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re: Clair Obscur Expedition 33 Thread;No Spoilers 92% metascore
Posted on 11/11/25 at 3:33 pm to Joshjrn
Posted on 11/11/25 at 3:33 pm to Joshjrn
quote:
Am I observing accurately that using a weapon in battle will upgrade it naturally (albeit slowly) and the upgrade materials essentially just let you skip that process and upgrade it to a particular level all at once?
No I think the weapons only lvl up when you actively upgrade them by materials. Someone correct me if I’m misremembering.
Posted on 11/11/25 at 3:36 pm to caro81
quote:
No I think the weapons only lvl up when you actively upgrade them by materials. Someone correct me if I’m misremembering.
Both my and Lune’s weapons upgraded from 1 to 2 after two different battles, both of which were before I met the NPC who can upgrade weapons.
Posted on 11/11/25 at 3:38 pm to Joshjrn
After another bit of careful googling, it looks like what likely happened was I got an upgraded version of those weapons as random loot, so it auto upgraded what I was carrying.
This post was edited on 11/11/25 at 3:39 pm
Posted on 11/11/25 at 3:40 pm to Joshjrn
quote:
After another bit of careful googling, it looks like what likely happened was I got an upgraded version of those weapons as random loot, so it auto upgraded what I was carrying.
Correct
Posted on 11/11/25 at 10:03 pm to Joshjrn
Starting in V stance weapon is so far and away her best weapon in the game.
It applies double burn in its second level rank. This becomes so massive in the very mid to late game.
With the cheater picto on and double burn picto you can open the fight with burning rain for like 60 burns with just the double burn picto. It will move you next you want to use the other fire move that adds but not the breaker moving you into defensive stance, this from just her will be over 100 burn. Her next round youll be in defensive stance so use pyrlose it adds more burn in defensive stance and breaks. This puts her into offensive stance for her second move with over 175 burn just from her alone no else yet. Use burning canvas and you can easily do 2 million ending over 320 burns
Maelle and Lune have undoubtable best weapons. Verso imo does too. Others dont have impossibly clear best, Versos cannot be gotten until act 3 but you can get Lune in act 2 if you can beat the final boss of side dungeon falling trees. Its her dark weapon. Two words electrify and crystal crush
It applies double burn in its second level rank. This becomes so massive in the very mid to late game.
With the cheater picto on and double burn picto you can open the fight with burning rain for like 60 burns with just the double burn picto. It will move you next you want to use the other fire move that adds but not the breaker moving you into defensive stance, this from just her will be over 100 burn. Her next round youll be in defensive stance so use pyrlose it adds more burn in defensive stance and breaks. This puts her into offensive stance for her second move with over 175 burn just from her alone no else yet. Use burning canvas and you can easily do 2 million ending over 320 burns
Maelle and Lune have undoubtable best weapons. Verso imo does too. Others dont have impossibly clear best, Versos cannot be gotten until act 3 but you can get Lune in act 2 if you can beat the final boss of side dungeon falling trees. Its her dark weapon. Two words electrify and crystal crush
This post was edited on 11/11/25 at 10:50 pm
Posted on 11/14/25 at 5:47 pm to td01241
Alright, NPC quests: this guy wants a light; this guy wants a ball for his chain…
Are NPC quests in this game more of the type that what you need is in the immediate area, or are they more “you’ll find this shite in a completely different map; come back later” kind of thing?
Are NPC quests in this game more of the type that what you need is in the immediate area, or are they more “you’ll find this shite in a completely different map; come back later” kind of thing?
Posted on 11/14/25 at 5:50 pm to Joshjrn
You will find 6 of these 7 white nevron quest in areas throughout the first 2 acts which is mostly entirely the entire main story. Act 3 is simply the very final location and set piece as well as the entire world as a post game. It is incredibly important do all these quest, the first 6 of which are in act 1 and 2 and the final can only be reached when you can fly. Do not kill them and be nice to them. The eventual reward for doing this in act is 100 lumina points which is massive. The best luminas in the game cost 30 and 40 points.
As the where they are done they are almost all immediately in the area you find them. The next one you will find is slightly different it requires you kill a giant nevron the first of which you can find in the floating waters which you can and should kill it drops a great picto and the item needed for this. IF you dont though there are a ton more on the world map
As the where they are done they are almost all immediately in the area you find them. The next one you will find is slightly different it requires you kill a giant nevron the first of which you can find in the floating waters which you can and should kill it drops a great picto and the item needed for this. IF you dont though there are a ton more on the world map
This post was edited on 11/14/25 at 5:58 pm
Posted on 11/14/25 at 5:51 pm to Joshjrn
It’s in the immediate area. Only long term quest is finding all the gestral kids which you’ll likely have to google at the end game because some are camped out in obscure areas of the map
Posted on 11/14/25 at 5:54 pm to cfish140
quote:
It’s in the immediate area.
Well damn, I was hoping this wasn’t the case, because I couldn’t find either one
Are these kinds of items visually distinct, or are they a particularly color shiny, or something else?
This post was edited on 11/14/25 at 5:54 pm
Posted on 11/14/25 at 5:54 pm to cfish140
quote:
Only long term quest is finding all the gestral kids which you’ll likely have to google at the end game because some are camped out in obscure areas of the map
This one is slightly different than the white nevrons. As far as a bit of simple info on how many there are and when you can find them there are 9 in total, 3 of which cannot be found until you can fly in act 3 I believe. It may be 4. Either way you arent locked out from finding them in act 3
Posted on 11/14/25 at 5:56 pm to Joshjrn
Theyre very straightforward. The only one that even slightly involves outside influences is the one i mentioned above involving burgeon skin which you should have killed one in the flying waters already before you even get to it.
This post was edited on 11/14/25 at 5:57 pm
Posted on 11/14/25 at 6:03 pm to td01241
quote:
Theyre very straightforward. The only one that even slightly involves outside influences is the one i mentioned above involving burgeon skin which you should have killed one in the flying waters already before you even get to it.
Did, in fact, just kill that one
I was literally just about to ask whether all of these items were enemy drops, or whether they are environmental pickups.
Posted on 11/14/25 at 6:10 pm to Joshjrn
There are a few variances. Thats the only one that requires you to kill another enemy to avoid spoilers, the one in act 3 which is the last obviously because its in the air sort of requires a battle by asking you to give death as a kindness. Some are environmental pickups. One is one of those with a maze puzzle. One is a mini game with a trumpeteer involving dodging his red attacks and letting his green ones hit you
Posted on 11/15/25 at 10:31 am to Roaad
quote:
You finish Act 1 yet?
Not yet. Picked up little sister, saw the giant frick, killed a mime, killed a slightly less giant frick that likes to eat people and stole its skin, then shut it down for the night. Combination of that I’ve been in a reading mode lately as well as playing any 3D game with a controller tends to make me a bit motion sick, so I can’t do crazy day-long sessions like I can with some other games. Though I’m actually planning to fire it up within the next 30min or so.
This post was edited on 11/15/25 at 10:32 am
Posted on 11/15/25 at 10:35 am to Joshjrn
Act 2 is longer in main story as well as side content because the whole world eventually opens up incrementally except for the sky. Which has a fair amount of content in itself. The main story itself is really just a lean mean 20 hour experience of exceptional quality but there’s easily 60 hours of content for one play through. I’m obsessed with it so I have like 500 hours in it
Although there are certain “optional” post game ish areas in act three that definitely should’ve been part of the main story imo. They’re essential content for the experience to be total, 2 in particular. It’s my only complaint with the game I feel they ran out of time
Although there are certain “optional” post game ish areas in act three that definitely should’ve been part of the main story imo. They’re essential content for the experience to be total, 2 in particular. It’s my only complaint with the game I feel they ran out of time
This post was edited on 11/15/25 at 10:40 am
Posted on 11/15/25 at 12:43 pm to Joshjrn
Gustav was the weakest in my party during the act 1 fight. I just dedicated so much to who I thought were the damage dealers. I didn’t know how OP he could be.
Really wish I had dedicated more time to making him stronger. If I could go back I probably would have ran around for a couple of hours to level him up prior to that fight. Would have saved me a lot of headache and anger.
Really wish I had dedicated more time to making him stronger. If I could go back I probably would have ran around for a couple of hours to level him up prior to that fight. Would have saved me a lot of headache and anger.
This post was edited on 11/15/25 at 12:44 pm
Posted on 11/15/25 at 1:42 pm to Blitzed
If you do every piece of side content available in the sort of walled off gardens they create for you in each little story sector you will likely be leveled enough to demolish things even on expert.
If you mainline the main story only on expert youre going to have a hard time your first run of the game. This is just an unsolvable problem of video games like this imo there is no perfect progression scaling because you cant account for what actions every player will take regarding available side content, weapons, etc for wherever they are.
Maybe I have a clouded view on it now because as I said I have over 500 hours playing it and know it by heart so I could be wrong this is just how I see it. It is just in line with basically jrpg convention. The most difficult things in the game will not be contained in the main story, but there are some definite hard fights in this game on expert your first blind run outside of it. I just wouldnt consider the main story especially challenging which is fine
If you mainline the main story only on expert youre going to have a hard time your first run of the game. This is just an unsolvable problem of video games like this imo there is no perfect progression scaling because you cant account for what actions every player will take regarding available side content, weapons, etc for wherever they are.
Maybe I have a clouded view on it now because as I said I have over 500 hours playing it and know it by heart so I could be wrong this is just how I see it. It is just in line with basically jrpg convention. The most difficult things in the game will not be contained in the main story, but there are some definite hard fights in this game on expert your first blind run outside of it. I just wouldnt consider the main story especially challenging which is fine
This post was edited on 11/15/25 at 1:47 pm
Posted on 11/16/25 at 3:09 pm to td01241
Really enjoying the game, but only allowing fast travel within a region is… a choice 
Posted on 11/16/25 at 4:28 pm to Joshjrn
You never truly unlock fast travel. Like I said you do eventually unlock the ability to fly. This isnt really a spoiler its in the trailer. Its at basically the end of the game though regarding the main story. It never really bothered me, I really enjoy the map and sort of old school overworld map style jrpg of having to navigate a scaled down world as a larger figure.
It does get more frustrating on like your 10th playthrough where you know exactly where to go and when to go there to be the most optimal and efficient and you have to spend like 10 minutes swimming to one place then 10 to another etc
One piece of advice I will give you if you intend on taking down what is by far and away the most difficult piece of content in the game and the basically "super boss" of what id consider the games 3 post game super bosses, is distribute your lumina points evenly across all characters. It is the only fight in the game where they all must participate if you intend on doing it normally and not looking up a one hit cheese kill build
It does get more frustrating on like your 10th playthrough where you know exactly where to go and when to go there to be the most optimal and efficient and you have to spend like 10 minutes swimming to one place then 10 to another etc
One piece of advice I will give you if you intend on taking down what is by far and away the most difficult piece of content in the game and the basically "super boss" of what id consider the games 3 post game super bosses, is distribute your lumina points evenly across all characters. It is the only fight in the game where they all must participate if you intend on doing it normally and not looking up a one hit cheese kill build
This post was edited on 11/16/25 at 4:32 pm
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