for $5 a year ago.
Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 6/12/13 at 10:34 am to
quote:

You also have to ship that $1 game and then the middle man gets their cut.

There is also no one making money purely by volume (aka whoring out the prices) on physical games but I can link you to tons doing it for digital Steam and Origin games.


I think I understand what youa re saying. So do digital games getting whored out have a negative impact on profit to the publishers?

ETA:
Do publishers still get the same cut?
This post was edited on 6/12/13 at 10:35 am
Posted by Blitzed
Member since Oct 2009
22164 posts
Posted on 6/12/13 at 10:36 am to
I'd just listen to stout on how business works. You don't have to let him influence your stance on a console, but this man knows business.
Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 6/12/13 at 10:37 am to
quote:

I'd just listen to stout on how business works. You don't have to let him influence your stance on a console, but this man knows business.


I am listening...these are honest questions.
Posted by stout
Porte du Lafitte
Member since Sep 2006
183082 posts
Posted on 6/12/13 at 10:38 am to
quote:

So do digital games getting whored out have a negative impact on profit to the publishers?



Not if they allow it. They can still set a minimum price their game can be sold at or sell it to distributors for more if they choose. GreenManGaming isn't selling you digital keys at a huge loss I promise you.

EA owns Origin and whores their own games out so it can't be all bad for them.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14606 posts
Posted on 6/12/13 at 10:39 am to
quote:

But why do you want to continue to pay $60 for them?



I will gladly pay much more (and I have!) if I feel I'm receiving a good value from the transaction. I don't think costs will go down as development costs continue to rise. You can't have one without the other.
Posted by puffulufogous
New Orleans
Member since Feb 2008
6391 posts
Posted on 6/12/13 at 10:40 am to
quote:

They do it now. After a month or so of being out why do you think you can magically find a key for a game for $20-$30 less all of a sudden?

they're making incremental changes based on tapering off of sales. The people who are interested in buy a 60 dollar game the first day are all gone within the first week.

my point is you are making it sound like a publisher has a game that is selling like motherfricking hotcakes and they're going to be like "Now seems like a good time to drop prices." That may not be what you are implying, but that's how I saw it.

My main point is that even if you had ONLY digital distribution through PSN and XBL both the initial prices and post release prices are not going to drop that much because they are the only distributor. There's not a big incentive to drop a triple A title to 15 dollars within month of release like there is on PC.
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46124 posts
Posted on 6/12/13 at 10:41 am to
off topic. does anyone know what the trade in value on a PS3 would be roughly?? TIA
Posted by stout
Porte du Lafitte
Member since Sep 2006
183082 posts
Posted on 6/12/13 at 10:41 am to
quote:

I don't think costs will go down as development costs continue to rise. You can't have one without the other.


What happens when you factor in that the trade in and used games business is almost a billion dollar industry at this point that publishers get zero of?
Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 6/12/13 at 10:42 am to
so my next honest question would be with the keys aspect.

If we make the shift to digitally downloaded games on console, would we be using keys to access thse games? On PC you can get a key from anywhere to activate a game on Steam (if I follow what you are saying), but if the only way to purchase games is through the marketplace without a key system, doesn't this eliminate the possibility for the games to be "whored" out?
Posted by oauron
Birmingham, AL
Member since Sep 2011
14606 posts
Posted on 6/12/13 at 10:43 am to
quote:

Digital or not you will never buy a console game on release day for less than $60 as long as that market is still around.



I don't think this is necessarily true. Now that Sony has put all Vita titles on PSN, they offer them at a discounted %10 off their retail cost. I could easily see this pricing structure moving over with PS4 as well.

I don't think your assumption here is very safe.
Posted by Scruffy
Kansas City
Member since Jul 2011
77498 posts
Posted on 6/12/13 at 10:43 am to
Very poor PR on MS's part leading up to this.

quote:

As it is now the largest retailers of physical copies of games have ZERO incintive to lower the prices on new copies even when a games demand has decreased.
And gamers have zero incentive to support digital downloads with their wallet. As I said before, stating that they are doing this for the greater good is irrelevant.

They need to incentivize the transfer.

The price of the system definitely isn't helping. If they want to get gamers on their side and incentivize the transfer to all digital, offer digital downloads for cheaper than physical copies.

The kinect does not help their situation either considering it was an item they are forcing on their costumers who did not want or need it.
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 6/12/13 at 10:44 am to
quote:

My main point is that even if you had ONLY digital distribution through PSN and XBL both the initial prices and post release prices are not going to drop that much because they are the only distributor. There's not a big incentive to drop a triple A title to 15 dollars within month of release like there is on PC.


But what if the digital only removes the trade-in market?
Posted by oauron
Birmingham, AL
Member since Sep 2011
14606 posts
Posted on 6/12/13 at 10:45 am to
quote:

What happens when you factor in that the trade in and used games business is almost a billion dollar industry at this point that publishers get zero of?



I'll have to find this article to back me, but a know a lot of people trade in their games for the purpose of buying new ones. A lot of new games wouldn't have been purchased had their not been a way for people get value out of their old games once they're done with them.
Posted by stout
Porte du Lafitte
Member since Sep 2006
183082 posts
Posted on 6/12/13 at 10:46 am to
quote:

That may not be what you are implying, but that's how I saw it.



That's not how I am implying it. I simply mean that it will take less copies sold to reach their goals when they get a larger chunk of the pie with no trade in market and no physical copies to deal with.
They will be more apt to adjust to the demand faster than they are now.

quote:

My main point is that even if you had ONLY digital distribution through PSN and XBL both the initial prices and post release prices are not going to drop that much because they are the only distributor.


I am not saying they will go to $15 but Triple AAA games on Steam are $10 cheaper on release day than they are on consoles. That extra $10 for digital copies on Xbox One and PS4 (if they stay at $60) is making up a little for what the publishers will lose to the trade in market of consoles. They have zero incentive to let consoles have a game $10 cheaper through any distribution alley.
Posted by stout
Porte du Lafitte
Member since Sep 2006
183082 posts
Posted on 6/12/13 at 10:48 am to
The Vita is also not selling well at all. They have to add incentives to it some how.

shite I have to go cut my grass before it rains. I just saw that it's 11. BRB
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