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re: Classic WoW release date announced

Posted on 5/22/19 at 10:11 am to
Posted by jefforize
Member since Feb 2008
45669 posts
Posted on 5/22/19 at 10:11 am to
PVP in Stranglethorn on PVP servers GOAT

Nessingwary camp 24/7 gank squads and having to go to booty bay at 3 am just to turn in quests
Posted by SBvital
Member since Feb 2013
1955 posts
Posted on 5/22/19 at 10:13 am to
quote:

PVP in Stranglethorn on PVP servers GOAT


Gurubashi Arena raids have been fun nostalgia during the beta.
Posted by jefforize
Member since Feb 2008
45669 posts
Posted on 5/22/19 at 10:51 am to
Oh man, now that takes me back.

Getting that chest in the center was so satisfying
Posted by Esquire
Chiraq
Member since Apr 2014
14390 posts
Posted on 5/22/19 at 11:42 am to
quote:

Getting that chest in the center was so satisfying


Only time I could ever get it was the middle of the night. I'd love to roll another Orc Hunter pre-Broken Tooth patch and run AV all day. But I don't think I have the patience to make it through the Barrens again.
Posted by JayDeerTay84
Texas
Member since May 2013
9956 posts
Posted on 5/22/19 at 12:28 pm to
quote:

That is a misleading statement. There may be more players per server on some private servers, but that's because it's 1 serer versus 50. There's absolutely more players on retail, and it's not even close.


Its not misleading.

A few points:

There are more than 1 server LOL. Use google.

The 50 servers you reference have their populations so depleted there is sharding. Which, you know, has been going on for years.

The ONLY reason it might seem different is Blizz banned the streaming of private servers. Just go look at twitch. Classic is dominating the wow space and would have been for years TBH.

quote:

I think that that classic will see an enormous influx of players upon release just due to curiosity, but you'll have a decent number of folks quit and go back to retail or whatever game they're currently playing.


Its a better game than retail. Period.

Retail's next expansion will look more like classic with regards to design and game-play and less like BFA.

BFA is a complete joke.

quote:

The problem is though that eventually they're just gonna run out of content, and when 90% of the server population has 5 "max level" characters decked out in top tier raid gear, it will be impossible for new players to catch up. That is the benefit of releasing regularly scheduled expansions as it evens the playing field for new players looking to get into the game.


See above and no. BC will be afterwards if they can't get retail back to a level that players want...

Classic will be a huge success and quite honestly, gives Blizzard a do-over. Plenty of games have done this and succeeded.

FYI, catch up mechanics are what killed the game.
Posted by LSUGent
Member since Jun 2011
3112 posts
Posted on 5/22/19 at 1:11 pm to
quote:

FYI, catch up mechanics are what killed the game.


I agree with this to an extent but there were catch up mechanics even in vanilla...ZG and AQ20 were both mini raids that had some great loot that people who missed some raid tiers could obtain...but those were catchups done right...they weren’t 5 man dungeons and the bosses still required you to pay attention and communicate.
This post was edited on 5/22/19 at 1:19 pm
Posted by JayDeerTay84
Texas
Member since May 2013
9956 posts
Posted on 5/22/19 at 1:16 pm to
quote:

I agree with this to an extent but there were catch up mechanics even in vanilla...ZG and AQ20 were both mini raids that had some great loot that people who missed some raid tiers could obtain...but those were catchups down right...they weren’t 5 man dungeons and the bosses still required you to pay attention and communicate.


Well, the term catch-up has morphed then. There were no instant epics from world quest. No boosting etc.

If you were new to WOW then, you still had to put in the time which, IMO, made the game what it was. I dont mind a hard game. It is rewarding to go through it.

BFA is like vanilla with cheat codes enabled minus 70% of the talents!
This post was edited on 5/22/19 at 1:27 pm
Posted by Mear
Member since Oct 2010
4843 posts
Posted on 5/22/19 at 1:27 pm to
People were still streaming Northdale two weeks ago.


Sweet link with all those facts
Posted by HailToTheChiz
Back in Auburn
Member since Aug 2010
53694 posts
Posted on 5/22/19 at 1:37 pm to
quote:

People were still streaming Northdale two weeks ago.


will be hopping until classic
Posted by LSUGent
Member since Jun 2011
3112 posts
Posted on 5/22/19 at 1:44 pm to
Twitch doesn’t care about nobodies with like 10 viewers...Monkeynews (who is and will be one of the top classic streamers) got suspended from twitch for streaming Lightshope/Northdale because he had around 400-600 viewers.
Posted by BulldogXero
Member since Oct 2011
10191 posts
Posted on 5/22/19 at 2:05 pm to
quote:

Its not misleading.

A few points:

There are more than 1 server LOL. Use google.

The 50 servers you reference have their populations so depleted there is sharding. Which, you know, has been going on for years.

The ONLY reason it might seem different is Blizz banned the streaming of private servers. Just go look at twitch. Classic is dominating the wow space and would have been for years TBH.


I don't know WoW's current subscriber numbers, but I can't see more than a few thousand people playing across ALL vanilla servers. This is not because people don't want to play vanilla but just because it takes effort to find the server in the first place, download the proper client, and update the realm list or whatever just to play on the server. Most people just aren't going to fool with that.

quote:

See above and no. BC will be afterwards if they can't get retail back to a level that players want... Classic will be a huge success and quite honestly, gives Blizzard a do-over. Plenty of games have done this and succeeded. FYI, catch up mechanics are what killed the game.


WoW never would've been the phenomenon it was if not for the ability for new players to catch up. You take that away, and you have EverQuest. Good luck sniffing the endgame content if you started shortly after the release of Planes of Power.

People who take your stance towards new content seem to have a really selfish attitude. No one cares about your achievements in a digital fantasy world or how many pixels you've accumulated after 100 hours of raids.

If that is the only way for you and your ilk to derive enjoyment from the game, perhaps it is better for us all that the genre has moved on.

What I care about is having fun in the moment. If I am able to raid Burning Crusade content, I really do not care whatsoever that my buddy next to me didn't have to spend months grinding through vanilla raids that no one runs anymore to get gear so that he could even start Burning Crusade.
This post was edited on 5/22/19 at 2:09 pm
Posted by McCaigBro69
TigerDroppings Premium Member
Member since Oct 2014
45289 posts
Posted on 5/22/19 at 2:23 pm to
quote:

People who take your stance towards new content seem to have a really selfish attitude. No one cares about your achievements in a digital fantasy world or how many pixels you've accumulated after 100 hours of raids. If that is the only way for you and your ilk to derive enjoyment from the game, perhaps it is better for us all that the genre has moved on.


Catering to casuals is what killed WoW from the glory days and is what kills most games today. The games aren’t even relevant if it isn’t for the hardcore players.
Posted by BulldogXero
Member since Oct 2011
10191 posts
Posted on 5/22/19 at 2:36 pm to
quote:

Catering to casuals is what killed WoW from the glory days and is what kills most games today. The games aren’t even relevant if it isn’t for the hardcore players.


WoW is just EverQuest for casuals.


That's what cracks me up about people remembering classic WoW as some hardcore experience.

Classic WoW faced the same criticism in its day from EQ and EQ2 players that modern WoW faces today.

I don't think WoW in 2019 is anywhere near as good as it was during the WotLK days. A lot of that has to do with them attempting to streamline areas of the game where it wasn't needed.

Even though there are aspects of classic WoW that were superior to the modern version, there have been good quality of life enhancements made to WoW over the years. In my view it's always been about finding a balance and not straying too far into either direction.
This post was edited on 5/22/19 at 2:38 pm
Posted by LSUGent
Member since Jun 2011
3112 posts
Posted on 5/22/19 at 2:46 pm to
quote:

WoW is just EverQuest for casuals.

That's what cracks me up about people remembering classic WoW as some hardcore experience.


That’s why it was perfect...it managed to strike the right balance of casual and hardcore to cater to pretty much any individual, while still maintaining the feel of a massive immersive world. The more QoL stuff blizzard continued to add throughout expansions made the world feel smaller and more and more like a single player game where you don’t even need to talk to people or make friends to get anywhere...the whole point of an mmo is to make allies to accomplish things
Posted by Greace
Member since May 2009
4811 posts
Posted on 5/22/19 at 2:55 pm to
quote:

The ONLY reason it might seem different is Blizz banned the streaming of private servers. Just go look at twitch. Classic is dominating the wow space and would have been for years TBH.


Did you seriously just compare the current Twitch Streaming numbers to the number of people Private would've always pulled? You've got people like Asmongold who pulls a large number of WoW viewers streaming classic now. Who basically would've never streamed private wow.
Posted by LSUGent
Member since Jun 2011
3112 posts
Posted on 5/22/19 at 2:57 pm to
quote:

Who basically would've never streamed private wow.


Yea because he would have been banned off twitch for doing it
Posted by Greace
Member since May 2009
4811 posts
Posted on 5/22/19 at 3:07 pm to
You can't base private server numbers on streams for classic wow that currently has alot of hype and not a ton of people have access to an account to actually play it.
Posted by LSUGent
Member since Jun 2011
3112 posts
Posted on 5/22/19 at 3:16 pm to
I agree with that...and having played private servers for over a year I can tell you it’s inflated due to many Russian and Chinese players...however there are still TONS of players of varying dedication for US and EU that play on them and once it’s made legitimate with actual blizzard support their will instantly be a sizable player base established which is one of the biggest concerns for newly released games
Posted by JayDeerTay84
Texas
Member since May 2013
9956 posts
Posted on 5/22/19 at 3:17 pm to
quote:

People were still streaming Northdale two weeks ago.


Sweet link with all those facts


What facts do you want?

Blizzard stopped posting sub numbers.

WOD has a 50% decrease in sub numbers over that expansion and it was reported BFA had 3.4 million pre-orders. BFA is being compared to WOD and people are saying leaks that Blizz has around 1.7M subs.

If you want a link, use google. There are far more than "a few thousand" playing private classic.

Hell, there are 100K people WATCHING people play classic right now lol.

I am subbed and I dont play BFA. Only subbed to get Beta and for classic.

Most estimate Blizz has between 1.2M - 2M subs. Thats pretty low. LINK This was in 2018

Then to now:

LINK
This post was edited on 5/22/19 at 3:25 pm
Posted by Greace
Member since May 2009
4811 posts
Posted on 5/22/19 at 3:30 pm to
quote:

. BFA is being compared to WOD and people are saying leaks that Blizz has around 1.7M subs.



So you think private wow servers have over a million players? Good joke
This post was edited on 5/22/19 at 3:31 pm
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