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re: The Elders Scroll VI: Sentinel

Posted on 10/30/26 at 3:38 pm to
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
34237 posts
Posted on 10/30/26 at 3:38 pm to
quote:

I remember enchanting was OP but crazy fun in Morrowind.

Don't remember why, just remember feeling that way.

Skyrim enchanting was boring and sanitized

It was a combination of two things. First, magic was incredibly powerful. You could do damned near anything, with levitation being the most obvious thing that got killed off. Second, you could stack enchantments. More specifically, you could enchant items with the ability to make your future enchantments more powerful, and you could do that loop infinitely. So a simple jump/feather-fall combo all of a sudden jump you across the map.

Even simple enchantments can be incredibly powerful with a bit of creativity combined with game-breaking stacking
Posted by BoudinChicot
Member since Sep 2021
2417 posts
Posted on 10/30/26 at 5:04 pm to
quote:

Red dead redemption 2 isnt even a decade old.




1 exception doesnt make the rule.
This post was edited on 10/30/26 at 5:05 pm
Posted by sgallo3
Lake Charles
Member since Sep 2008
28966 posts
Posted on 10/30/26 at 5:13 pm to
quote:

I am excited to see how they handle level ups, and I hope for the ability to turn off level scaling.

I like the idea of having to avoid areas that are too high, but when I fully level up, I want to feel like a God.

Yeah i agree games feel better when the world doesnt level up with you. It should never level down to your level at the bare minimum. Elden Ring didnt have enemy scaling and felt way better than games with it.
Posted by Joshjrn
Baton Rouge
Member since Dec 2008
34237 posts
Posted on 10/30/26 at 5:18 pm to
quote:

Yeah i agree games feel better when the world doesnt level up with you. It should never level down to your level at the bare minimum. Elden Ring didnt have enemy scaling and felt way better than games with it.

Turning off bandit scaling is a 100% necessary mod for Oblivion, in my opinion. Game is vastly worse without it.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 10/30/26 at 10:43 pm to
So it is the Louis CK joke.

Kids in school are told "you can be anything you want to be" (Morrowind enchanting)

In trade school they are told "you can be 8 things" (Skyrim enchanting)
Posted by stlslick
St.Louis,Mo
Member since Nov 2012
15720 posts
Posted on 10/30/26 at 11:25 pm to
quote:

15 years since The Elder Scrolls V: Skyrim was released


they should of fired todd and the rest for their incompetence.

games bugged to the max, no shits given, settling on their past success, and pushing stuff to back burner for shite projects.

Posted by Ace Midnight
Between sanity and madness
Member since Dec 2006
96883 posts
Posted on 10/31/26 at 9:56 am to
quote:

hat's a valid fear, and one I have, but you'd think the Elder Scrolls template and lore are robust enough to avoid that. Like, all they have to do is make a new world, update some graphics, and create some new story lines. Gameplay and mechanics have been pretty similar across the series.


I don't disagree with any of this. If ESVI did end up bombing (behind Starfield), frankly, I think that would almost be it for Bethesda - it would require a major restructuring at the very least.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 10/31/26 at 10:12 am to
quote:

that would almost be it for Bethesda
I appreciate your optimism

If Sentinel somehow bombed (it won't), Microsoft would close Bethesda within a month.

If it isn't a generational hit, Bethesda is likely still done

ES6 has been in development since 2018. It has already been 8 years, for a single player game

GTA 6 also had a long development time, but they spent over a billion dollars on their game. . .they get that from loose change left around in the couch from Shark card sales

Bethesda doesn't have anything close to that.
Posted by Ace Midnight
Between sanity and madness
Member since Dec 2006
96883 posts
Posted on 10/31/26 at 11:05 am to
quote:

Bethesda doesn't have anything close to that.


They can always sell Skyrim again (and again).
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 10/31/26 at 11:12 am to
Skyrim: Trump edition. . .You can only be white Nords sealing the borders and kicking out non-Nords

Skyrim: Talarico edition. . .You can only NOT be a straight male Nord. Nords and Nordic religions are inherently evil (Even if the PC pretends to worship them). Must start every conversation revealing your pronouns
Posted by hawgfaninc
https://youtu.be/torc9P4-k5A
Member since Nov 2011
65248 posts
Posted on 10/31/26 at 3:30 pm to
Posted by BCLA
Bossier City
Member since Mar 2005
9392 posts
Posted on 10/31/26 at 4:29 pm to
quote:

If it isn't a generational hit, Bethesda is likely still done


Fallout IP is currently printing them money, they aren't going anywhere. Doomsday scenario would be the fold anything that's not producing Fallout content, but they aren't closing.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 10/31/26 at 5:08 pm to
quote:

Fallout IP is currently printing them money, they aren't going anywhere.


They took fallout game dev from bethesda and gave it to Obsidian

Microsoft would just move the films division to anywhere else, and kick 76 up to Zenimax Online (they already do ESO)

Fallout doesn't make enough money to tank a lackluster ES game after the clusterfrick that was Starfield.

It is too big an IP, too long developing. . .and we have to assume astronomically expensive
Posted by BulldogXero
Member since Oct 2011
10546 posts
Posted on 10/31/26 at 7:21 pm to
I think I am the only person on the planet that loved Starfield.

Posted by sicboy
Because Awesome
Member since Nov 2010
79939 posts
Posted on 10/31/26 at 8:12 pm to
quote:

They took fallout game dev from bethesda and gave it to Obsidian


This is how I know most of you only half arse read stuff before you post.

Obsidian is working on another Fallout spinoff. Fallout 5 is still Bethesda and is in pre production while Sentinel winds down.

quote:

think I am the only person on the planet that loved Starfield.



I'm with you. I think the scope was way more than they anticipated and they shouldn't have allowed the "Skyrim in space" narrative to go on like it did. They continue to improve on it and it's a really fun game IMO.
This post was edited on 10/31/26 at 8:29 pm
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 11/1/26 at 10:54 am to
quote:

This is how I know most of you only half arse read stuff before you post.

Obsidian is working on another Fallout spinoff.
And it was moved to Obsidian, as part of a restructuring from Microsoft. Cancelling basically all Obsidian projects.

The dev was to fall under Bethesda, but Xbox decided to put it on Obsidian.

The presumption is to have Bethesda focus on ES6, which we haven't seen anything from in 8 years of development.

Anyone that thinks Bethesda can tank a ES6 disappointing because "muh Fallout"

. . .well I laugh at thee in my best Bioware impression.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 11/1/26 at 11:03 am to
quote:

I think I am the only person on the planet that loved Starfield.

I enjoyed parts of it

The game, as a product on the market, was a clusterfrick.

The main story was fricking horrid. The DLC were hot garbage, and anyone hinting at the contrary is delusional

There were some great quests, though. The Mantis one comes to mind.
Posted by stlslick
St.Louis,Mo
Member since Nov 2012
15720 posts
Posted on 11/1/26 at 12:06 pm to
quote:

The Elder Scrolls VI: Sentinel has not officially confirmed its target platforms, though industry reports and Xbox's business strategy point to a release on Xbox Series X/S, PC, and Xbox Cloud Gaming.


good
Posted by sicboy
Because Awesome
Member since Nov 2010
79939 posts
Posted on 11/1/26 at 1:43 pm to
quote:

The dev was to fall under Bethesda, but Xbox decided to put it on Obsidian.


Only because they were desperate for Fallout content and didn't want to wait for Sentinel to wrap up and Fallout 5 to get under way.

When Microsoft had Obsidian and Bethesda under one roof, doing this seemed like a no brainer but no one ever pulled the trigger. That's on MS management.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
86296 posts
Posted on 11/1/26 at 2:11 pm to
quote:

Only because they were desperate for Fallout content and didn't want to wait for Sentinel to wrap up
So your contention is that they were unconcerned about the pace of development?

Because that would definitely be a take

8 years and nothing to show, so they remove a spinoff from them and give it to another dev. . .cancelling that devs entire slate.

That shows direction. They want both out there, but they want Bethesda focused SOLELY on the tentpoles, in this case that is obviously ES6. If the rush was just to get anything Fallout out there, ES be damned, having the bigger studio pausing ES6 to hammer out the spinoff is clearly the shrewder move.

quote:

When Microsoft had Obsidian and Bethesda under one roof, doing this seemed like a no brainer but no one ever pulled the trigger. That's on MS management.
Perhaps, but not germaine to the point.

I have serious issues with Obsidian being directly under Bethesda, as we will never get anything as great or lore-consistent as New Vegas. I suspect NV2 will be more lockstep with 3&4, rather than NV.
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