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Black Ops 2 Patch 1.04

Posted on 12/7/12 at 11:07 am
Posted by skullhawk
My house
Member since Nov 2007
23922 posts
Posted on 12/7/12 at 11:07 am
There are many bug/glitch fixes but to keep this post as brief as possible, I am only including the gameplay changes.

Gameplay Balancing

The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from usage patterns of weapons, equipment, perks and scorestreaks since launch.

Scorestreaks

UAV: cost increased from 350 to 425.
Lightning Strike: added 750ms delay

Equipment/grenades:

Bouncing Betty: increased the grace period between trigger and activation by 200ms.
Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
Concussion Grenade: decreased movement penalty and turn speed penalty when hit.

SMGs:

All: increased hip fire recoil.
All: increased max hip fire spread from 4.75 to 5.
All: reduced bullet penetration.
MSMC: increased recoil slightly.
PDW-57: increased recoil slightly.

Assault rifles:

All: reduced idle sway for more reliable long-range aiming.
XM8: reduced lethal range of 3-hit kills from 250 to 50 inches.
XM8 + Select Fire: increased recoil.
FAL OSW + Select Fire: increased recoil.
SWAT-556 + Select Fire: increased recoil.
MTAR: Made auto aim values consistent with all other assault rifles.

Sniper Rifles:

All: increased hip fire spread.
All + Laser Sight: increased hip fire spread.
XPR-50: increased recoil slightly.

Shotguns:

R870: reduced one-hit kill range by 45 inches.

Pistols

B23R: reduced headshot multiplier from 1.4 to 1.
KAP-40: reduced headshot multiplier from 1.4 to 1
Posted by belowmebama
Member since Jul 2008
7318 posts
Posted on 12/7/12 at 11:14 am to
Did the patch reduce the time of Jcorye's complaining?
Posted by Klark Kent
Houston via BR
Member since Jan 2008
67151 posts
Posted on 12/7/12 at 11:16 am to
damn that sounds awesome. can't complain on any of that TreyArc.




jcing, jcorey hardly even plays BO2 and you're never on either. where is this coming from?
Posted by Pedro
Geaux Hawks
Member since Jul 2008
34457 posts
Posted on 12/7/12 at 11:22 am to
quote:

Bouncing Betty: increased the grace period between trigger and activation by 200ms.
that's bull
This post was edited on 12/12/12 at 12:28 am
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89507 posts
Posted on 12/7/12 at 11:23 am to
quote:

SMGs:

All: increased hip fire recoil.
All: increased max hip fire spread from 4.75 to 5.
All: reduced bullet penetration.
MSMC: increased recoil slightly.
PDW-57: increased recoil slightly.

Assault rifles:

All: reduced idle sway for more reliable long-range aiming.
XM8: reduced lethal range of 3-hit kills from 250 to 50 inches.
XM8 + Select Fire: increased recoil.
FAL OSW + Select Fire: increased recoil.
SWAT-556 + Select Fire: increased recoil.
MTAR: Made auto aim values consistent with all other assault rifles.
Posted by stout
Porte du Lafitte
Member since Sep 2006
170280 posts
Posted on 12/7/12 at 11:25 am to
quote:

UAV: cost increased from 350 to 425.

Sniper Rifles:

All: increased hip fire spread.
All + Laser Sight: increased hip fire spread.
XPR-50: increased recoil slightly.


Posted by Broke
AKA Buttercup
Member since Sep 2006
65143 posts
Posted on 12/7/12 at 11:28 am to
quote:

UAV: cost increased from 350 to 425


frickKKKKKKKKKKKKKK
Posted by Klark Kent
Houston via BR
Member since Jan 2008
67151 posts
Posted on 12/7/12 at 11:29 am to
quote:

Added a fail-safe to prevent spawn trapping in CTF.


ruhroh
Posted by belowmebama
Member since Jul 2008
7318 posts
Posted on 12/7/12 at 11:45 am to
Did the patch reduce the time of Jcorye's complaining?
Posted by Them
People's Republic of Bozeman
Member since Nov 2008
11153 posts
Posted on 12/7/12 at 11:57 am to
quote:

R870: reduced one-hit kill range by 45 inches.


Posted by finchmeister08
Member since Mar 2011
36737 posts
Posted on 12/7/12 at 12:03 pm to
What about connection issues?
Posted by SaintLSUnAtl
THE REAL MJ
Member since Jan 2007
22133 posts
Posted on 12/7/12 at 12:08 pm to
quote:

Concussion Grenade: decreased movement penalty and turn speed penalty when hit.


Thank you. I've been hit with a few of those and you are basically frozen for 5 seconds
Posted by Blitzed
Member since Oct 2009
21473 posts
Posted on 12/7/12 at 12:23 pm to
frick!!! For once i was actually enjoying spamming OP weapons!!!!!

Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 12/7/12 at 2:22 pm to
quote:

Concussion Grenade: decreased movement penalty and turn speed penalty when hit.




quote:

SMG NERF


quote:

FAL INCREASE RECOIL
Posted by Billy Mays
Member since Jan 2009
25397 posts
Posted on 12/7/12 at 3:27 pm to
These changes help my LSAT + Target Finder camp strategy


Except for the Betty nerf
Posted by Jcorye1
Tom Brady = GoAT
Member since Dec 2007
72611 posts
Posted on 12/11/12 at 11:44 am to
Did it slow down the game any?
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