- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Coaching Changes
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
Xbox raising prices of games to $80
Posted on 5/1/25 at 8:21 am
Posted on 5/1/25 at 8:21 am
Loading Twitter/X Embed...
If tweet fails to load, click here. Thanks Nintendo for starting this trend
Posted on 5/1/25 at 8:28 am to CarolinaGamecock99
All of Xbox's first-party games release on Game Pass, right? If so, this just pushes more people to Game Pass.
Posted on 5/1/25 at 8:29 am to CarolinaGamecock99
Meanwhile the GOTY just dropped for $45 at launch
Wish more games were priced based on scale and scope. I'd be fine paying $80-100 for something like GTA6, but I'm not paying $80 for some shitty mailed in ubisoft copy/paste schlock. Games go on sale incredibly quickly now (unless you're Nintendo), so it's not a huge deal
These days, buying games at launch is retarded. You're paying full price for the worst version of game when you can pick it up a few months later for $20-30 less with all the QOL patches already released. The only time I buy games at launch is when I want to support a particular studio
Wish more games were priced based on scale and scope. I'd be fine paying $80-100 for something like GTA6, but I'm not paying $80 for some shitty mailed in ubisoft copy/paste schlock. Games go on sale incredibly quickly now (unless you're Nintendo), so it's not a huge deal
These days, buying games at launch is retarded. You're paying full price for the worst version of game when you can pick it up a few months later for $20-30 less with all the QOL patches already released. The only time I buy games at launch is when I want to support a particular studio
Posted on 5/1/25 at 8:35 am to CarolinaGamecock99
quote:
Xbox Series S 512 - $379.99 (up from $299.99)
Xbox Series S 1TB - $429.99 (up from $349.99)
Xbox Series X Digital - $549.99 (up from $449.99)
Xbox Series X - $599.99 (up from $499.99)
Xbox Series X 2TB Galaxy Special Edition $729.99 (up from $599.99)
Xbox Wireless Controller (Core) - $64.99
Xbox Wireless Controller (Color) - $69.99
Xbox Wireless Controller - Special Edition - $79.99
Xbox Wireless Controller - Limited Edition - $89.99 (up from $79.99)
Xbox Elite Wireless Controller Series 2 (Core) - $149.99 (up from $139.99)
Xbox Elite Wireless Controller Series 2 (Full) - $199.99 (up from $179.99)
Xbox Stereo Headset -$64.99
Xbox Wireless Headset - $119.99 (up from $109.99)
Posted on 5/1/25 at 8:38 am to Carson123987
Raising the price of the worst selling console is certainly a bold business strategy
Posted on 5/1/25 at 8:38 am to CarolinaGamecock99
The problem is that publishers want their cake and to eat it too.
They whine about the costs of physical media and having to implement microtransactions and DLC in order to keep pace with the cost of development," but I guarantee you, $80 digital only games will be just as microtransaction riddled as they always have been.
Gaming is in a bad state, and I don't see it getting any better.
They whine about the costs of physical media and having to implement microtransactions and DLC in order to keep pace with the cost of development," but I guarantee you, $80 digital only games will be just as microtransaction riddled as they always have been.
Gaming is in a bad state, and I don't see it getting any better.
This post was edited on 5/1/25 at 8:40 am
Posted on 5/1/25 at 8:48 am to BulldogXero
quote:
Gaming is in a bad state, and I don't see it getting any better.
It's in a very bad place
Expedition 33 has given me some renewed hope, but it's sad that the majority of the "great" games I've played in recent years have come from small indie studios and solo dev efforts. They're the only ones doing creative shite now
Posted on 5/1/25 at 8:48 am to CarolinaGamecock99
quote:
Raising the price of the worst selling console is certainly a bold business strategy
The goal is to incentivize people to subscribe to game pass instead of just buying the game.
Posted on 5/1/25 at 8:48 am to Carson123987
As prices go up it may hurt those filler copy paste shite games the most.
Attempting to selling your B tier product at S tier prices eventually stops working.
Absolutely. I still feel slightly miffed when I pay $70 for a game at launch and like 10 months later it's being re-released with two DLCs for like $40.
Attempting to selling your B tier product at S tier prices eventually stops working.
quote:
These days, buying games at launch is retarded. You're paying full price for the worst version of game when you can pick it up a few months later for $20-30 less with all the QOL patches already released. The only time I buy games at launch is when I want to support a particular studio
Absolutely. I still feel slightly miffed when I pay $70 for a game at launch and like 10 months later it's being re-released with two DLCs for like $40.
Posted on 5/1/25 at 9:22 am to Carson123987
quote:
These days, buying games at launch is retarded. You're paying full price for the worst version of game when you can pick it up a few months later for $20-30 less with all the QOL patches already released. The only time I buy games at launch is when I want to support a particular studio
sounds alot like Dave Ramsay's approach to buying vehicles. let someone else take the depreciate hit.
Posted on 5/1/25 at 10:25 am to Carson123987
quote:
It's in a very bad place
Expedition 33 has given me some renewed hope, but it's sad that the majority of the "great" games I've played in recent years have come from small indie studios and solo dev efforts. They're the only ones doing creative shite now
I disagree on both counts.
First, the last few years have had some really great game releases. Have there also been shitty releases? Of course, but who cares? Just don't buy them. Let those studios fail. As long as there are enough good games released to keep you entertained, and speaking for myself I can't even keep up with the new games I want to play, I would say gaming is in a great place.
As for the second, while I agree that it's the smaller studios driving greatness right now, I just don't really view that as sad. While I don't have any hard numbers, my anecdotal impression is that "big studios" are vastly bigger than they used to be. It's pretty much axiomatic in design work that the more hands touch a project, the less interesting and unique it's going to be. And on the other side of the coin, studios we are calling "small" in 2025 aren't we would have historically called small. Larian, while not considered small, isn't exactly considered big, yet it has 470 employees. Sandfall Interactive is legitimately small with 33 employees. But for context, the original Doom was made by like five guys.
I know I'm starting to ramble a bit, so to bring the point I'm trying to make back into focus: it seems like there's probably a maximum sustainable size for a game dev before the suits start to take over. A couple of decades ago, even the largest dev teams were smaller than that theoretical barrier. Today, there are plenty of dev teams that are clearly much bigger than that theoretical number. But the dev teams that are still hovering below that number are putting out great games. I don't view that as an indictment of the state of gaming; I view that as an indictment of some of the players in the gaming industry. If the big devs keep wanting to sprint past my theoretical number, they are going to continue to suck. But that doesn't change the fact that there are still tons of devs below that theoretical number that will put out great games, which to me means that gaming continues to be in a good place.
Posted on 5/1/25 at 10:30 am to CarolinaGamecock99
Games priced above 60 dollars are for people who have nothing else to play.
Posted on 5/1/25 at 10:49 am to Joshjrn
quote:
First, the last few years have had some really great game releases. Have there also been shitty releases? Of course, but who cares? Just don't buy them. Let those studios fail. As long as there are enough good games released to keep you entertained, and speaking for myself I can't even keep up with the new games I want to play, I would say gaming is in a great place.
I was more referring to big budget releases. There are plenty of good games in the AA and indie spaces but it seems like most blockbuster releases are big letdowns or performance nightmares at release. For every Elden Ring or Baldur's Gate 3, you have a ton of Starfields, Assassin's Creeds, Suicide Squads, Anthems, etc. Or you have a Cyberpunk/No Mans Sky deal where it takes them years to fix the game. Even storied franchises have releases that, while not "bad," have eroding quality - as we've seen with Mass Effect, Fallout, Diablo, Final Fantasy, et al
Outside of FromSoft, there aren't many AAA devs that you can just blindly trust anymore
quote:
"big studios" are vastly bigger than they used to be. It's pretty much axiomatic in design work that the more hands touch a project, the less interesting and unique it's going to be.
Yes, this is a large part of the problem. The industry as a whole needs smaller scale, more focused experiences. Publishers do not want that though
Posted on 5/1/25 at 10:54 am to Carson123987
what is the game of the year?
Posted on 5/1/25 at 11:00 am to LSU1SLU
He is referring to Clair Obscur. A sentiment I very much agree with.
Posted on 5/1/25 at 11:02 am to Carson123987
quote:
These days, buying games at launch is retarded. You're paying full price for the worst version of game when you can pick it up a few months later for $20-30 less with all the QOL patches already released.
Agreed but I also hold back simply because I have such a backlog of games that overpaying for new shite isn’t worth it unless it is immediately getting played.
Posted on 5/1/25 at 11:45 am to Carson123987
quote:
Xbox Elite Wireless Controller Series 2 (Full) - $199.99 (up from $179.99)
Good time to grab a DualSense Edge...
Loading Twitter/X Embed...
If tweet fails to load, click here.This post was edited on 5/1/25 at 11:47 am
Posted on 5/1/25 at 11:50 am to Sl0thstronautEsq
I wonder if Sony is going to follow suit. I wouldnt be surprised at all but they have an opportunity here to garner a bunch of fan good will similar to how they did with the ps4 launch against the Xbox one.
Posted on 5/1/25 at 11:58 am to LSU1SLU
It’s on steam, ps5, and Xbox/gamepass
Popular
Back to top


9










