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re: Official Warzone 1.0 Thread - Moving MW2 and WZ 2.0 Discussion to the New Official Thread

Posted on 1/13/20 at 6:49 am to
Posted by pankReb
Defending National Champs Fan
Member since Mar 2009
69221 posts
Posted on 1/13/20 at 6:49 am to
Part of the Skill-based matchmaking. Say you have a few great games....you'll be matched with people that have a better skill-rating(which is fine).

But say you're in a group with a guy that drags everyone down to lower rated matches and forces you to play against lesser players....

...Your gun becomes less accurate and will do less damage. And their guns get a buff so you just get melted.
Posted by Cactus Tiger
Scottsdale, AZ
Member since Sep 2008
346 posts
Posted on 1/13/20 at 5:45 pm to
quote:

...Your gun becomes less accurate and will do less damage. And their guns get a buff so you just get melted.


This is true. It's even worse than that. Size of hitboxes can change as well as damage. The spawns are part of it also, it will strategically spawn people to get easy kills or be killed. This game is so manipulated to drive everyone to a 1.0 kd. The patents from ATVI are on reddit for all this bs. They even filed a patent to give players an advantage who purchase MTX.
Posted by bamabenny
Member since Nov 2009
15193 posts
Posted on 1/14/20 at 12:02 am to
Play more 2v2 or 1v1 bros.

SBMM might be in play, but I still annihilate people.
Posted by hiltacular
NYC
Member since Jan 2011
19959 posts
Posted on 1/14/20 at 4:57 pm to
The decision to remove prestiges is just indefensible and I can't for the life of me figure out the logic behind it. There is just no reason to "grind" in this game, i find myself playing for 30min and wanting to turn it off. Shipment 24/7 was fun but it's hard to play the same map over and over for a long period.
Posted by pankReb
Defending National Champs Fan
Member since Mar 2009
69221 posts
Posted on 1/14/20 at 5:04 pm to
quote:

There is just no reason to "grind" in this game,


Yeah I stopped giving a shite about the challenges. I just don't see the point anymore.
Posted by finchmeister08
Member since Mar 2011
37939 posts
Posted on 1/14/20 at 5:49 pm to
I don’t mind Shoothouse 24/7. It’s all I played for the camos. Shipment 24/7 can get bent. I don’t see how playing that mode over and over is fun. Maybe in a rotation but not every si hole time.
Posted by hiltacular
NYC
Member since Jan 2011
19959 posts
Posted on 1/14/20 at 6:42 pm to
quote:

I don’t mind Shoothouse 24/7. It’s all I played for the camos. Shipment 24/7 can get bent. I don’t see how playing that mode over and over is fun. Maybe in a rotation but not every si hole time.


I wouldn't call it fun but if you are trying to complete any of the dumb challenges / level up guns it is by far the quickest way to do it. Also very easy to boost your KD playing it nonstop.
Posted by Big4SALTbro
Member since Jun 2019
20924 posts
Posted on 1/14/20 at 7:28 pm to
They were retarded to remove shoot the ship.

Giving you a mix of the best two maps. I don’t get the need to remove modes
Posted by PhilipMarlowe
Member since Mar 2013
21082 posts
Posted on 1/15/20 at 8:05 am to
I just bought an Xbox 360 MW1,2,3 collection for like $25, and finished playing the first one. I forgot how much fun they were. Then after finishing the campaign I played a couple stages of this new one again, and the graphics just blow you away. To an almost creepy extent. It’s remarkable how much more detail there is now. I guess it’s to be expected with about 11-12 years of advancement, but it’s shocking playing it back to back.
Posted by finchmeister08
Member since Mar 2011
37939 posts
Posted on 1/15/20 at 8:15 am to
quote:

Then after finishing the campaign I played a couple stages of this new one again, and the graphics just blow you away.

i will say that if you guys haven't played the single player campaign, yet, that you do. it's pretty awesome.
Posted by southpawcock
Member since Oct 2015
16058 posts
Posted on 1/15/20 at 8:28 am to
I'm on the final mission I think. Need to finish it.
Posted by Run Ultra
Member since May 2017
2208 posts
Posted on 1/15/20 at 3:21 pm to
Where is demolition?
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89507 posts
Posted on 1/15/20 at 4:12 pm to
quote:

Where is demolition?
Demolition was one my favorite modes from MW2. Need it back.

Also, we need some more weapons and Ground War maps. No idea why they took Aniyah Palace out of rotation unless they were trying to fix the spawn trap at E.
Posted by Big4SALTbro
Member since Jun 2019
20924 posts
Posted on 1/17/20 at 10:01 pm to
lol at them removing 24/7 shipment again and bringing back shoot house.

why is it so fricking hard to just bring back shoot the ship and leave it alone
Posted by 7thWardTo314
Member since May 2017
1365 posts
Posted on 1/18/20 at 11:31 am to
Anyone else having trouble signing in this morning?
Posted by southpawcock
Member since Oct 2015
16058 posts
Posted on 1/18/20 at 12:47 pm to
How is the free weapon at level 31 of the pass? Is it worth grinding towards? I just got the Free LMG.
Posted by finchmeister08
Member since Mar 2011
37939 posts
Posted on 1/18/20 at 3:01 pm to
Shipment can get bent. I didn’t realize how much I’d miss Shoothouse until Shipment became 24/7.
Posted by GoCrazyAuburn
Member since Feb 2010
37438 posts
Posted on 1/18/20 at 3:09 pm to
quote:

Anyone else having trouble signing in this morning?


Server connections have been awful for the past couple days. Been listening to my bullet just bounce off of people and not register. Getting very frustrating. TTK has seemed to double the past couple days.
Posted by Big4SALTbro
Member since Jun 2019
20924 posts
Posted on 1/18/20 at 3:19 pm to
I miss shoothouse when it goes away but I also miss shipment.

I just don’t get the constant moving of game modes like that
Posted by GoCrazyAuburn
Member since Feb 2010
37438 posts
Posted on 1/18/20 at 3:54 pm to
Game has definitely had me raging all weekend. Feels like unless I have the stopping power ability active, I can’t even compete. I don’t know if it’s the SBMM or what, but it’s about half of my bullets aren’t registering as hits even though the sound is made.
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