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XBOX to Limit Cloud Gaming Hours Each Month

Posted on 9/3/26 at 1:04 pm
Posted by Sl0thstronautEsq
Member since Aug 2018
19145 posts
Posted on 9/3/26 at 1:04 pm


quote:

Upcoming Changes to XBOX Cloud Gaming - Starting November, Game Pass plans include a set number of cloud gaming hours each month:

Game Pass Ultimate: 15 hours
Game Pass Premium: 10 hours
Game Pass Essential: 5 hours

non-Game Pass users can purchase cloud playtime hours

LINK


The timing of this right after the announcement of the Disc-to-Digital program is pretty hilarious.

This post was edited on 9/3/26 at 1:06 pm
Posted by VinegarStrokes
Georgia
Member since Oct 2015
14277 posts
Posted on 9/3/26 at 1:32 pm to
In before someone spins this as 100% positive for Microsoft
Posted by finchmeister08
Member since Mar 2011
40587 posts
Posted on 9/3/26 at 1:34 pm to
quote:


In before someone spins this as 100% positive for Microsoft



imjustafatkid in 3... 2... 1...
Posted by geauxtigers87
Louisiana
Member since Mar 2011
27908 posts
Posted on 9/3/26 at 2:24 pm to
this game industry crash is going to make the 80s look like disney land
Posted by Sl0thstronautEsq
Member since Aug 2018
19145 posts
Posted on 9/3/26 at 3:15 pm to
quote:

In before someone spins this as 100% positive for Microsoft


This post was edited on 9/3/26 at 3:22 pm
Posted by sgallo3
Lake Charles
Member since Sep 2008
28551 posts
Posted on 9/3/26 at 3:43 pm to
quote:

quote:

In before someone spins this as 100% positive for Microsoft



imjustafatkid in 3... 2... 1...

see guys, by limiting your cloud gaming time, microsoft is allowing you to spend more time playing the far superior physical disc versions of other games.
Posted by imjustafatkid
Alabama
Member since Dec 2011
68249 posts
Posted on 9/3/26 at 7:34 pm to
Like I've said many times, Cloud gaming simply isn't viable. I don't believe there are people using it enough to actually care about this.
This post was edited on 9/3/26 at 7:35 pm
Posted by Sl0thstronautEsq
Member since Aug 2018
19145 posts
Posted on 9/3/26 at 7:41 pm to
Posted by ezride25
Constitutional Republic
Member since Nov 2008
26866 posts
Posted on 9/3/26 at 7:42 pm to
Every device is now an Xbox! Play games from anywhere any time!


Weeeeeeell for 5 hours a month anyway. You can still pay for more!

Posted by imjustafatkid
Alabama
Member since Dec 2011
68249 posts
Posted on 9/3/26 at 8:04 pm to
disc-to-digital was never about cloud gaming. It gives you the license to download the game digitally and play it. This is awesome because you can share it between multiple consoles without carrying the disc around.

Sure, that could give you the ability to play that game through the cloud, but that's at best a tertiary benefit of the program.
This post was edited on 9/3/26 at 8:09 pm
Posted by LemmyLives
Texas
Member since Mar 2019
17719 posts
Posted on 9/3/26 at 9:35 pm to
quote:

This is awesome because you can share it between multiple consoles without carrying the disc around

You remind me of listening to Metallica bitch about Napster after I'd bought Kill 'Em All four times and didn't want to buy it a fifth time.

But this entire thread was about moving the goalposts and the enshittification of the product, which you have not addressed.

Meanwhile, GeForceNow at $10 a month limits gaming sessions to six hours, but not overall time (limited session starts permitted).
Posted by imjustafatkid
Alabama
Member since Dec 2011
68249 posts
Posted on 9/3/26 at 11:42 pm to
quote:

But this entire thread was about moving the goalposts and the enshittification of the product, which you have not addressed.


At no point have I ever claimed that I view cloud gaming as a benefit. It sucks. It doesn't work well at all. You can search my post history and the most complimentary thing you'll ever find me saying about cloud gaming is that it has potential, but it suffers from game breaking lag at random intervals so is currently only viable for turn based and puzzle type games. Anything that requires a consistent connection so you don't die simply isn't going to work. And that's my experience playing it over a top of the line internet connection hardwired into my Series X. If you want a smooth experience, you have to download the game. Which takes no time at all for most games.

You're welcome to pretend that's me "moving the goalposts" in some way, but it isn't. This is exactly what I've always said about cloud gaming. It's a non-issue. Cloud gaming simply doesn't work. Maybe it will eventually. When MS gave up cloud gaming to Ubisoft so the ABK deal could clear the last few legal hurdles and move forward, to me it was the same as giving up nothing. Because it doesn't work. It obviously hasn't helped Ubisoft stay afloat.

quote:

You remind me of listening to Metallica bitch about Napster after I'd bought Kill 'Em All four times and didn't want to buy it a fifth time.


This makes no sense in response to what you quoted. Disc-to-digital doesn't require you to repurchase anything. There is no comparison to Napster here whatsoever. How did you even get there?

ETA: I predict this will affect very few gamers at all. The link in the OP claims these limits would currently affect only 4% of Game Pass users, but I'm betting it will be far less than that. Many of these people will simply switch to downloading the games to their consoles to play.

quote:

We expect this upcoming change to impact 4% of Game Pass subscribers.
This post was edited on 9/4/26 at 12:24 am
Posted by UltimateHog
Thailand
Member since Dec 2011
69951 posts
Posted on 9/4/26 at 3:59 am to
Posted by imjustafatkid
Alabama
Member since Dec 2011
68249 posts
Posted on 9/4/26 at 9:23 am to
Here's the general consensus online of how you Playstation morons are spinning this.

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Posted by Sl0thstronautEsq
Member since Aug 2018
19145 posts
Posted on 9/4/26 at 11:04 am to
Man, the timing of this announcement a day after the limited cloud gaming announcement is hilarious as well.

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The comments are exactly what you'd expect

Posted by finchmeister08
Member since Mar 2011
40587 posts
Posted on 9/4/26 at 11:08 am to
How do you download a game to the TV to bypass the 15 hours?
Posted by Sl0thstronautEsq
Member since Aug 2018
19145 posts
Posted on 9/4/26 at 11:09 am to
quote:

How do you download a game to the TV to bypass the 15 hours?


Because XBOX cares so much about physical media, I believe their partnership with TCL requires TCL to add disc drives to their tvs.
Posted by imjustafatkid
Alabama
Member since Dec 2011
68249 posts
Posted on 9/4/26 at 11:23 am to
quote:

How do you download a game to the TV to bypass the 15 hours?


It actually does make more sense given this information. Now I see how they plan to actually make money from this, because right now virtually no one uses streaming.

The new leadership has also been moving away from the "everything is an XBOX" messaging and push. Pushing people to play on their TV set with no console is a step in a direction they're no longer heading in. I'm betting this was already in play before Asha took over so they're trying to mitigate the impact by charging more to people who choose to go this route instead of buying a console.
This post was edited on 9/4/26 at 11:43 am
Posted by 03 West CoChamps
Member since Sep 2024
1037 posts
Posted on 9/4/26 at 11:39 am to
quote:

Like I've said many times, Cloud gaming simply isn't viable. I don't believe there are people using it enough to actually care about this.


I will say this. I was playing Palworld on Xbone. Downloaded the game ran like shite. Like literally couldn't play the last quarter of the game. On cloud it ran perfectly. This is a little upsetting. I'm cancelling gamepass right now.
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