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re: If you could start the season with one guaranteed play..

Posted on 1/12/11 at 7:08 pm to
Posted by lsu480
Downtown Scottsdale
Member since Oct 2007
92903 posts
Posted on 1/12/11 at 7:08 pm to
A play action pass to the WR right by the sideline. That way the D would always be worried about the run which should help with the other 4 yards and the WR could stay in or go out of bounds to control the clock if needed.
Posted by lsu480
Downtown Scottsdale
Member since Oct 2007
92903 posts
Posted on 1/12/11 at 7:09 pm to
Do you mean 2nd and 4? That is stupid. You would almost always want to save it for 4th down.
This post was edited on 1/12/11 at 7:11 pm
Posted by rockchlkjayhku11
Cincinnati, OH
Member since Aug 2006
36749 posts
Posted on 1/12/11 at 7:15 pm to
quote:

Do you mean 2nd and 4? That is stupid. You would almost always want to save it for 4th down.


he means first and 10 but if they get 4 yards at any point, it's a first down because you will get 6 yards on 4th down.

however, if you save it for 4th down only, you are limiting the use of the play. there will be less times available to use it. it also does nothing for you in setting up other aspects of the game.

a play action pass that can be used at any point in the game (but is also "guaranteed" or whatever) is so much more dangerous and a lot smarter than a scripted play only to be used in certain situations.
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/12/11 at 7:16 pm to
This is a dumbass thread to be analyzing like this fwiw.
Posted by rockchlkjayhku11
Cincinnati, OH
Member since Aug 2006
36749 posts
Posted on 1/12/11 at 7:18 pm to
yeah but i analyzed correctly fwiw
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/12/11 at 7:20 pm to
If you constantly run the same play on 4th down for 6 yards, it forces the defense to blitz basically on every down. Makes them a lot more predictable because you have 3 plays to make 4 yards.

Plus you could run a different play on 4th down after you ran it 10 times for 6 yards and pretty much be gauranteed a TD.

Dumb thread.
Posted by GamecockAlum
SC
Member since Dec 2010
7705 posts
Posted on 1/12/11 at 7:53 pm to
quote:

If it is a runnig play it will be guaranteed for 3.5 yards but you may only call the play twice every 4 downs.

If it is a passing play if will be good for 6 yards but you may only call it once every 4 downs


Run Run Pass First Down.

Repeat.
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/12/11 at 7:57 pm to
huh
Posted by GamecockAlum
SC
Member since Dec 2010
7705 posts
Posted on 1/12/11 at 7:59 pm to
3.5 + 3.5 + 6 yards = 13 yards.

Unless he was inferring something or edited something or I missed something that actually made his post worth commenting on further, you have my response.
Posted by Tigerbait337
Louisiana
Member since Aug 2008
20535 posts
Posted on 1/12/11 at 8:02 pm to
quote:

Computer blue.





Computer Blue!...Darling Chippy
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/12/11 at 8:04 pm to
he was implying something else.

You only get one play.

The run you can use twice for 3.5 yards per play, the pass you can use one for 6 yards per play.

Either or, not both.
Posted by lsu480
Downtown Scottsdale
Member since Oct 2007
92903 posts
Posted on 1/12/11 at 8:12 pm to
Can we all agree that picking the run would be a bad idea?
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/12/11 at 8:15 pm to
Yes imo the run is the poor choice. I think a play action slant that is gauranteed 6 yards every time is the way to go.

It sets up the run and is a play that exposes the LBs if they blitz to try and stop the run which they are going to have to do if we get 6 yards ever 1st down. I wonder if "the play" can go longer than 6 or 3.5 yards or if it is only is good for that much.
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/12/11 at 8:16 pm to
You want to pick something that looks like every other play you run so they can't know when you're running it since you are using it every first down.

3 WR set, 1 TE, Single back, slant. That would be my play.
Posted by GeauxTigersLee
Atlanta
Member since Sep 2010
4689 posts
Posted on 1/12/11 at 11:33 pm to
quote:

65 Toss Power Trap
I actually perfer Dash Right 93 Berlin.
Posted by Pedro
Geaux Hawks
Member since Jul 2008
39169 posts
Posted on 1/12/11 at 11:45 pm to
Short side option
Posted by Bleeding purple
Athens, Texas
Member since Sep 2007
25349 posts
Posted on 1/13/11 at 2:01 am to
I knew my usleless stupid theread would actually draw out some quality analysis and discussion.

To answer a few questions that arose:

You are allowed only one play that is a sure deal either the run or the pass. That play may be used once in four downs if a pass and twice in 4 downs if a run. There was no implication that you were allowed one play it was spelled out in the original post quite clearly.

Although every play has the potential to break big for this scenario, "the play" is only good for exactly 3.5 or 6 yards and no more.



My choice would be typical shotgun formation Halfback dive for 3.5 yards. I like establishing the run first especially from a one back formation. Eventually they would have to stack the box allowing the TE to run a short hook route or the WR to run wheel routes. The biggest drawback here is the loss of clock control with "the play" when you need to run a 2 min offense.
Posted by KosmoCramer
Member since Dec 2007
80527 posts
Posted on 1/13/11 at 2:04 am to
If you are getting 7 yards gauranteed in two downs, I wouldn't worry too much about being behind
Posted by Bleeding purple
Athens, Texas
Member since Sep 2007
25349 posts
Posted on 1/13/11 at 2:09 am to
Oh, I agree but I would likely play it safe and keep one of the 2 for 4th down if needed instead of running them back to back on first and second down.
Posted by BayouBengals03
lsu14always
Member since Nov 2007
99999 posts
Posted on 1/13/11 at 2:10 am to
quote:

Annexation of Puerto Rico

ONE TIME
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