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re: Official Black Flag remake thread (ffs, the other title was an April Fools Joke from Ubi)
Posted on 4/23/26 at 12:13 pm to Sl0thstronautEsq
Posted on 4/23/26 at 12:13 pm to Sl0thstronautEsq
Never played the original, so I'm definitely in.
Posted on 4/23/26 at 12:38 pm to Centinel
I know people miss the old style AC games, but the combat in the trailer.......I'm pretty hype.
And the stealth system. I'm ready for this.
And the stealth system. I'm ready for this.
This post was edited on 4/23/26 at 12:39 pm
Posted on 4/23/26 at 6:27 pm to sicboy
I'm still not convinced Ubisoft can make video games anymore.
Posted on 4/24/26 at 7:13 am to BulldogXero
Posted on 4/25/26 at 11:59 am to Sl0thstronautEsq
Posted on 4/25/26 at 1:21 pm to Sl0thstronautEsq
Posted on 4/29/26 at 4:00 pm to Sl0thstronautEsq
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AC Black Flag Resynced: HUD Deep Dive!
-Ubisoft is bringing "Modern Immersion" to the Caribbean.
-Fully Modular HUD: Toggle every element (VFX, health bars, etc.) or use presets from "Default" to "Disabled."
-New Combat Depth: Introduction of a 'Defense' mechanic. Break an enemy's stance for takedowns—watch for their hat to fall off if you play HUD-less!
-No RPG Stats: Devs confirm NO levels, NO gear scores, and NO progression gates.
-Contextual UI: Elements only appear when needed to keep your screen clean while sailing.
-Deep Customization: Every element (blood effects, VFX, enemy indicators, etc.) can be toggled individually.
This post was edited on 4/29/26 at 4:01 pm
Posted on 4/30/26 at 11:55 am to Sl0thstronautEsq
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We got a host of new information on Assassin’s Creed Black Flag Resynced via a Ubisoft AMA, some disappointing and some exciting!
Main highlights:
- Hidden Blade combat is NOT in the remake, but there is a new ability to do hidden blade take downs in combat
- Dual swords are the primary weapon, so it seems like picking up weapons is gone
- Map size is the same but there are new islands and new locations in cities, the map is more dense with content
- Kenway’s fleet is now built into the game, no need for the companion app
- Parry noise and visual effect is being toned down after fan feedback
- All old shanties return and a host of new ones, some are related to story characters
- Auto-navigation has been added, so you can have the ship pilot itself to markers
- All side activities return including whale hunting
- There is blood but no dismemberment
- The classic wanted system is back, pirate hunters will pursue you with high notoriety
- All original outfits will return
- The bar minigames are all back
- Social stealth makes a return and is aiming to be faithful
- Memory corridor is back
- Controls are completely remappable and the HUD is fully customizable as well
- You can turn off the parry noise
- A compass was chosen to replace the mini-map in order to keep your eyes on the seas
Posted on 5/21/26 at 11:34 am to Sl0thstronautEsq
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Gameplay comparison of what I was able to record from Assassin's Creed Black Flag Resynced in Paris. There are some areas with an insane graphical leap that goes far beyond anything seen so far. Ubisoft is preparing a huge remake.
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