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re: Switch looking more and more appealing: virtual console not available at launch
Posted on 2/23/17 at 4:01 pm to Freauxzen
Posted on 2/23/17 at 4:01 pm to Freauxzen
quote:
Look at their history, specifically since the Gamecube.
3rd Parties have often pitted titles against Nintendo at launch...and they lose. That or they often create really bad ports (see most of WiiU's titles outside of ZombiU). Nintendo fans will almost always purchase a first game before a third party game. That's a big big problem (Consider Sony's launch where Killzone is outsold by a handful of 3rd Party Game).
Wii U specifically didn't release a major Nintendo release on release because 3rd Parties complained about this very factor. Well, they released half-made ports, they held the ONE game that would have sold like gangubsters (Rayman) JUST to release it on every console on release (it was actually created for the Wii U), etc. This happened with the Wii (Madden Wii was stupid), and even the Gamecube with a launch window Melee.
So rather than a bunch of Nintendo Titles - Luigi's Mansion, Melee, etc. they are releasing it with one titanic launch title and hoping 3rd parties actually come through. Nintendo fans will buy the Switch and it will sell out for a few months, while they roll out the other releases over time.
One time, the Gamecube, they released a bunch of First-Party titles alongside it, and it didn't do well. Another, they let 3rd Parties support the Wii U, and that didn't work. Maybe this represents the middle ground to see how it works?
The Wii is an outlier for sure, just built on Wii Sports and public consumption.
Posted on 2/23/17 at 4:03 pm to Freauxzen
quote:
stop some of the dumb decisions, but keep the kind of cooky out there focus
This. Their decisions with marketing and how their console functions (phone app for chat and the 16 digit code in mario maker, for examples). I love quirky, but it needs to make sense.
Posted on 2/23/17 at 4:09 pm to sicboy
quote:
This. Their decisions with marketing and how their console functions (phone app for chat and the 16 digit code in mario maker, for examples). I love quirky, but it needs to make sense.
This is where I am. They make some dumb, dumb business decisions. Maybe VC isn't ready, but if they aren't pumping out SNES, GC, and 64 titles on the regular soon, that would be a big mistake.
Posted on 2/23/17 at 4:11 pm to Freauxzen
quote:
Stop being Nintendo? So they should become generic console #3?
This argument is so frustrating because it only makes you (not you, specifically) seem like you don't realize how many stupid decisions Nintendo makes. Just because they adapt to the market and start meeting the expectations of video games today, doesn't mean it is a copy of their competition.
As far as "Gritty Open World Zelda", I wouldn't ask for that ever, but the market has clearly dictated that open world games are in very high demand. I would think asking for a skilled and lauded developer like Nintendo to make one is hardly a stretch.
This post was edited on 2/23/17 at 4:12 pm
Posted on 2/23/17 at 4:12 pm to BulldogXero
quote:
BulldogXero
You should go back and look at Wii U stuff, they specifically were trying to build the bridges that they wrecked during the GC/Wii years with third parties.
They were very much anti-3rd Party from the 64 through the Wii. I don't think they realized how much damage they did until those third party games, for a variety of reasons, just didn't sell.
I mean, as a 3rd party, releasing a simple port months behind was the right move, you can't really blame them, but there's a reason an 8 month old Assassin's Creed didn't sell. That whole situation was a mess with the hardware, the weird marketing and Nintendo not knowing what to do.
Posted on 2/23/17 at 4:16 pm to oauron
quote:
This argument is so frustrating because it only makes you (not you, specifically) seem like you don't realize how many stupid decisions Nintendo makes.
I agree. Plenty of Nintendo fans don't see it.
There's a laundry of dumb business decisions they've made over time.
quote:
Just because they adapt to the market and start meeting the expectations of video games today, doesn't mean it is a copy of their competition.
I agree in theory, but aren't the PS4 and the Xbox, just ever closer in how they operate and what they do? Not only that, I just don't believe that they would suddenly sell 100 million consoles just by making it similarly powered. I don't think people leave their brand loyalty in that mass. Especially with multiplayer gaming and "where your friends are" being maybe a top 3 consideration when buying a $500 console.
quote:
As far as "Gritty Open World Zelda", I wouldn't ask for that ever, but the market has clearly dictated that open world games are in very high demand. I would think asking for a skilled and lauded developer like Nintendo to make one is hardly a stretch.
I'm ok with Nintendo taking a shot at a gritty open world game (maybe a continuation of Disaster?), but the request was specifically making Zelda more "realistic" in another thread. That I don't want.
Posted on 2/23/17 at 4:36 pm to Freauxzen
Nintendo fans recognize their poor choices...I just think every little thing gets blown way out of proportion compared to others
as far as VC goes, they don't need to pump that out like crazy. We've all played and play those nes and snes games like crazy and somehow managed without switch plus we've played those games a million times...but I think a more expanded selection would be great. T&C surf or commando or rygar
But I do think they need to have a strong selection of GameCube titles...at what point, I don't know, but those games haven't had the tires kicked on them in a long time and unless you have a GameCube or Wii and a GameCube controller, you can't play them and they've aged a lot better
as far as VC goes, they don't need to pump that out like crazy. We've all played and play those nes and snes games like crazy and somehow managed without switch plus we've played those games a million times...but I think a more expanded selection would be great. T&C surf or commando or rygar
But I do think they need to have a strong selection of GameCube titles...at what point, I don't know, but those games haven't had the tires kicked on them in a long time and unless you have a GameCube or Wii and a GameCube controller, you can't play them and they've aged a lot better
This post was edited on 2/23/17 at 4:37 pm
Posted on 2/23/17 at 4:39 pm to DelU249
quote:
they don't need to pump that out like crazy. We've all played and play those nes and snes games like crazy and somehow managed without switch plus we've played those games a million times...but I think a more expanded selection would be great. T&C surf or commando or rygar
I disagree, especially with a sparse Year 1. I need some GC and 64 games at least. And the best of the best SNES games.
This is a huge case for portability. I've tried emulating on my phone, I generally hate it. But if they can give me Diddy Kong Racing, Chrono Trigger, and Mario Sunshine on the go? That's gold Jerry. Gold!
Posted on 2/23/17 at 4:39 pm to Freauxzen
quote:
I agree in theory, but aren't the PS4 and the Xbox, just ever closer in how they operate and what they do?
They both have value propositions that can let people pick between them, but those similarities are seen as a minimum bar needed to be worth purchasing rather than copied methods or processes.
As far as what they do, they've added features that people use and like. The main thing is that they have games that people want to play.
quote:
I don't think people leave their brand loyalty in that mass. Especially with multiplayer gaming and "where your friends are" being maybe a top 3 consideration when buying a $500 console.
Where your friends are playing is definitely huge, I don't think that brand loyalty can mean all that much on a big scale. The fact that the Xbox 360 outsold the PS3 in any country proves this. MS did enough to go from 24m to 75m+, while Sony went from 150m+ to 85m+. There is a core group that won't go away, but the mass market isn't as tied down to a console as you might think.
quote:
I'm ok with Nintendo taking a shot at a gritty open world game (maybe a continuation of Disaster?), but the request was specifically making Zelda more "realistic" in another thread. That I don't want.
Hasn't Nintendo already done this? I feel like they change up tone and art style a bit with each release. I can understand why someone might want Zelda to tackle more mature stories and themes, because of the "I want it to grow up with me" mindset.
Posted on 2/23/17 at 4:39 pm to DelU249
TIME Hands on Impression
This one describes why I think the switch is going to be a monster seller and why I'm excited for it
Just the many ways it fits into your life and schedule
This one describes why I think the switch is going to be a monster seller and why I'm excited for it
Just the many ways it fits into your life and schedule
Posted on 2/23/17 at 6:36 pm to sicboy
(no message)
This post was edited on 4/30/17 at 6:54 pm
Posted on 2/23/17 at 6:47 pm to pioneerbasketball
Was available for a whopping 15 minutes today on amazon.
So stupid.
So stupid.
Posted on 2/23/17 at 7:43 pm to Freauxzen
quote:
You should go back and look at Wii U stuff, they specifically were trying to build the bridges that they wrecked during the GC/Wii years with third parties.
I mean, if we were still gaming on the 360 and PS3, the Wii U would've done great.
The Wii actually had a shite ton of third party support and a lot of exclusive titles that didn't get released on any other console, but after awhile the thing just died. I don't know how well the console exclusives were selling, and once the PS2 died, they stopped porting over stripped down AAA titles like The Force Unleashed.
This post was edited on 2/23/17 at 7:46 pm
Posted on 2/23/17 at 8:58 pm to BulldogXero
People didn't buy the 3rd party games in big numbers for WiiU b/c damn near all of them were sloppy half assed ports that never got basic things like DLC support. Often 3rd party games would come out so many months after it was already discounted on other systems. Who is going to buy a $50 gimped version of a game when you can get a GOTY version for $30? The few that were console specific from big developers were barely advertised and generally treated as afterthoughts. This behavior by the major 3rd parties has been going on since the tail end of the Gamecube days. Sure, they have sold less on Nintendo systems but it's kind of a self fulfilling prophecy when you release lesser versions of games that you can get for cheaper on other platforms.
This post was edited on 2/23/17 at 9:02 pm
Posted on 2/24/17 at 7:10 pm to sicboy
quote:What don't they get? Profitability? They understand that very well.
Nintendo is proving once again it doesn't get it. And probably never will.
Posted on 2/25/17 at 2:26 am to sicboy
I always laugh at these Nintendo bitchfest threads.
Nintendo merged a game boy and a console and launched it with a massive awesome looking Zelda.
What is there to complain about?
Nintendo merged a game boy and a console and launched it with a massive awesome looking Zelda.
What is there to complain about?
Posted on 2/25/17 at 11:22 am to Breesus
There's a major sync glitch being reported from midst of the early press consoles using the joycons while docked on the TV.
It's not looking so good for this launch. I still want one for Zelda alone and all the other first party Nintendo games since I skipped the WiiU
It's not looking so good for this launch. I still want one for Zelda alone and all the other first party Nintendo games since I skipped the WiiU
Posted on 2/25/17 at 11:47 am to musick
quote:Is there any reason to believe this won't simply be fixed with an early software patch? Has anyone determined it's a hardware issue?
There's a major sync glitch being reported from midst of the early press consoles using the joycons while docked on the TV.
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