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Would you go back to "cartridges"?
Posted on 9/22/22 at 1:04 am
Posted on 9/22/22 at 1:04 am
If games in the future become so large, that they essentially become like 15+TB external hard drives for your system to process..would you prefer this over downloading to an internal hard drive or disc loading?
This post was edited on 9/22/22 at 1:05 am
Posted on 9/22/22 at 2:46 am to SEClint
Honestly a good point.
I know I deleted Modern Warfare because it wasn’t worth that much space for random 30min nostalgia sessions.
I know I deleted Modern Warfare because it wasn’t worth that much space for random 30min nostalgia sessions.
Posted on 9/22/22 at 6:28 am to SEClint
Wouldnt be a problem for me?They probably wouldnt be that larger anyways
Posted on 9/22/22 at 9:02 am to SEClint
I prefer physical media but I highly doubt it ever makes a comeback, in as much as it becomes the main consumption model.
The cost efficiency of production/distribution can never be brought down enough to compete with digital.
The pure digital realm seems unlimited to a fault but it's really not. Download speeds and hard disk sizes still create an artificial cap that developers are essentially aware of.
In other words you won't see 15 TB games made until 15 TB games can be easily distributed and consumed by the masses in a cost efficient manner. Just like game devs in the past had to fight to fit everything on the cart or disc, game devs these days are still bound by the limits of what people's connections and storage can tolerate, which thankfully is much much bigger.
The cost efficiency of production/distribution can never be brought down enough to compete with digital.
The pure digital realm seems unlimited to a fault but it's really not. Download speeds and hard disk sizes still create an artificial cap that developers are essentially aware of.
In other words you won't see 15 TB games made until 15 TB games can be easily distributed and consumed by the masses in a cost efficient manner. Just like game devs in the past had to fight to fit everything on the cart or disc, game devs these days are still bound by the limits of what people's connections and storage can tolerate, which thankfully is much much bigger.
Posted on 9/22/22 at 9:20 am to SEClint
depends if internet download speeds continue to go up in comparison. if so then i would prefer to download. However this would keep physical media in the mix which i always support.
Posted on 9/22/22 at 4:11 pm to SEClint
I'm ok with it. The only problem is the cost. Switch uses carts and the cartridges are so expensive that games still do the "download the rest of the game" crap.
Posted on 9/22/22 at 4:13 pm to SEClint
My last two or three Xboxes have not required physical media and its been great because I can game share with my son..We would have to buy two of everything otherwise
Posted on 9/22/22 at 4:46 pm to SEClint
I just want a game where I get the full game when I buy it.
I'm fine with updates for bug fixes and all that, but it is so lame as hell that we have companies putting out games that are 75% complete just to meet a deadline, knowing that they can release the rest of the planned game as DLC and act like it is extra content.
That has been the most annoying thing since internet connectivity was fully integrated into consoles.
I'm fine with updates for bug fixes and all that, but it is so lame as hell that we have companies putting out games that are 75% complete just to meet a deadline, knowing that they can release the rest of the planned game as DLC and act like it is extra content.
That has been the most annoying thing since internet connectivity was fully integrated into consoles.
Posted on 9/25/22 at 9:40 pm to SEClint
Honestly the bigger issue with the emerging model for me is ISP bandwidth caps. I get 1.2T per month from Comcast before they start breaking it off in my arse. With a family streaming shite all month, I just don't have the bandwidth to download and swap in and our games because of limited HD space.
I would love a return to fully complete disc media. Each game can have a few hundred mb on the HD to store an application to store ONLY compressed patch data that the game can access when you play off the disc, which holds 99.9% of the required data.
I would love a return to fully complete disc media. Each game can have a few hundred mb on the HD to store an application to store ONLY compressed patch data that the game can access when you play off the disc, which holds 99.9% of the required data.
Posted on 9/26/22 at 2:54 pm to TigerFanatic99
quote:
I would love a return to fully complete disc media. Each game can have a few hundred mb on the HD to store an application to store ONLY compressed patch data that the game can access when you play off the disc, which holds 99.9% of the required data.
That would be a massive step backward to long arse load times and load screens. Kiss open world games goodbye.
Posted on 9/26/22 at 9:06 pm to SG_Geaux
quote:
That would be a massive step backward to long arse load times and load screens. Kiss open world games goodbye.
Indeed. I should have said ssd cartridge media I suppose.
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