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re: Official Skyrim Ultrathread.
Posted on 10/31/16 at 4:49 pm to Kodar
Posted on 10/31/16 at 4:49 pm to Kodar
Sneak could break Morrowind too (though so could many other things). I would toggle sneak and put something on my Xbox controller stick to make my character walk into a corner behind a guard to powerlevel my sneak.
Posted on 10/31/16 at 4:55 pm to STLDawg
Morrowind's leveling was so much more complex.
I remember there being a stay for jumping, acrobatics I think, and if you leveled all the way up you would jump so high that you would die.
That game was awesome.
I remember there being a stay for jumping, acrobatics I think, and if you leveled all the way up you would jump so high that you would die.
That game was awesome.
Posted on 10/31/16 at 7:17 pm to Scruffy
On Skyrim, i always found Sneak+Bow=OP
You end up getting X8, x10 on any shot while hidden. And when ur hitting at 100ish with bow, plus 20 for arrow, its an easy kill.
You end up getting X8, x10 on any shot while hidden. And when ur hitting at 100ish with bow, plus 20 for arrow, its an easy kill.
Posted on 10/31/16 at 8:01 pm to stlslick
I think the excess bloom and depth of field makes Skyrim Special Edition sometimes look worse than the original. It has a softer, fuzzier look than the original. I am also not 100% positive that the textures on the console are as high res as the base game on PC.
Posted on 10/31/16 at 8:12 pm to BulldogXero
I've seen some talk of that. This isn't the only remaster I've heard that about either.
Posted on 10/31/16 at 9:37 pm to GeauxTigerNation
Just bought it. Will probably get into it later this week. This will be my first time playing it
Posted on 10/31/16 at 10:04 pm to BulldogXero
they did some good stuff with the lighting and vegetation but it just looks so washed out on PS4.
Posted on 10/31/16 at 10:15 pm to freeagent
Hope I didn't glitch my game. Trying to finish up the Companion questline. I get to Kodlag's funeral but not everyone is there.
Posted on 10/31/16 at 10:37 pm to Mr Gardoki
I watched some footage of it and it reminded of the Silent Hill remaster. Removing the darkness and fog / mist effects do this game no favors.
Posted on 10/31/16 at 10:56 pm to JombieZombie
I just think Skyrim is supposed to cold, desolate and sparse. brightening the landscape and increasing the vegetation hurts immersion. The area around Whiterun looks almost like the forest near Riften in the original game it is so orange.
I do like the increased LOD though.
I do like the increased LOD though.
Posted on 10/31/16 at 11:38 pm to sicboy
quote:There are just SO many instances where being able to sneak/pickpocket/assassinate are vital. Plus fighting from a distance will always be more preferable.
I always think I'll play it differently, but I always revert back to this.
Posted on 11/1/16 at 10:51 am to Drewbie
the one good thing about mods, is that some one will fix the issues you guys are talking about.
it just takes a little time.
Ive dloaded so many mods, i know my next play will crash. lol
it just takes a little time.
Ive dloaded so many mods, i know my next play will crash. lol
Posted on 11/1/16 at 10:54 am to stlslick
I'm playing again and I can't wait to level up enough to not live in constant fear of bears while wandering around.
Posted on 11/1/16 at 10:56 am to Jackie Chan
Is that a thing in some areas? Most of the area I have wondered have been pretty quiet and non threatening.
Posted on 11/1/16 at 11:04 am to Mr Gardoki
a lot of bear around the riften area
Posted on 11/1/16 at 11:06 am to stlslick
I remember when this game released, I was in my chair at 11 CST to begin the journey, it was a fun ride. I need to play it again, each time I have tried I ended up looking up the code for the room with every item in the game available.
Posted on 11/1/16 at 1:17 pm to DoUrden
lol
reinstall, something wouldnt allow me to start the game, just sat there w/no ability to move to main menu, and just played music.
Mods 1 Me 0
reinstall, something wouldnt allow me to start the game, just sat there w/no ability to move to main menu, and just played music.
Mods 1 Me 0
Posted on 11/1/16 at 3:23 pm to Drewbie
quote:
I always think I'll play it differently, but I always revert back to this.
There are just SO many instances where being able to sneak/pickpocket/assassinate are vital. Plus fighting from a distance will always be more preferable.
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