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Why is FFX looked upon favorably but FFXIII is trashed?

Posted on 10/19/21 at 10:46 am
Posted by BulldogXero
Member since Oct 2011
9757 posts
Posted on 10/19/21 at 10:46 am
The more I play FFX, the more it feels like the PS2 version of FFXIII. I would say FFX is better. The story, character progression, and battle system all feel superior, but the biggest criticism that FFXIII always seems to get is how linear it is.

FFX is almost no different in that regard. It's pretty much a straight line through 90% of the game that opens up near the very end just like FFXIII. Towns are merely set pieces instead of actual places just like in FFXIII. The random robot shop things at save points are replaced by random shops on the road to the next story beat in FFX.



Posted by Billy Mays
Member since Jan 2009
25269 posts
Posted on 10/19/21 at 11:00 am to
quote:

how linear it is


From what I remember FF13 takes it to a whole other level because it's literally walking down trenches for large portions of the game. I haven't played in several years, but that's what I remember.

ETA: I can see what you are saying about FF10 being similar, but maybe it's just the way it's presented it doesn't feel as claustrophobic as FF13. Would have to replay both again to confirm.
This post was edited on 10/19/21 at 11:03 am
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
66371 posts
Posted on 10/19/21 at 11:06 am to
quote:

the way it's presented it
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 10/19/21 at 11:10 am to
Both were linear AF.

Story was better in X.

That’s all.

Xlll has better combat and leveling system IMO.

Both were visually stunning for their time and both had amazing scores.

X just had the story and better characters.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 10/19/21 at 11:16 am to
People are also a lot more cynical now and there's this weird conflation with linear and bad.
Posted by Chimlim
Baton Rouge, LA
Member since Jul 2005
17710 posts
Posted on 10/19/21 at 11:19 am to
From what I remember, FFX had better environments despite being linear. Thunderplains, deserts, snowy mountains, etc..

I don't recall any of that in XIII. But then again, it's been a long, long time since I've played XIII.
Posted by Scruffy
Kansas City
Member since Jul 2011
71983 posts
Posted on 10/19/21 at 11:37 am to
A lot is nostalgia and linear being more acceptable back then.

I actually played fully through XIII and had a corrupted save file right at the last boss.

The biggest issue with 13 wasn’t due to the linear nature, IMO. It was more to do with the fact that it had some of the least likable characters in recent memory. They were almost universally bad.

Lightning - female Cloud
Snow - over the top musclehead who was annoying
Fang - not bad, just not memorable
Vanille - only character I actually liked
Sazh - mildly annoying, not very memorable

And the worst character in gaming history, IMO

HOPE - frick that whiny turd
Posted by Roaad
White Privilege Broker
Member since Aug 2006
76418 posts
Posted on 10/19/21 at 11:52 am to
Because when FFXIII was released, we were being told it was open world.

And the only open part was the grind area.

Other than that one part, it was so linear it should have had rails.
Posted by bad93ex
Member since Sep 2018
26888 posts
Posted on 10/19/21 at 12:30 pm to
quote:

Why is FFX looked upon favorably but FFXIII is trashed?


Blitzball
Posted by BulldogXero
Member since Oct 2011
9757 posts
Posted on 10/19/21 at 12:35 pm to
quote:

People are also a lot more cynical now and there's this weird conflation with linear and bad.


This is true to a degree, but I would also say that there's a certain expectation that people have with certain genres or franchises.

FF has always been linear. There's always a set number of things that you have to do in a set order before you can beat the game, but previous games in the series did a much better job of at least giving you the illusion that you were free to explore the world. I would even say that FFXV is just as linear as XIII. They just put Gran Pulse at the beginning of the game instead of at the end.
Posted by Rhio
Lake Charles
Member since Dec 2013
1325 posts
Posted on 10/19/21 at 12:58 pm to
FFXIII was linear to a ridiculous degree. There were almost no sidequests, and the story was a mess that was just thrown at you with no explanation. If you really wanted to know what's going on you had to read the codex.

FFX had a number of things going for it. First FF on PS2, first FF with voice actors. It was a long game with a traditional FF battle system, the story was paced very well and not hard to understand. And it had a ton of extra stuff to do outside of the story and battles.

FFXIII was the first HD game, and in an era where other developers were creating huge open worlds, lots of intersting new game concepts + awesome graphics, FFXIII felt like kind of a letdown.

I played it and enjoyed it, but it wasn't that great.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 10/19/21 at 1:11 pm to
quote:

It was a long game with a traditional FF battle system, the story was paced very well

Honestly, this is probably the best answer though. Both are linear but FFX's pacing is indeed way better. FF13 starts off with super high tension and it just kinda stretches with that for far too long.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 10/19/21 at 3:30 pm to
10s story was way better than 13. Along with the characters. Snow and Hope were abysmal.

I actually like linear games way more than open world. 13 just was not a great game. I don't think that is the only reason it is disliked.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 10/19/21 at 3:34 pm to
quote:

Both are linear but FFX's pacing is indeed way better


And a ton of the lore and world building was in the datalog as you progressed. Instead of just telling it in the story naturally.
Posted by Blitzed
Member since Oct 2009
21284 posts
Posted on 10/19/21 at 3:54 pm to
Yeah having to look at logs for more detail and world building is the worst part.
Posted by imjustafatkid
Alabama
Member since Dec 2011
50228 posts
Posted on 10/19/21 at 4:00 pm to
FFXIII felt like a chore. I put it down once I finally got to the "open world" part and never went back. I never felt like I was allowed to grind my characters until that point, which I always do in FF games, so I felt like I had way too far to advance at that point.
Posted by kingbob
Sorrento, LA
Member since Nov 2010
66975 posts
Posted on 10/19/21 at 5:04 pm to
I think it has a lot to do with the era in which each game was released. X was an early PS2 release, meaning it was compared more to PS1 and N64 games than those that came after, allowing if to stack up favorably against its peers. It was a couple years before a lot of big open world-ish games like WOW, KOTOR, GTA, and Morrowind, so it stood out at the time.

XIII, on the other hand, was released after open world action games had become the standard for RPGS. It simply doesn’t stack up against Skyrim, Mass Effect, Assassins Creed, and the GTA series.

I find FFXV was excellent in that respect, but was mostly held back by poor story-telling and mediocre sidequests. Skyrim and Witcher 3 really set the bar for the future, and for better or worse, games, even before their time, are judged by that standard. FFX mostly gets a pass these days due to nostalgia, imo.
This post was edited on 10/19/21 at 5:07 pm
Posted by CGSC Lobotomy
Member since Sep 2011
79892 posts
Posted on 10/20/21 at 12:58 am to
quote:

Lightning - female Cloud


A female Cloud would be far better than what Claire Farron was.

She was a female SQUALL. The main difference between Cloud and Squall, which is really brought out in the FF7 remake, is that Cloud is an emotionally distant character because of severely repressed memories. Squall is just a fricking a-hole that broods because he feels like it.
This post was edited on 10/20/21 at 1:02 am
Posted by GoldenGuy
Member since Oct 2015
10844 posts
Posted on 10/20/21 at 6:48 am to
FFX was always good, everyone else just loved VII more (sometimes VIII or IX, but they weren’t the majority).

I think the set turn order was probably what pushed people away initially (I for one actually loved it, and have hated the “be quick” selection method of older games.)

And pretty sure the entire modern series except the online games are Linear as frick.
Posted by imjustafatkid
Alabama
Member since Dec 2011
50228 posts
Posted on 10/20/21 at 9:45 am to
quote:

I find FFXV was excellent in that respect, but was mostly held back by poor story-telling and mediocre sidequests.


Driving the dang car ruins FF15 for me. I don't understand how they screwed that up so badly.
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