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Message
re: Physical disc production ending in January 2028 for new games releasing on PlayStation
Posted on 8/8/26 at 7:35 am to UltimateHog
Posted on 8/8/26 at 7:35 am to UltimateHog
Steam isn’t Sony, an PC is an entirely different beast all together physical hasn’t been in play there so it’s hard to retrospectively ponder actions steam may or may not have taken if they did.
You will no longer get game sells if Sony is successful in establishing in complete and total end to end system where they control who what and for how much all of it is operating for.
I’m not trying to be rude to you but you seem intentionally dense about this situation. I.e how much of the pie physical still is, not grasping that outside pricing pressure bends Sony to come downward to compete with places like Amazon to entice people to buy it on their storefront where they get the whole take, and more.
What you will get is the total roll out of what Sony has been doing in a very limited form for almost a year. Say me and you each want to buy phantom blade zero in September for example, Sony will run an algorithm in the background based on its vast amount of data on you and present you with the price it is most confident will get a sell. Could be for me 80$ could be 50$ for you.
Also if we actually got some digital consumer rights law in place I wouldn’t object to this near as much
But what’s even more funny is Sony isn’t even close to prepped for what they’re ushering in. PSN is notoriously unstable and insecure
You will no longer get game sells if Sony is successful in establishing in complete and total end to end system where they control who what and for how much all of it is operating for.
I’m not trying to be rude to you but you seem intentionally dense about this situation. I.e how much of the pie physical still is, not grasping that outside pricing pressure bends Sony to come downward to compete with places like Amazon to entice people to buy it on their storefront where they get the whole take, and more.
What you will get is the total roll out of what Sony has been doing in a very limited form for almost a year. Say me and you each want to buy phantom blade zero in September for example, Sony will run an algorithm in the background based on its vast amount of data on you and present you with the price it is most confident will get a sell. Could be for me 80$ could be 50$ for you.
Also if we actually got some digital consumer rights law in place I wouldn’t object to this near as much
But what’s even more funny is Sony isn’t even close to prepped for what they’re ushering in. PSN is notoriously unstable and insecure
Posted on 8/8/26 at 3:31 pm to td01241
quote:
I’m not trying to be rude to you but you seem intentionally dense about this situation.
That's not rude, it's reality. Dude is either a shill or a moron. He acts like things like this don't happen ALL THE TIME with digital purchases:
Loading Twitter/X Embed...
If tweet fails to load, click here.Posted on 8/8/26 at 3:42 pm to imjustafatkid
I’m just attempting to be cordial.
We need to win normies to our cause, Ultimate as a poster here isn’t a normie ofc none of us would be on this niche board I just think the carrot will work better than the stick.
People need to understand even if they don’t give a frick about physical media going away (I self admit but like 90% digital already) it will still impact you in ways.
This is going to be an incredibly powerful butterfly effect
We need to win normies to our cause, Ultimate as a poster here isn’t a normie ofc none of us would be on this niche board I just think the carrot will work better than the stick.
People need to understand even if they don’t give a frick about physical media going away (I self admit but like 90% digital already) it will still impact you in ways.
This is going to be an incredibly powerful butterfly effect
Posted on 8/8/26 at 4:15 pm to imjustafatkid
quote:
He acts like things like this don't happen ALL THE TIME with digital purchases
I don't know that the digital movie issue is a good comparison to digital games.
In the PlayStation Global Developer & Publisher Agreement, Developers/Publishers are required to grant users an irrevocable and perpetual right to play the game if the game is sold on the PlayStation store. Heck, plenty of games have been delisted at one point or another and they're still playable if you previously purchased a copy of the game.
Licensing for movies is extremely complicated, so it's not surprising to me that this happens with digital copies. However, are there examples of something similar to the LotR issue happening on the Microsoft or PlayStation stores?
This post was edited on 8/8/26 at 7:37 pm
Posted on 8/8/26 at 4:19 pm to Sl0thstronautEsq
If you buy their stupid license on the store and they take it away from you if you have pc as an option you can always just pirate it and emulate it since it’s not illegal to emulate a product you already bought
I would argue skip the purchase and just steal all of it. I’ll be pirating a LOT more when this comes to pass giving my money to people and companies I respect
I would argue skip the purchase and just steal all of it. I’ll be pirating a LOT more when this comes to pass giving my money to people and companies I respect
Posted on 8/8/26 at 4:28 pm to td01241
quote:
giving my money to people and companies I respect
That's fine, everyone is free to spend their money how they like.
Right now, I think a lot of angry people are making assumptions about the future of gaming, when in reality no one really knows how it'll play out.
Posted on 8/8/26 at 4:30 pm to Sl0thstronautEsq
quote:
I think a lot of angry people are making assumptions about the future of gaming, when in reality no one really knows how it'll play out.
There’s truth in this.
I just can’t see how this can mean anything good for us moving into the next few years of gaming, we need a champion to rise to actually give Sony legit competition.
Xbox could possibly do it Asha has been doing quite well imo.
Sega has actually discussed getting back into console making
Posted on 8/8/26 at 5:56 pm to td01241
quote:
If you buy their stupid license on the store and they take it away from you if you have pc as an option you can always just pirate it and emulate it since it’s not illegal to emulate a product you already bought
I always thought it was that you have to physically own the rom to legally emulate it.
I don’t think it’s true at all that you can emulate something legally just because you bought it once upon a time. And as for digital content, you might want to comb through whatever licensing terms you agreed to before you think it’s fine to do that.
Posted on 8/8/26 at 6:07 pm to Josh Fenderman
I personally don’t care about the line where it becomes legal tbh
I pirate games from companies I think treat their customers like shite, typically put out unoptimized trash, etc
Then if it turns out to be actually worth the money I go buy an actual copy.
Capcom, SQE for certain franchises, CDPR, and games I have high confidence in I just always buy and skip the test it out phase
I pirate games from companies I think treat their customers like shite, typically put out unoptimized trash, etc
Then if it turns out to be actually worth the money I go buy an actual copy.
Capcom, SQE for certain franchises, CDPR, and games I have high confidence in I just always buy and skip the test it out phase
Posted on 8/8/26 at 7:20 pm to td01241
Well that’s fine for your personal stance but your post mentioned it not being illegal to do it that way and I wouldn’t want anyone else to get that mixed up
Posted on 8/8/26 at 7:23 pm to Josh Fenderman
Yeah you’re right. Thanks for making sure it was clear what was and wasn’t technically legal for any readers who do care about it.

Posted on 8/11/26 at 8:03 am to td01241
Steam out here proving why it will be the go to choice for gamers if console companies go fully digital:
Loading Twitter/X Embed...
If tweet fails to load, click here. Posted on 8/11/26 at 8:10 am to imjustafatkid
Steam isn’t a totally clean company they have done shady things rarely in their long history but compared to basically every other company in anything tech adjacent they’re gaming Jesus.
Steam is a prime example of why people who say all monopolies are bad are thinking at a elementary level
Monopolies rigged to be that way via government are bad. Free market choice monopolies are just the best options, with no one willing to seriously compete.
It also helps they’re a private company. I’ve said for years now video game studios being public traded companies is not good and never really can be.
It’s not a shock the few rare private owned gaming studies like Larian and Valave are top tier
Steam is a prime example of why people who say all monopolies are bad are thinking at a elementary level
Monopolies rigged to be that way via government are bad. Free market choice monopolies are just the best options, with no one willing to seriously compete.
It also helps they’re a private company. I’ve said for years now video game studios being public traded companies is not good and never really can be.
It’s not a shock the few rare private owned gaming studies like Larian and Valave are top tier
Posted on 8/11/26 at 8:17 am to td01241
Also very very key in this entire conversation
People TRUST steam. They have spent years and years investing in earning that trust very correctly identifying that it is a resource to be managed like any other.
You can pull from that trust some but it needs to be reinvested if you do.
Steam very rarely even spends their massive amount of accrued trust. Most of the rest of AAA has been overdrawn since like 2015
People TRUST steam. They have spent years and years investing in earning that trust very correctly identifying that it is a resource to be managed like any other.
You can pull from that trust some but it needs to be reinvested if you do.
Steam very rarely even spends their massive amount of accrued trust. Most of the rest of AAA has been overdrawn since like 2015
Posted on 8/11/26 at 5:04 pm to td01241
quote:
Steam is a prime example of why people who say all monopolies are bad are thinking at a elementary level
Monopolies rigged to be that way via government are bad. Free market choice monopolies are just the best options, with no one willing to seriously compete.
Correct. The only bad monopolies are ones that are enabled by government. The only way a monopoly can come about without government involvement is if a company provides a product or service that is so valuable and so cost-effective that everyone feels compelled to patronize that company. Steam is a de facto monopoly in the PC space. Nobody comes close. And guess what? They have bigger sales with better prices at a higher frequency than anyone else out there
While I'm not advocating for Sony to eliminate physical, it's also preposterous to think they're going to start charging absurd prices and never having sales. They have to adhere to traditional market practices and principles if they want to make money lol. Publishers dictate game prices and decide when things on sale. Sony has literally no bearing on prices for games that they don't publish. We all know exactly which titles we can wait for a sale on (like Bethesda) and which ones we'll rarely ever see on sale (like Activision) based on publisher history.
Also, every noteworthy publisher and/or storefront has some form of price parity requirements in place - if a game goes on sale at one storefront, it usually has to go on sale at all of them. Steam also explicitly requires MSRP to be the same on Steam as it is everywhere else. It's why I can buy Doom TDA for $23.09 on Steam, PSN, and Xbox right now and sales almost always have perfect parity across all platforms.
I am a staunch physical media advocate and will never support it being removed. There is some serious sky-is-falling shite going on over this, though.
Posted on 8/11/26 at 5:10 pm to Carson123987
I think there is over reaction but I also think there are concerns I and many others have that are completely and totally legitimate, and imo would be foolish to simply just hand wave them as nonsense.
I would like to reiterate something; I would have so much less of a problem and many concerns about this if two things were in place.
1. Actual laws fit for purpose in a digital age about ownership and how people buy and sell things
2. If Sony even had the infrastructure to do what they ultimately aim to do. PSN is known almost memetically for being insecure and constantly going down. If they intend to use some fricked up DRM that needs to however often ping PSN to let you play they should at least invest in a functioning online platform
I would like to reiterate something; I would have so much less of a problem and many concerns about this if two things were in place.
1. Actual laws fit for purpose in a digital age about ownership and how people buy and sell things
2. If Sony even had the infrastructure to do what they ultimately aim to do. PSN is known almost memetically for being insecure and constantly going down. If they intend to use some fricked up DRM that needs to however often ping PSN to let you play they should at least invest in a functioning online platform
This post was edited on 8/11/26 at 5:11 pm
Posted on 8/11/26 at 5:18 pm to td01241
I'm not saying there aren't issues, but the reactions in general are incredibly overblown.
This is an industry wide thing that needs to be addressed and there is no lobbying being done for it because companies don't want to deal with it.
Every console does this already, it's not a complicated programming challenge. Licenses are checked every 30 days generally across PSN/Xbox/Switch
I did a rough valuation of my physical collection a few weeks ago. I'm at $5K in 4K blurays, $4k in rare/limited books, and another $4500 in vinyl records. Trust me, I understand the importance of physical media and what it brings to the table. I'm also aware enough to know that PC has been essentially digital-only for 15+ years and it's just fine over there. No it's not because of fringe things like GOG's DRM-free policy and having multiple marketplaces (like I said, Steam is basically a monopoly). It's beacuse most people just don't give a shite about physical vs digital and buy on the platform they want to buy on in the most convenient way possible. If Fatkid wants to only patronize GOG because of their DRM policy, he can just buy games from them, download the entire installer packages for each game, and save them locally on his hardware. He'll have to invest probably $2000 in storage to support this effort and make sure to constantly replace his drives with fresh ones and transfer all the data every 6-7 years, but that's his prerogative if it's important to him. Or he can burn them onto discs.
Wanna know what spurred me to start collecting physical? Many years ago I wanted to watch Apocaplypto, the badass Mel Gibson movie about Mayan warriors. I went to stream it and couldn't find it anywhere. I look it up and find out there's no way to watch it because it had some insane distribution and licensing rights and nobody knew who could stream it. I said "ok I'll make sure this is never gonna happen again for me" and started buying 4Ks of movies I'm really fond of. Won't see shite disappearing from my library unless I want it to lol
quote:
1. Actual laws fit for purpose in a digital age about ownership and how people buy and sell things
This is an industry wide thing that needs to be addressed and there is no lobbying being done for it because companies don't want to deal with it.
quote:
If they intend to use some fricked up DRM that needs to however often ping PSN to let you play they should at least invest in a functioning only platform
Every console does this already, it's not a complicated programming challenge. Licenses are checked every 30 days generally across PSN/Xbox/Switch
I did a rough valuation of my physical collection a few weeks ago. I'm at $5K in 4K blurays, $4k in rare/limited books, and another $4500 in vinyl records. Trust me, I understand the importance of physical media and what it brings to the table. I'm also aware enough to know that PC has been essentially digital-only for 15+ years and it's just fine over there. No it's not because of fringe things like GOG's DRM-free policy and having multiple marketplaces (like I said, Steam is basically a monopoly). It's beacuse most people just don't give a shite about physical vs digital and buy on the platform they want to buy on in the most convenient way possible. If Fatkid wants to only patronize GOG because of their DRM policy, he can just buy games from them, download the entire installer packages for each game, and save them locally on his hardware. He'll have to invest probably $2000 in storage to support this effort and make sure to constantly replace his drives with fresh ones and transfer all the data every 6-7 years, but that's his prerogative if it's important to him. Or he can burn them onto discs.
Wanna know what spurred me to start collecting physical? Many years ago I wanted to watch Apocaplypto, the badass Mel Gibson movie about Mayan warriors. I went to stream it and couldn't find it anywhere. I look it up and find out there's no way to watch it because it had some insane distribution and licensing rights and nobody knew who could stream it. I said "ok I'll make sure this is never gonna happen again for me" and started buying 4Ks of movies I'm really fond of. Won't see shite disappearing from my library unless I want it to lol
This post was edited on 8/11/26 at 5:27 pm
Posted on 8/12/26 at 4:29 am to Carson123987
To follow up on your last point, physical media is also good because it protects against censorship and temporal licensing deals.
My copy of Ocarina of Time was a day 1 purchase, it has the Fire Temple chanting in it. The chanting is absolutely incredible for the atmosphere and you can totally see why it's in the game. Well, Nintendo, being a bunch of Japanese people, just found some random creepy chanting and put it in the game, little did they know it was taken from people chanting verses of the Quran. Needless to say, they quickly removed it from the game. Only the original batch of physical OOT printing has this chanting in it.
Another Nintendo example, Mike Tyson's Punchout, one of the most famous NES games, well, it hasn't technically been Mike Tyson's Punchout for over 30 years. The deal to use Mike Tyson's likeness was like a 4 year agreement or something, so after that license expired future versions of the game, the ones you can officially play today, are just "Punchout!" and they skin swapped Mike Tyson with a new character dubbed Mr. Dream.
So if you actually want to legally play Mike Tyson, you have to own the original NES cart.
Games with songs or brand/IP tie ins almost always devolve into a sort of licensing hell. Re-releases can strip music that no longer has license. Some games simply can't be sold anymore.
There was a version of Mortal Kombat awhile ago that had Freddy Krueger included in the roster. That game is not available for sale any where anymore. Removed from all store fronts because of licensing. It's a 15 year old game, nobody is going to take the time and effort to patch him out, so instead the game just gets deleted from existence. Only people who have the disc version can play it.
Even just last year, Wuchang had a controversial censorship and nerf patch, I actually wanted to play the game unnerfed for my NG+ playthrough so I just ran the 1.0 version from disc. PlayStation doesn't' support picking your version. You either run what you have offline or update to the latest version, no way to do anything else.
So yeah, we're belaboring many of the same points. Having video games be a completely ethereal, mutable, non-tangible entity has a gazillion downsides most people don't really even consider. This isn't unique to video games either, applies to everything being digitized nowadays.
My copy of Ocarina of Time was a day 1 purchase, it has the Fire Temple chanting in it. The chanting is absolutely incredible for the atmosphere and you can totally see why it's in the game. Well, Nintendo, being a bunch of Japanese people, just found some random creepy chanting and put it in the game, little did they know it was taken from people chanting verses of the Quran. Needless to say, they quickly removed it from the game. Only the original batch of physical OOT printing has this chanting in it.
Another Nintendo example, Mike Tyson's Punchout, one of the most famous NES games, well, it hasn't technically been Mike Tyson's Punchout for over 30 years. The deal to use Mike Tyson's likeness was like a 4 year agreement or something, so after that license expired future versions of the game, the ones you can officially play today, are just "Punchout!" and they skin swapped Mike Tyson with a new character dubbed Mr. Dream.
So if you actually want to legally play Mike Tyson, you have to own the original NES cart.
Games with songs or brand/IP tie ins almost always devolve into a sort of licensing hell. Re-releases can strip music that no longer has license. Some games simply can't be sold anymore.
There was a version of Mortal Kombat awhile ago that had Freddy Krueger included in the roster. That game is not available for sale any where anymore. Removed from all store fronts because of licensing. It's a 15 year old game, nobody is going to take the time and effort to patch him out, so instead the game just gets deleted from existence. Only people who have the disc version can play it.
Even just last year, Wuchang had a controversial censorship and nerf patch, I actually wanted to play the game unnerfed for my NG+ playthrough so I just ran the 1.0 version from disc. PlayStation doesn't' support picking your version. You either run what you have offline or update to the latest version, no way to do anything else.
So yeah, we're belaboring many of the same points. Having video games be a completely ethereal, mutable, non-tangible entity has a gazillion downsides most people don't really even consider. This isn't unique to video games either, applies to everything being digitized nowadays.
This post was edited on 8/12/26 at 10:57 am
Posted on 8/12/26 at 9:19 am to StansberryRules
Intimately familiar with a few of your examples.
MK9 is still the GOAT mortal kombat game. I still have my 360 disc and I managed to buy a Steam key for it for like $3. I think they're still available if you're on PC.
Anyone that truly cares about game preservation and access needs to have a PC. It's amazing what mods can do to aid in those efforts.
MK9 is still the GOAT mortal kombat game. I still have my 360 disc and I managed to buy a Steam key for it for like $3. I think they're still available if you're on PC.
Anyone that truly cares about game preservation and access needs to have a PC. It's amazing what mods can do to aid in those efforts.
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