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re: Doom Eternal Official Thread
Posted on 3/24/20 at 11:37 pm to Carson123987
Posted on 3/24/20 at 11:37 pm to Carson123987
I just love when they refer to him as “doom guy”. I just think that’s so funny for some reason.
Posted on 3/25/20 at 2:42 am to athenslife101
Yes even though it makes no real sense, it's heavily implied in both games that the Slayer is the Marine from the first two Doom games. Only now he's been enhanced with all those extra otherworldly skills and powers.
Posted on 3/26/20 at 1:01 pm to Carson123987
quote:
DOOM Eternal Screen Flickering has been reported by some PC players. Here's how to fix the issue.
Some PC users have screen flickering issues when playing DOOM Eternal after updating their Nvidia GeForce drivers to the newest 445.75 version. The screen will flicker during sequences of the game where there is a lot of action happening, specifically after Glory Kills.
The issue here is with the drivers on Nvidia graphics card. They recently rolled out a new driver update meant for optimization with Half-Life: Alyx, which is when players started having problems in Doom Eternal.
For anyone playing on PC with an nVidia card, the lastest driver 445.75 released for HL: Alyx fckked up the only 2 day old game ready DOOM Eternal driver 442.74.
You have 2 options, roll back from 445.75 to 442.74 GOOD DRIVER or try the hotfix driver 445.78 HOTFIX HERE.
I tried the hotfix last night and I still have the flickering that came with 445.75. So I suggest the just rolling back to 442.74.
Posted on 3/27/20 at 2:54 am to PEPE
quote:
Horror elements have always been a staple of Doom
Wtf doom 1 and 2 are not very scary at all.
The new doom games are a response to all the criticism doom 3 got for being so slow and more horror based
Posted on 3/27/20 at 3:01 am to MF Doom
They weren't intended to be explicitly scary but sometimes were anyway. Dark corridors, spooky environments, traps and ambushes, a few levels did use creepy atmospheric music rather than jams.
Doom 1 OST - Suspense
Doom OST - E1M7 - Demons on the Prey
Doom 1 OST - Suspense
Doom OST - E1M7 - Demons on the Prey
This post was edited on 3/27/20 at 3:04 am
Posted on 3/27/20 at 9:03 am to PEPE
Gladiator made me drop down from Nightmare last night. Absolute bullshite 2nd phase, his weapons are basically hitscan
Posted on 3/27/20 at 9:10 am to Carson123987
The first time I beat him it felt cheap because I had like 6 extra lives banked and went through almost all of them just suicide nuking him down. I went back later and beat him straight up on one life.
This was on a much lower difficulty but the only way I could do it was to use the rocket launcher lock on and avoid him, trying to stand and fight him wasn't working.
This was on a much lower difficulty but the only way I could do it was to use the rocket launcher lock on and avoid him, trying to stand and fight him wasn't working.
Posted on 3/27/20 at 9:15 am to PEPE
I'm planning on banking some lives and then just coming back and smoking him on Nightmare. The adds at that difficulty make the fight miserable. You get distracted for 1 second fighting them and you get 2-pieced by him.
Posted on 3/27/20 at 9:21 am to PEPE
I was on Nightmare the whole mission, no issues. Almost beat him too, but it was late, too tired. Switched to lowest and finished it.
I just hated the jump ropes. It was goofy.
I just hated the jump ropes. It was goofy.
Posted on 3/27/20 at 9:25 am to Carson123987
That's one reason I can't play on nightmare, the deaths feel completely cheap and out of your control. The classic "tough but fair" idiom stops applying. The fodder enemies do like 40-50 damage per swipe and big guys basically nuke you from full to 1 HP in one hit. Given the frenetic, chaotic pace you have to run around to survive, not getting hit is as much luck as it is skill.
Regardless, there are people still doing it successfully.
Regardless, there are people still doing it successfully.
This post was edited on 3/27/20 at 9:26 am
Posted on 3/27/20 at 9:29 am to LSU Coyote
quote:
I was on Nightmare the whole mission, no issues.
you mean the whole game? the mission where you fight him is basically just walk and read Codex , I'd hope there were no issues
Posted on 3/27/20 at 9:59 am to Carson123987
quote:
you mean the whole game? the mission where you fight him is basically just walk and read Codex
They had an arena in that mission right?
Yes, the whole game. I completed 3-4 missions on just Hurt Me Plenty, up until Mars, then started back at Earth replaying on Nightmare. Was fine up until that point.
This post was edited on 3/27/20 at 10:00 am
Posted on 3/27/20 at 10:02 am to LSU Coyote
The gladiator mission is just the gladiator fight, you gotta walk through a few hallways and there are various collectibles (1ups and codexs) but there are no fights besides the gladiator himself.
Was the only boss fight like that in the game though, all the other boss fights were at the end of a normal level.
Was the only boss fight like that in the game though, all the other boss fights were at the end of a normal level.
Posted on 3/27/20 at 10:03 am to PEPE
quote:
The gladiator mission is just the gladiator fight, you gotta walk through a few hallways and there are various collectibles (1ups and codexs) but there are no fights besides the gladiator himself.
Yeah, like 13pick up items. I enjoyed it.
Posted on 3/27/20 at 2:00 pm to LSU Coyote
Decided to try one of the Master Levels as they are called. Nothing noteworthy different about them at all, just much harder versions of the regular level. The enemy spawns are much tougher, lots more big demons in the waves. There are now BFG and Crucible charges throughout as well, where there were none before. No collectibles/secrets to collect.
Essentially just a stand alone "hard mode" version of the level
Essentially just a stand alone "hard mode" version of the level
Posted on 3/27/20 at 2:04 pm to PEPE
Posted on 3/27/20 at 11:37 pm to LSU Coyote
Can someone tell me where to go on level 3? I can’t seem to find where to jump to.
Posted on 3/28/20 at 1:10 am to Errerrerrwere
Look at the minimap, the platforms you can grab always show up. Also look for green lights. They subtly tell you where to go the entire game with green lights. There are a few green switches in that level you have to shoot to open gates as well.
This post was edited on 3/28/20 at 1:12 am
Posted on 3/28/20 at 6:52 am to PEPE
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