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re: Are MMOs dying?

Posted on 2/14/12 at 10:59 pm to
Posted by ZTiger87
Member since Nov 2009
11536 posts
Posted on 2/14/12 at 10:59 pm to
quote:

I feel like the excitement is dwindling with MMOs as consoles make advances....or is that just me?


What do you mean by excitement? I know plenty of people that were hyped for Rift and the Old Republic. I know plenty of people that are hyped for Guild Wars 2, Diablo 3 and Blade & Soul. I guess there isn't much beyond that though.
Posted by DoUrden
UnderDark
Member since Oct 2011
25965 posts
Posted on 2/14/12 at 11:06 pm to
Until they stop 10 million + (just wow) from paying then NO! Hell EQ was still pay viable until now and that game is 13 years old!

Players demand more now and it's hard to capture the feeling people had that transitioned from D&D to EQ, for us pencil and paper players the transition to graphical play was magical, now it's OMG what graphics and epeen items can I get.
This post was edited on 2/14/12 at 11:07 pm
Posted by Roaad
White Privilege Broker
Member since Aug 2006
81904 posts
Posted on 2/15/12 at 1:01 am to
quote:

I know plenty of people that were hyped for Rift and the Old Republic.
I am still psyched about SWTOR.

I play the shite out of it.

Muppet flew to Alderaan, and said in General, "Spoiler Alert: Everyone on this planet dies".

Good times.

Were I to design the perfect MMO, I would take the depth and questing mechanisms of EQ1, the graphics of SWTOR, and everything else from the early era of Star Wars Galaxies.

One day, somebody is going to put it all together.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
81904 posts
Posted on 2/15/12 at 1:02 am to
quote:

Players demand more now and it's hard to capture the feeling people had that transitioned from D&D to EQ, for us pencil and paper players the transition to graphical play was magical, now it's OMG what graphics and epeen items can I get.


I still play pencil and paper with my son.

I learned quickly that I never learned how to read or use a module. . .My buddies and I used to just make shite up.
Posted by Teddy Ruxpin
Member since Oct 2006
40577 posts
Posted on 2/15/12 at 1:10 am to
quote:

I agree. Someone take UOs general gameplay and stick it with current graphics please. I would probably get divorced.


Every time these threads come up, I can always count on you to knight for early UO gameplay, and I whole heartedly agree.

I still kinda dig their artwork too. It was just perfect for its time and place, just with all the issues of being one of the first in the genre.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
81904 posts
Posted on 2/15/12 at 1:11 am to
My buddy beta'd that game. . .

:csb:
Posted by Teddy Ruxpin
Member since Oct 2006
40577 posts
Posted on 2/15/12 at 2:20 am to
That's cool. I followed its development and was in middle school. Got it pretty much at launch. Still makes me feel nostalgic.
Posted by Jumbeauxlaya
LSU
Member since Jan 2011
18083 posts
Posted on 2/15/12 at 7:29 am to
Just a lack of a good one to replace WoW as the feature game..
Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80476 posts
Posted on 2/15/12 at 7:38 am to
quote:

why do we need every MMO to be a no skill hotkey MMO


Because they are trying to appeal to mass market.

And just because a game uses hotkeys does not mean it takes no skill to play. You still have to know how to play your character.


Please explain to me how you want a game to work that doesn't use hotkeys ? DC Universe ? Age of Conan ? Yeah, how are those doing ?
This post was edited on 2/15/12 at 7:39 am
Posted by LSU Coyote
Member since Sep 2007
56181 posts
Posted on 2/15/12 at 9:08 am to
City of Heroes?
Posted by Freauxzen
Washington
Member since Feb 2006
38409 posts
Posted on 2/15/12 at 9:10 am to
quote:

I feel like the excitement is dwindling with MMOs as consoles make advances....or is that just me?


Growing stale, not dying.

But technology is having a hard time keeping up with what MMO's really need.
Posted by BaddestAndvari
That Overweight Racist State
Member since Mar 2011
18663 posts
Posted on 2/15/12 at 9:19 am to
I would gander to say Final Fantasy XIV answers most of your problems.. and then some. Give you a non-broken game now, with HUGE depth and an awesome world.. but people can't get past the botch that was release, it's going to take a good E3 showing this year to show people it's not the same game I guess.

P.S: I started in Jan. of this year, I refused to play the game on release, and the guy in charge of the game now is one of the best gaming directors in the biz. (they fired the guy that created XIV.. )
Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80476 posts
Posted on 2/15/12 at 9:35 am to
quote:

But technology is having a hard time keeping up with what MMO's really need.



Nah. it is just that the masses don't have the cutting edge technology, and you need an MMO to appeal to the masses to make money.
Posted by taylork37
Member since Mar 2010
15628 posts
Posted on 2/15/12 at 9:38 am to
quote:

what company with a good budget is willing to take a risk nowadays on an mmo? They are barely taking risks in console games. The people willing to take a risk don't have the money to compete with the big boys.



The company that just made SWTOR.....

Posted by Srbtiger06
Member since Apr 2006
29011 posts
Posted on 2/15/12 at 9:56 am to
quote:

I agree. Someone take UOs general gameplay and stick it with current graphics please. I would probably get divorced.


No doubt. I still play from time to time.
Posted by KingwoodLsuFan
Member since Aug 2008
11447 posts
Posted on 2/15/12 at 9:58 am to
quote:

The company that just made SWTOR.....

What makes it a risk? They have a light and dark side (horde and alliance). It's game play is like most other MMO's with hotbars where you press 1 and you do your skill. Then you have your battlegrounds. It's just the WoW core with their own little nuances. Making this game wasn't a big risk. I'm not saying SWTOR is a bad game but every mmo is following the same build with 2 different opposing sides so they can have a pvp/pve mix to appeal to the masses.
This post was edited on 2/15/12 at 10:04 am
Posted by Josh Fenderman
Ron Don Volante's PlayPen
Member since Jul 2011
6993 posts
Posted on 2/15/12 at 10:03 am to
quote:

Final Fantasy XIV

I'd love to try it out when it comes out for consoles...you know when that will be?
Posted by BaddestAndvari
That Overweight Racist State
Member since Mar 2011
18663 posts
Posted on 2/15/12 at 10:18 am to
quote:

I'd love to try it out when it comes out for consoles...you know when that will be?


Sometime late this year or early next year.. keep your eyes pealed for e3, they are unveiling "2.0" at that time.. everything they have done, and show to us so far is incredible.
Posted by electrikALIEN
Crestview, FL
Member since Aug 2011
155 posts
Posted on 2/15/12 at 10:42 am to
Check out the XIV 2.0 page. Lots of cool stuff there including a timeline in one of the PDFs you can download at the bottom.

LINK

According to that, 2.0 will go live for PC somewhere during September or October. During this time, the PS3 beta software will become available and (hopefully) PS3 beta will take place on the same servers PC players currently populate.

So sometime between December 2012 and January 2013, you should start seeing FFXIV 2.0 in stores for both PC and PS3.
Posted by rmc
Truth or Consequences
Member since Sep 2004
27248 posts
Posted on 2/15/12 at 11:40 am to
quote:

Every time these threads come up, I can always count on you to knight for early UO gameplay, and I whole heartedly agree.


I still play on one of the top freeshards, but the #'s online steadily decline so I don't invest much time. I may try SWTOR soon.
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