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re: Cyberpunk 2077 Review Thread (Current Metacritic: 90 on PC) - Added PS5, PS4 Notes

Posted on 12/12/20 at 11:14 pm to
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
67296 posts
Posted on 12/12/20 at 11:14 pm to
I HATE how the item information will switch sides as you navigate everything. So poorly implemented
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
67296 posts
Posted on 12/12/20 at 11:41 pm to
this guy nailed it

quote:

I played alot buggy games during launch so I'm pretty used to this. Not trying to point out optimization but missing basic gameplay features.

- In character creation there are premade presets meaning no height, weight, muscle mass, etc.
- Very limited options for some of the character creation features (hair color, tattoos, skin complexion, scars, etc).
- No Vehicle customization even though vehicles look sick in this game.
- Lack of weapon customization. There are few mods to select. But can't customize them like fallout or metro series.
- No transmog feature "yet"
- No garages. Can't store your vehicles.
- Crowds barely react and have no awareness to the game world. Expected to antagonize them like RDR2.
- Very few interactive NPCs outside of missions with meaningful dialogue. Can't hangout with friends you meet later via storymode.
- Lack of non-action oriented stories and quests about meaningful themes of cyberpunk distopia.
- Weapon mods and skill trees largely irrelevant outside of marginal and mostly numerical improvements to combat.
- Lack of gameplay events in the world. Random cop car chases, bank robberies, etc.
- Unable to customize character once you're in night city. No barbershops, plastic surgeon, etc.
- No ownership of items. No karma for robbing poor NPCs.
- No prison or lasting crime system. The NPCs in game have bounty rewards on them but V doesn't.
-Cant use braindances other than scripted missions (I was surprised cause l like the investigation aspect), and do other common activities regular NPCs do all the time.
- This one is pretty bad. Wanted system is a joke. The cops literally spawn near you. There's no AI car chases like GTA which is weird for an open world game.
- Cybernetics lack variety in meaningful choices that alter gameplay. They have lots of stats to choose in melee but melee combat animations doesn't feel satisfying. Deus Ex has far more impactful mods that actually change the way you approach combat.
- The lifepaths are cut content and extremely short. They have little impact other than dialogue choices. V is essentially the same character regardless of past.
- The traffic AI is really poor. Once you park your car the AI just waits there without even trying to overtake and also often roadblocks itself.
- Trains seems like another cut content. Even though the whole infrastructure is visible.
- The world visually looks really good but interaction is quite minimal. Among items that should be interactive: smartphones, taxi, most merchant stalls.. (can't even have a meal there), arcade games and pachinko.
- No reliable cover system. You just crouch behind a wall.
- This one is critical. Loot system overdone, invasive and distracting. Except to have atleast 200 meds which make the fights easy. You are constantly showered with redundant and marginally better items and have no attachment whatsoever with your fashion and weapon choices. This also means you can totally ignore crafting items.. you can just loot for better gear.
- Enemies are too spongy. Feels like futuristic division overall again. But if you make a proper build they will die fast.
- Robotics and drone control largely absent (outside of scripted missions). Was atleast excepting a personal drone or flatbot which is shown in game.
Posted by TigerMyth36
River Ridge
Member since Nov 2005
40336 posts
Posted on 12/13/20 at 1:11 am to
Liking the game so far but I am having trouble picking up loot. I'm not even talking dropped loot. I'm talking about items that were placed in various spots. I'm only an hour in and I've had to give up on 3 items. The hitbox to pick up the items is so fricked I can't get them. If this continues, I'm going to have to quit and wait for a patch because I am a loot whore and leaving an item is painful not to mention it could be a quest item / important item. My loot OCD is triggered hard.

2 items right next to my apartment I can't get.
This post was edited on 12/13/20 at 1:19 am
Posted by THRILLHO
Metry, LA
Member since Apr 2006
49962 posts
Posted on 12/13/20 at 1:41 am to
All of the pyramid-shaped vodkas are tough to pick up. Far from an important item, but they need to fix it.
Posted by PEEPO
Member since Sep 2020
1820 posts
Posted on 12/13/20 at 2:46 am to
Yeah there's lots of good criticism there. The loot system is more of a burden than anything interesting. They don't seem to get that if you just throw a mountain of loot at the player then loot doesn't feel meaningful anymore. Loot would be better if there was less of it and when you found a rare or epic or something it had a much bigger impact. The more you interact with items the more of a chore they feel like so you end up just mostly ignoring it.
Posted by TigerMyth36
River Ridge
Member since Nov 2005
40336 posts
Posted on 12/13/20 at 4:40 am to
Couldn't progress a quest and spent an hour trying to figure out what to do next. Looked it up and I noticed Misty was supposed to be talking to Jackie but he wasn't there. I was supposed to see and speak to him but he was invisible. Exiting the game and restarting it and boom, there he is sitting in the chair. Wasted at least an hour.

Posted by flyAU
Scottsdale
Member since Dec 2010
24897 posts
Posted on 12/13/20 at 8:53 am to
Not excited about what I am reading about this game.
Posted by Rig
BHM
Member since Aug 2011
41869 posts
Posted on 12/13/20 at 8:58 am to
Same
Posted by Azkiger
Member since Nov 2016
25165 posts
Posted on 12/13/20 at 10:26 am to
quote:

Can we make this the political cyberpunk 2077 review thread?




Tell that to the game review sites and magazines.
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