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re: Final fantasy resonance: October 22 launch
Posted on 7/17/26 at 11:31 am to td01241
Posted on 7/17/26 at 11:31 am to td01241
New trailer.
It really aims to show off the stunning beauty of the 16 bit HD 2D pixel art which already looks way better than the first trailer and it looked good.
It showcases iconic enemies, combat mechanics, exploration gameplay, Espers, and more.
I’ve mentioned I know someone who does work with SQE like QA and bug/stress tests when games get in their close to final build states + he typically gets early codes as he makes content with a somewhat modest sized channel not anything major or anything
And I can tell that you that the trailer you see right there is not a bait and switch. It looks that good, the entire time, they are showing you the near final build same he stress tested as I’ve seen it myself. Much more of it from his captured footage. It runs at a 60 FPS locked on a ps5 pro. When he booted it on a base ps5 and chose performance it didn’t lock the FPS but it was a nearly constant 60 with some slight drops for quick moments during the most pixel explosive combat moves or summons
I can’t speak to how th game plays obviously, and again you can choose to believe me on this or don’t idc my track record here when it comes to JRPGs and Atlus/SQE stuff is very high rate of accuracy.
I also posted in the Claire obscure thread weeks before launch it would win game of the year because those same friends had access to that since sandfal was super generous
All of that is to say; If you like FF6 in particular, this game is going for o be a potentially game of the year level release for you. It really is a VERY high quality game, that doesn’t just pay lip service to finally tossing us old school fans a bone (although I’m an old and new school fan) it lives and breaths it as a design ethos.
This game IS a worthy successor to the golden era of FF. It is that good.
To be clear I am speaking about every single aspect of the game from combat, to presentation, to music, to length which is going to be 25-30 hours for the main campaign alone if you choose normal difficulty and if you do all the side content as well you’re looking as 65+ hours.
I am NOT talking about the quality of the narrative as it is the one area I have absolutely no idea about in terms of how much they added to it, changed it from Brave exvius etc.
Also, the game brings back the FF tradition of having an insanely difficult endgame that is all accessible after you finish the main story
This post was edited on 7/17/26 at 11:51 am
Posted on 7/17/26 at 9:31 pm to td01241
This helps soften the blow of them killing FF7 Ever Crisis (which is actually more of a faithful remake than the actual "remake").
Posted on 8/8/26 at 4:14 pm to GoGators1995
The more they put out about this the higher my copium huffs hit
Posted on 9/4/26 at 5:30 pm to td01241
Free 5 hour demo is now free on all platforms btw
Posted on 9/5/26 at 12:43 pm to td01241
Played it for a little while.
You are level capped at 15 and a few other restrictions.
Game is incredibly fun imo with fairly deep mechanics and strategy’s in just the demo portion.
I played on expert which I recommend to anyone familiar with the series, I died once the entire time.
Art, animations, and all that are absolutely incredible
Two slight things I’d say aren’t firing on all cylinders are the voice acting (for some not all characters) and the story so far for me but maybe I just need to see more
You are level capped at 15 and a few other restrictions.
Game is incredibly fun imo with fairly deep mechanics and strategy’s in just the demo portion.
I played on expert which I recommend to anyone familiar with the series, I died once the entire time.
Art, animations, and all that are absolutely incredible
Two slight things I’d say aren’t firing on all cylinders are the voice acting (for some not all characters) and the story so far for me but maybe I just need to see more
Posted on 9/8/26 at 12:44 pm to td01241
If I stream on the portal would I also be able to keep my save like you can playing on console?
Posted on 9/8/26 at 12:53 pm to Phate
Saves can be carried over on all platforms that it is available on
Posted on 9/8/26 at 1:34 pm to td01241
I played through the demo and overall I'm pretty excited about it. It does tend to wear it's "mobile-ness" a bit more on its sleeve than Octopath 0. It also feels like it may end up being over the top with the fan service. There's literally a cutscene that shows video footage from the various 8 and 16-bit games.
Posted on 9/8/26 at 1:58 pm to td01241
This will be a Day 1 purchase for me. The demo was beautiful and I want more games in this style.
Posted on 9/8/26 at 2:09 pm to Rhio
Agreed on the art.
It was extremely high quality and you can tell an immense amount of effort was put into all of the animations and the way they did the 2D sprites but in HD as well as the designs for all of the enemies and party members.
It was extremely high quality and you can tell an immense amount of effort was put into all of the animations and the way they did the 2D sprites but in HD as well as the designs for all of the enemies and party members.
This post was edited on 9/8/26 at 2:10 pm
Posted on 9/8/26 at 2:16 pm to BulldogXero
quote:
I played through the demo and overall I'm pretty excited about it. It does tend to wear it's "mobile-ness" a bit more on its sleeve than Octopath 0. It also feels like it may end up being over the top with the fan service. There's literally a cutscene that shows video footage from the various 8 and 16-bit games.
I played the mobile game till it died. You could unlock every character from every FF game, and I had done that by the time it ended. Decent story also, but it was the definition of fan service.
Posted on 9/8/26 at 3:07 pm to td01241
It kind of gives me hope that we will one day see a remake of Xenogears in this 2D-HD style.
I know there’s very little chance of that happening anytime soon, but if enough people show interest it may happen.
I know there’s very little chance of that happening anytime soon, but if enough people show interest it may happen.
Posted on 10/21/26 at 10:13 am to td01241
2 more days
From RPGFAN:
PROS:
Visual presentation is dynamic and engaging, full of fun references and colorful characters, Visions system adds a lot of flexibility, excellent exploration and rewards, combat presents a real challenge, the music is rousing.
CONS:
Combat can be a bit of a slog, funnels you into certain builds, some of the side content feels like a chore, some might want more from the story
BOTTOM LINE:
What Final Fantasy Resonance lacks in originality it makes up for with the dynamic visuals and presentation and an understanding of what makes the classsics work
From RPGFAN:
PROS:
Visual presentation is dynamic and engaging, full of fun references and colorful characters, Visions system adds a lot of flexibility, excellent exploration and rewards, combat presents a real challenge, the music is rousing.
CONS:
Combat can be a bit of a slog, funnels you into certain builds, some of the side content feels like a chore, some might want more from the story
BOTTOM LINE:
What Final Fantasy Resonance lacks in originality it makes up for with the dynamic visuals and presentation and an understanding of what makes the classsics work
This post was edited on 10/21/26 at 2:46 pm
Posted on 10/21/26 at 2:11 pm to cfish140
quote:
Released yesterday. Anybody jump in yet?
What day is it again?
Posted on 10/21/26 at 2:16 pm to cfish140
quote:
Released yesterday. Anybody jump in yet?
I read that it only goes through the first story arc from Brave Exvius, so I think I'm going to pass.
This post was edited on 10/21/26 at 2:17 pm
Posted on 10/21/26 at 2:46 pm to BulldogXero
ah damn coulda sworn i read oct 20th
Posted on 10/21/26 at 3:58 pm to td01241
Any idea on proposed playtime? So many good games right now to get through, i cant be sinking 100 plus into this even if i really really want to 
Posted on 10/22/26 at 1:55 pm to caro81
I've read the main story is expected to be in the 30 - 40 range. Plus the side content you choose to get into. Full blown expert mode could be upwards of 80.
Game is available to play now. I went a bit beyond the demo last night and having fun with it.
Game is available to play now. I went a bit beyond the demo last night and having fun with it.
Posted on 10/23/26 at 9:12 am to TheLSUriot
Almost through Chapter 1 and loving it so far. My only complaint, and I have this about virtually all games, is you can't simply hit the menu button to close the menu no matter how deep you are. If you are looking at a visions skills it takes like 5 button presses to close the menu. Just let me hit triangle again and be done with it. Why do so few games implement that feature?
Posted on 10/23/26 at 12:26 pm to MFn GIMP
Enjoying it myself - music is standout like most FF games. Happy about the ability to speed up combat for the random encounters than can get a little tedious. Love the look.

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