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re: Final fantasy resonance: October 22 launch

Posted on 7/17/26 at 11:31 am to
Posted by td01241
Savannah
Member since Nov 2012
30936 posts
Posted on 7/17/26 at 11:31 am to


New trailer.

It really aims to show off the stunning beauty of the 16 bit HD 2D pixel art which already looks way better than the first trailer and it looked good.

It showcases iconic enemies, combat mechanics, exploration gameplay, Espers, and more.

I’ve mentioned I know someone who does work with SQE like QA and bug/stress tests when games get in their close to final build states + he typically gets early codes as he makes content with a somewhat modest sized channel not anything major or anything


And I can tell that you that the trailer you see right there is not a bait and switch. It looks that good, the entire time, they are showing you the near final build same he stress tested as I’ve seen it myself. Much more of it from his captured footage. It runs at a 60 FPS locked on a ps5 pro. When he booted it on a base ps5 and chose performance it didn’t lock the FPS but it was a nearly constant 60 with some slight drops for quick moments during the most pixel explosive combat moves or summons

I can’t speak to how th game plays obviously, and again you can choose to believe me on this or don’t idc my track record here when it comes to JRPGs and Atlus/SQE stuff is very high rate of accuracy.

I also posted in the Claire obscure thread weeks before launch it would win game of the year because those same friends had access to that since sandfal was super generous


All of that is to say; If you like FF6 in particular, this game is going for o be a potentially game of the year level release for you. It really is a VERY high quality game, that doesn’t just pay lip service to finally tossing us old school fans a bone (although I’m an old and new school fan) it lives and breaths it as a design ethos.

This game IS a worthy successor to the golden era of FF. It is that good.

To be clear I am speaking about every single aspect of the game from combat, to presentation, to music, to length which is going to be 25-30 hours for the main campaign alone if you choose normal difficulty and if you do all the side content as well you’re looking as 65+ hours.

I am NOT talking about the quality of the narrative as it is the one area I have absolutely no idea about in terms of how much they added to it, changed it from Brave exvius etc.

Also, the game brings back the FF tradition of having an insanely difficult endgame that is all accessible after you finish the main story
This post was edited on 7/17/26 at 11:51 am
Posted by GoGators1995
Member since Jan 2023
8362 posts
Posted on 7/17/26 at 9:31 pm to
This helps soften the blow of them killing FF7 Ever Crisis (which is actually more of a faithful remake than the actual "remake").
Posted by td01241
Savannah
Member since Nov 2012
30936 posts
Posted on 8/8/26 at 4:14 pm to
The more they put out about this the higher my copium huffs hit
Posted by td01241
Savannah
Member since Nov 2012
30936 posts
Posted on 9/4/26 at 5:30 pm to
Free 5 hour demo is now free on all platforms btw
Posted by td01241
Savannah
Member since Nov 2012
30936 posts
Posted on 9/5/26 at 12:43 pm to
Played it for a little while.

You are level capped at 15 and a few other restrictions.

Game is incredibly fun imo with fairly deep mechanics and strategy’s in just the demo portion.

I played on expert which I recommend to anyone familiar with the series, I died once the entire time.

Art, animations, and all that are absolutely incredible

Two slight things I’d say aren’t firing on all cylinders are the voice acting (for some not all characters) and the story so far for me but maybe I just need to see more
Posted by Phate
Baton Rouge
Member since Mar 2006
11857 posts
Posted on 9/8/26 at 12:44 pm to
If I stream on the portal would I also be able to keep my save like you can playing on console?
Posted by td01241
Savannah
Member since Nov 2012
30936 posts
Posted on 9/8/26 at 12:53 pm to
Saves can be carried over on all platforms that it is available on
Posted by BulldogXero
Member since Oct 2011
10453 posts
Posted on 9/8/26 at 1:34 pm to
I played through the demo and overall I'm pretty excited about it. It does tend to wear it's "mobile-ness" a bit more on its sleeve than Octopath 0. It also feels like it may end up being over the top with the fan service. There's literally a cutscene that shows video footage from the various 8 and 16-bit games.
Posted by Rhio
Lake Charles
Member since Dec 2013
1435 posts
Posted on 9/8/26 at 1:58 pm to
This will be a Day 1 purchase for me. The demo was beautiful and I want more games in this style.
Posted by td01241
Savannah
Member since Nov 2012
30936 posts
Posted on 9/8/26 at 2:09 pm to
Agreed on the art.

It was extremely high quality and you can tell an immense amount of effort was put into all of the animations and the way they did the 2D sprites but in HD as well as the designs for all of the enemies and party members.
This post was edited on 9/8/26 at 2:10 pm
Posted by imjustafatkid
Alabama
Member since Dec 2011
68752 posts
Posted on 9/8/26 at 2:16 pm to
quote:

I played through the demo and overall I'm pretty excited about it. It does tend to wear it's "mobile-ness" a bit more on its sleeve than Octopath 0. It also feels like it may end up being over the top with the fan service. There's literally a cutscene that shows video footage from the various 8 and 16-bit games.


I played the mobile game till it died. You could unlock every character from every FF game, and I had done that by the time it ended. Decent story also, but it was the definition of fan service.
Posted by Rhio
Lake Charles
Member since Dec 2013
1435 posts
Posted on 9/8/26 at 3:07 pm to
It kind of gives me hope that we will one day see a remake of Xenogears in this 2D-HD style.

I know there’s very little chance of that happening anytime soon, but if enough people show interest it may happen.
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