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re: College Football 26 is officially a go for the 2025-26 season!!!

Posted on 1/16/25 at 6:56 pm to
Posted by 44tiger
Member since Aug 2013
959 posts
Posted on 1/16/25 at 6:56 pm to
Upgradable stadiums pleaseeeeeeee
Posted by chadr07
Pineville, Louisiana
Member since Jan 2015
12677 posts
Posted on 1/16/25 at 7:27 pm to
That is some damn good willpower you’ve had not to buy it this whole time lol. Assuming you are a big college football fan
Posted by BradHawpe
Member since Jan 2025
292 posts
Posted on 1/18/25 at 3:13 pm to
EA is apple essentially. Will put out the same product every year and convince people to waste the money.
Posted by Big4SALTbro
Member since Jun 2019
22666 posts
Posted on 1/18/25 at 5:34 pm to
Yes!!!!!

They need to extend the dynasty even further.

Fix the awards to show stats.

I’m sure we get even more uniforms since a lot of major work is done.
Posted by VinegarStrokes
Georgia
Member since Oct 2015
14052 posts
Posted on 1/20/25 at 8:30 am to
quote:

Bring back icing the kicker


They have this unless you mean you specifically want that stupid ice graphic all over the meter like EA implemented at one time.

If a timeout is called by the opponent before you kick, you initially see the meter but it disappears after you start it, so you have to guess with the timing on the vertical part of it.
Posted by Lucky_Stryke
central Bama
Member since Sep 2018
3037 posts
Posted on 1/20/25 at 7:06 pm to
Need this for PC
Posted by VermilionTiger
Member since Dec 2012
38873 posts
Posted on 1/21/25 at 5:54 pm to
They need a mobile companion app for recruiting, roster management, and looking at schedules

Online dynasties with 10+ people move slow, but would move a lot quicker if you could recruit without having to be in front and your console
Posted by VinegarStrokes
Georgia
Member since Oct 2015
14052 posts
Posted on 1/22/25 at 8:56 am to
quote:


They need a mobile companion app for recruiting, roster management, and looking at schedules

Online dynasties with 10+ people move slow, but would move a lot quicker if you could recruit without having to be in front and your console


let me use an online interface to do custom playbooks while we are at it. It's so tedious on the console.
Posted by BCLA
Bossier City
Member since Mar 2005
8950 posts
Posted on 1/22/25 at 10:15 am to
quote:

Encourage transfer players just disappear. There should be a short second transfer window to snag guys one last time.


They don't disappear. I noticed a former player on Clemsons team while playing them (he had a weird last name like Khubily or something) and I checked his stats after the game and sure enough he was the same RB I let go. I googled and there's some examples out there that others noticed.

But I posted in the 25 thread that they really need to tweak the portal as so many don't make any sense.
Posted by Mingo Was His NameO
Brooklyn
Member since Mar 2016
36957 posts
Posted on 1/22/25 at 11:24 am to
quote:

They don't disappear


He’s saying they disappear from your perspective, which is true. If another AI team does an encourage transfer you, as the user, have no ability to add those guys to your roster
Posted by BCLA
Bossier City
Member since Mar 2005
8950 posts
Posted on 1/22/25 at 2:35 pm to
Ah fair enough
Posted by JamalMurry27
Tennessee Titans
Member since May 2023
7894 posts
Posted on 1/22/25 at 5:06 pm to
this is the only thing currently good about collegiate athletics
Posted by VinegarStrokes
Georgia
Member since Oct 2015
14052 posts
Posted on 1/23/25 at 8:50 am to
quote:

this is the only thing currently good about collegiate athletics


I used to only play sports games. was never really into the other stuff, with maybe the exception being Rocksteady and Rockstar games.

My attitude towards sports games have shifted and I have generally become pessimistic about any new release and I ultimately got to the point where I just stopped. Even MLB the Show, which was the last one that I played regularly, became a No-Buy for me.

All that to say, I expected CFB to be a complete shite show even though I was excited about it. It completely surpassed my expectations and I'm still having a blast with it. They actually put out mostly complete game and not a "this is the first one so please excuse us for it being bare bones" type of product (remember the transition from PS2 to PS3? horrible).
Posted by SUB
Silver Tier TD Premium
Member since Jan 2009
24752 posts
Posted on 1/23/25 at 11:38 am to
quote:

not a "this is the first one so please excuse us for it being bare bones" type of product (remember the transition from PS2 to PS3? horrible).


Well it wasn't the first one....it was the first one in a decade though. But I'm sure having experience with the old games helped.

Will the Switch or Switch 2 get this? I hope.
Posted by VinegarStrokes
Georgia
Member since Oct 2015
14052 posts
Posted on 1/23/25 at 12:10 pm to
quote:


Well it wasn't the first one....it was the first one in a decade though. But I'm sure having experience with the old games helped.




Reading is hard, I understand. However I was pretty clearly referring to the first edition in a new cycle of hardware (hence the "remember the transition from ps2 to ps3" part of the post)
Posted by Monday
Prairieville
Member since Mar 2013
5134 posts
Posted on 1/23/25 at 2:51 pm to
quote:

Online dynasties with 10+ people move slow, but would move a lot quicker if you could recruit without having to be in front and your console

I use the PS Remote Play app. it isn't perfect, but when it works well, I can do all of the admin stuff from anywhere.

I've played games on my ipad with my controller connected to it. I wouldn't chance it with user against user games though.
Posted by HailToTheChiz
Back in Auburn
Member since Aug 2010
53751 posts
Posted on 1/23/25 at 3:50 pm to
No reason to release this yearly. Just release DLC updates
Posted by RemouladeSawce
Uranus
Member since Sep 2008
17112 posts
Posted on 1/23/25 at 5:25 pm to
quote:

List of things that need to be added.

-Dynasty/Online Dynasty Trophy Cases
-Better historical Stat Tracking
-Day to Night game transitions
-Ability to set preferred game times in dynasty
-Ability to target where you want players to put their training skills without being able to spam something like speed.
-Mentals should be able to be developed over time. If a freshman QB starts all year he may really suck in tough spots but as a sophomore or greater he’s been battle tested which means he should have better composure.
-Better coach models…. They all look too heavy and the options for clothing is extremely limited.
-longer dynasty 60 years please
-more control over how assistants spend their coins
-Encourage transfer players just disappear. There should be a short second transfer window to snag guys one last time.
Will be ready for 2030, no doubt

Until then, too steep a price point for the privilege of testing on EA’s behalf
Posted by HogX
Madison, WI
Member since Dec 2012
5568 posts
Posted on 1/24/25 at 9:02 am to
quote:

No reason to release this yearly. Just release DLC updates

Agreed. However, if it's anything like Madden, they may be contractually obligated to make a yearly release as part of the licensing agreement.

quote:

Until then, too steep a price point for the privilege of testing on EA’s behalf

I'll be buying it. This year's version was far from perfect, but it was a hell of a lot better than I expected it to be. So I'm giving them the benefit of the doubt. At least for now.
This post was edited on 1/24/25 at 9:06 am
Posted by Rick Rickles
Houston, TX
Member since Jan 2006
6240 posts
Posted on 1/24/25 at 1:11 pm to
They had this implemented in a web interface for NCAA 14... I would recruit over my lunch break and then play when I got home. It was magic. And offseason management was really much nicer to do from your PC.

I miss this function a lot!
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