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Posted on 5/21/13 at 4:58 pm to BaddestAndvari
Posted on Kotaku a minute ago, also talked to Phil Harrison. LINK
quote:
Xbox One games will require a one-time activation code to use, but you'll still be able to trade and sell them online, Microsoft tells Kotaku—although we're not 100% clear on the details.
Speaking to us at the big event in Redmond today, Microsoft corporate vice president Phil Harrison clarified a couple of details about the system's used game policy and explained that there will be a solution for people who want to trade games with their friends. Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as you’d like," Harrison said.
Other users on the console will be able to play that game as well, Harrison said. So you don't need to buy multiple games per family. "With the built-in parental controls of the system it is shared amog the users of the device," he said.
But what if you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison says.
"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."
"They would be paying the same price we paid, or less?" we asked.
"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.
But that doesn't mean used games are dead. In fact, Harrison told us, you'll be able to sell your Xbox One games online.
"We will have a solution—we’re not talking about it today—for you to be able to trade your previously-played games online," Harrison said.
This post was edited on 5/21/13 at 4:59 pm
Posted on 5/21/13 at 5:00 pm to Cs
quote:
What's more, these systems only really work for live television, which you probably aren't watching. Want to watch a show recorded on your DVR? There's no way for the Xbox One to know about it, so you have to use the DVR interface. Found a great show using the One's search and discovery tools and want to record the season? Time to switch to the DVR interface again. IR blaster miss a channel change? The One's guide and channel bar will show different information than the cable box. The cable box is the canonical interface for television, and every attempt to usurp or overlay it has failed.
Yeah, the whole DVR on top of the Xbox thing was what had me scratching my head.. makes sense that you would basically have to turn off the xbox to get to it.. oh well. Like the article says, it's great in theory, but there are so many things involved with everything.. also like to point out:
quote:
but most people will find themselves using the One's included IR blaster to control their cable or satellite boxes — a failure-prone one-way communication system that stubbornly refuses to die.
Posted on 5/21/13 at 5:02 pm to Bunta
Phil Harrison is a undercover agent, wrecking havoc against MS since he worked for Sony all those years...
Posted on 5/21/13 at 5:03 pm to Bunta
"They would be paying the same price we paid, or less?" we asked.
"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.
So what exactly will constitute a used game for them? Does a certain amount of time have to pass after the game is released?
Maybe they could offer a 1 day free play with games so you would be able to try a game in your machine without having to pay the full price if they were borrored. For a couple of hours, even.
"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.
So what exactly will constitute a used game for them? Does a certain amount of time have to pass after the game is released?
Maybe they could offer a 1 day free play with games so you would be able to try a game in your machine without having to pay the full price if they were borrored. For a couple of hours, even.
Posted on 5/21/13 at 5:03 pm to sicboy
quote:
Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.
so basically.. it is always on, it's just that it wont time out on you when YOU lose your connection.. gotcha. My wife wont let me buy this thing, a camera on the system with a console that is always online.. she wont like that one bit.
Posted on 5/21/13 at 5:04 pm to oauron
quote:
Phil Harrison is a undercover agent, wrecking havoc against MS since he worked for Sony all those years...
Posted on 5/21/13 at 5:07 pm to sicboy
quote:
So what exactly will constitute a used game for them?
If any of this is true, then I see no way around the downfall of used games.
This is the dealbreaker.
Hope Sony isn't considering the same thing.
Posted on 5/21/13 at 5:08 pm to Bunta
quote:
But what if you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison says.
Which closely aligns with what we "speculated" earlier...
Posted on 5/21/13 at 5:08 pm to Bunta
I do wish he took part in their conferences. He's exponentially better at presentations than Matrick.
Posted on 5/21/13 at 5:09 pm to Cs
quote:
Which closely aligns with what we "speculated" earlier...
Posted on 5/21/13 at 5:09 pm to BaddestAndvari
i'll never understand the grief for "always on" connection. people need to stop being poor and upgrade their internet connections. why would want to play a game offline?
but that's my resolution to a lot of problems here on the gaming board.
but that's my resolution to a lot of problems here on the gaming board.
This post was edited on 5/21/13 at 5:10 pm
Posted on 5/21/13 at 5:10 pm to Klark Kent
quote:
but that's my resolution to a lot of problems here on the gaming board.
People are still making a big deal out of this?
Posted on 5/21/13 at 5:11 pm to oauron
quote:
I do wish he took part in their conferences. He's exponentially better at presentations than Matrick.
Yeah, he's definitely better.
Also, MS trying to commandeer the used game market? From the kotaku article I posted earlier:
quote:
you'll be able to sell your Xbox One games online.
This post was edited on 5/21/13 at 5:11 pm
Posted on 5/21/13 at 5:11 pm to Klark Kent
Miss being called a yuppie?
Posted on 5/21/13 at 5:11 pm to LSUTigerfaninHtown
I'm an aesthetic guy, so the announcements today didn't sway me away from the PS4. The controller looks third party and the console looks big and bulky, albeit, we still haven't seen the PS4.
Microsoft was probably hoping to quiet some of the criticism and dispel rumors but have left people with more questions and general confusion.
Microsoft was probably hoping to quiet some of the criticism and dispel rumors but have left people with more questions and general confusion.
Posted on 5/21/13 at 5:12 pm to Bunta
quote:
you'll be able to sell your Xbox One games online.
I'm gonna make a huge leap (not really) and say that MS will still get money out of this transaction somehow.
This post was edited on 5/21/13 at 5:13 pm
Posted on 5/21/13 at 5:12 pm to sicboy
quote:
So what exactly will constitute a used game for them? Does a certain amount of time have to pass after the game is released?
The concept of buying and playing "used" games (in the traditional sense) has been completely eliminated with the One.
You can't take a disc over to a friend's house and simply expect to play it on his Xbox. That paradigm is done, at least with the new Xbox One.
As mentioned before, you're friend would be forced to purchase a "license" for the game - essentially, he would have to buy the game at full price.
The online "used" game system sounds promising, but it won't really be dealing with "used" games. It sounds as if you'll be able to sell a game license from your XBL account to another XBL account at a discounted price - a completely digital transaction done over XBL. Microsoft will certainly benefit monetarily from each transaction.
So, trading games with others will hopefully be possible, but being able to play "used" games in the traditional sense seems to be prohibited.
This post was edited on 5/21/13 at 5:14 pm
Posted on 5/21/13 at 5:12 pm to Klark Kent
After dealing with numerous ISPs across the country for business, there's generally a whole lot more to it than that. Outages occur all the time and can have nothing to do with the consumer.
That said, there are a lot of people slow to upgrade. There's a reason that millions still don't have high speed internet or an HDTV in their home.
That said, there are a lot of people slow to upgrade. There's a reason that millions still don't have high speed internet or an HDTV in their home.
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