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re: Official The Walking Dead Season Premiere S6E01 "First Time Again" NO COMICS
Posted on 10/12/15 at 2:07 pm to CocomoLSU
Posted on 10/12/15 at 2:07 pm to CocomoLSU
Yeah, I think they gave 20 miles as breathing room. Never thought they would attempt to put them all down.
Assuming 20 miles was the least amount, I assumed that for the most part, most of them would continue walking forward even after 20 miles, following the noise of others.
Assuming 20 miles was the least amount, I assumed that for the most part, most of them would continue walking forward even after 20 miles, following the noise of others.
Posted on 10/12/15 at 2:07 pm to CocomoLSU
quote:
CocomoLSU
quote:
quote:
thought they were going to lead them away and then try and exterminate them somehow. Is that not the feeling most people got?
Not at all IMO. It was a "shoot the ones that escape through the tiny opening, but we'll lead them many miles away to get them out of our back yard" kind of thing.
Best way to get rid of them would be to snipe the few that squeeze thru the 2 trailers. In meantime get a steam roller from where ever the local asphalt company is. Build steel mesh guards around it and roll it over the hordes in the pit.
I would pay good money to be the driver.
Or get one of those tractors from the place Glenn cleared. Find a combine somewhere and run them down like rows of corn
![](https://images.tigerdroppings.com/Images/Icons/Iconrotflmao.gif)
![](https://images.tigerdroppings.com/Images/Icons/Iconrotflmao.gif)
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Posted on 10/12/15 at 2:11 pm to alphaandomega
quote:
Build steel mesh guards around it and roll it over the hordes in the pit.
quote:
Find a combine somewhere and run them down like rows of corn
You mother frickers never fail to deliver
![](https://images.tigerdroppings.com/Images/Icons/Iconcheers.gif)
This post was edited on 10/12/15 at 2:11 pm
Posted on 10/12/15 at 2:15 pm to gaetti15
Seems like they could've set up a dozer at the top of the quarry path and just shoved the walkers off at their leisure. No bullets, no lines, no waiting.
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Posted on 10/12/15 at 2:19 pm to Bamadiver
The amount of zombies in the quarry pretty much rules out the redneck solutions from the last few pages. Any sort of heavy machinery would get bogged down or fail.
Posted on 10/12/15 at 2:22 pm to alphaandomega
quote:
Best way to get rid of them would be to snipe the few that squeeze thru the 2 trailers.
Waste of ammo and they dont have enough to keep that up long.
quote:
In meantime get a steam roller from where ever the local asphalt company is. Build steel mesh guards around it and roll it over the hordes in the pit.
Steel cage or not Im not getting in a small death trap that could stall with thousands of walkers surrounding you.
Posted on 10/12/15 at 2:23 pm to sbr2
I disagree. Judging by how the walkers walked off the cliff earlier in the episode, they basically just needed to narrow the path to the top. Could use cars, build a fence, use shovels. I just remember the dozer at the building during one of the flashbacks. Reminds me of 300. Easy to defend when the path narrows.
Posted on 10/12/15 at 2:23 pm to alphaandomega
quote:
Find a combine somewhere and run them down like rows of corn
![](https://images.tigerdroppings.com/Images/Icons/IconLOL.gif)
![](https://images.tigerdroppings.com/Images/Icons/Iconbow.gif)
Posted on 10/12/15 at 2:51 pm to Bamadiver
quote:
Judging by how the walkers walked off the cliff earlier in the episode, they basically just needed to narrow the path to the top. Could use cars, build a fence, use shovels.
Yeah, I think they could have taken a lot out by putting a fence at a small angle, getting them all to walk towards it, and having them fall to their death. The fence would be pretty stable since a lot of the force would be directed off of the cliff.
This post was edited on 10/12/15 at 2:52 pm
Posted on 10/12/15 at 2:55 pm to AlxTgr
I would have left the walker pit alone and reenforced the exits with everything I could find. It was actually pretty perfect. A walker trap that attracted and held every walker in the area and kept them away from Alexandria. What was wrong with that? So the sound attracted more and more, even better.
It's like a giant size fly trap.
It's like a giant size fly trap.
Posted on 10/12/15 at 3:00 pm to SoDakHawk
quote:
I would have left the walker pit alone and reenforced the exits with everything I could find. It was actually pretty perfect.
Well except for the big rig falling of the cliff from the massive amount of walkers.
quote:
What was wrong with that? So the sound attracted more and more, even better.
And eventually they would break out like they did. It was a numbers game and Rick knew no matter what they did that huge herd would break out at some point.
Posted on 10/12/15 at 3:04 pm to alphaandomega
quote:
Or get one of those tractors from the place Glenn cleared. Find a combine somewhere and run them down like rows of corn
Or get one of those articulating mowers they use on the levee and mount it on a flat bed. Take the shroud off and put the controls in the cab. Now that could be fun.
Posted on 10/12/15 at 3:14 pm to More beer please
quote:What was that rig doing?
Well except for the big rig falling of the cliff from the massive amount of walkers.
Posted on 10/12/15 at 3:14 pm to More beer please
quote:
And eventually they would break out like they did. It was a numbers game and Rick knew no matter what they did that huge herd would break out at some point.
There was no way they could move those 18 wheelers on the bottom. So why not just try to collapse the road from the top with an explosive?
Posted on 10/12/15 at 3:17 pm to AlxTgr
quote:
What was that rig doing?
The rig at the top was blocking the walkers from waltzing right out. It got pushed off the edge which was assumed to be headed back east towards Alexandria.
Where are these explosives coming from that everyone keeps talking about?
Posted on 10/12/15 at 3:20 pm to LordSnow
quote:
Burning would destroy the brain on most of them
It would also create a huge amount of smoke which would attract more walkers and possibly more human threats
Posted on 10/12/15 at 3:24 pm to Beachtiger
quote:
Beachtiger
quote:
quote:
Or get one of those tractors from the place Glenn cleared. Find a combine somewhere and run them down like rows of corn
Or get one of those articulating mowers they use on the levee and mount it on a flat bed. Take the shroud off and put the controls in the cab. Now that could be fun.
![](https://images.tigerdroppings.com/Images/Icons/IconLOL.gif)
![](https://i1378.photobucket.com/albums/ah84/alphaandomegaTD/imgres_zpsjtyho0tk.jpg)
Posted on 10/12/15 at 3:26 pm to Hazelnut
Then bring in another rig to block that road. Earth moving equipment and heavy machinery are all available. They use them currently to build walls.
Posted on 10/12/15 at 3:30 pm to SoDakHawk
quote:
Then bring in another rig to block that road. Earth moving equipment and heavy machinery are all available. They use them currently to build walls.
Yeah, that was what I kept thinking in that episode. You've shown that basically any vehicle is obtainable by building a wall of cars. Just use all those cars to block the rest of that ramp leading out past where the two 18 wheelers are.
Posted on 10/12/15 at 3:31 pm to Pax Regis
quote:quote:
letting them all burn
Wouldn't kill them. Only makes them crispy critters.
A few might make it through, but toss some paint thinner or old unleaded gas on them and strike a match. All of the old, dried skin, hair and clothes would be like each one of them was carrying their own pile of kindling. It would be a bonfire of epic proportions.
While the smoke might attract other walkers and/or humans (see: Wolves), it wouldn't be nearly as bad as leading them out then their getting loose.
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