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THQ Nordic has purchased the "Kingdoms of Amalur" IP from 38 Studios
Posted on 9/6/18 at 8:41 am
Posted on 9/6/18 at 8:41 am
Twitter
Never played this game but always heard really good things about it.
quote:
THQNordic ? @THQNordic Follow Follow @THQNordic More We are beyond proud to announce that THQ Nordic has acquired the "Kingdoms of Amalur" IP, among other assets, from 38 Studios.
Never played this game but always heard really good things about it.
Posted on 9/6/18 at 2:17 pm to craigbiggio
Ahh yes, the game that let everyone know Curt Shilling has no fricking clue when it comes to economics in the video game business.
Posted on 9/6/18 at 2:43 pm to Dr RC
It was a pretty good game though. A little bit offline MMO mixed with Fable mixed with God of War.
Posted on 9/6/18 at 2:52 pm to craigbiggio
I fricking loved that game. It was like a different flavor of Fable.

Posted on 9/6/18 at 3:26 pm to Dr RC
Who is dumber, the game fan who tries to make a game or the state so desperate for new jobs that they bankroll this pipe dream?
Posted on 9/6/18 at 6:39 pm to Drewbie
Why is this not in my life?
That looks amazing.
Posted on 9/6/18 at 7:51 pm to teke184
quote:
Who is dumber, the game fan who tries to make a game or the state so desperate for new jobs that they bankroll this pipe dream?
The game fan who blew all his MLB money on a really poor business plan.
Posted on 9/6/18 at 8:40 pm to craigbiggio
Lowkey been wanting a remastered version of this game for a few years now.
Posted on 9/7/18 at 1:31 am to Dr RC
quote:What put him under? I've only ever heard people that played this game say good things about it and I personally enjoyed the hell out of it.
The game fan who blew all his MLB money on a really poor business plan.
Posted on 9/7/18 at 9:39 am to Drewbie
quote:
What put him under?
There was nothing wrong with the game itself. The issue was how costly it is to make an MMORPG and how difficult it is to sell the numbers needed to offset the costs. The game would have needed to be one of the top sellers of all time to have turned a profit.
Had he started off with some smaller less expensive types games to build up some revenue streams and relationships with other companies it may have been possible to eventually try an MMORPG but he blew his wad on one of the most expensive and difficult types of games to make and market.
Think of it this way, if you start a car company your first vehicle should never be a $100k sedan that needs to sell Honda Accord numbers to be profitable. The odds are so against you that you may as well set your money on fire.
This post was edited on 9/7/18 at 9:40 am
Posted on 9/7/18 at 11:20 am to craigbiggio
quote:
THQ Nordic has purchased the "Kingdoms of Amalur" IP from 38 Studios
That's great news to hear. That game was really, really fun to play.
Posted on 9/7/18 at 11:51 am to Centinel
I thoroughly enjoyed KoA, was fun from start to finish. I also thoroughly enjoyed the entire saga as 38 studios imploded.
Posted on 9/7/18 at 5:20 pm to Dr RC
quote:What MMO did he try to make? Or are you referring to KoA?
Dr RC
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