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re: SBMM: what's the big issue with this for you guys?
Posted on 4/7/20 at 12:31 pm to pankReb
Posted on 4/7/20 at 12:31 pm to pankReb
quote:
There's a lot of complaints here that doesn't come close to mentioning the REAL issue with SBMM(at least in the new COD)...
If you're playing with a group of friends and it drags you into a lower skilled lobby....it fricks your accuracy and gun to hell. Just entire mags dumped into someone with barely any damage....meanwhile you die instantly at a ranged unicorn fart.
That's the problem. That's why its bullshite.
Yeah I haven't heard of this. That is stupid awful. Wow.
Posted on 4/7/20 at 1:18 pm to Freauxzen
Think we're ignoring the incredible achievement of someone finally being able to weaponize mythical creature flatulence.
Posted on 4/7/20 at 1:53 pm to Mystery
quote:
What? The game should actually work first. Nothing fun about a 150-200 ping sever in a shooter. Every fraction matters.
I guess I assume that's correct. But if I am a bad player dropped in the middle of a veteran-laden game, then my time in there is probably just about as fun as a poorly connected match, honestly.
I'm more forgiving maybe because ping issues were literally the norm until probably 2010 at best.
quote:
Not talking about those games. When I get 18 kills in a BR match and my two teammates have 1 each, that isn't fun for my teammates. Or in a respawn match when they can't get over a .5 k/d, that isn't fun. Because although the lobby gets easier for me, it gets much harder for them.
That's fair, but that's what I'm saying, fun can often be sacrificed on both sides, the high skill and the low skill player, if this issue is handled incorrectly.
quote:
I simply don't think players should be protected from what they really are. And not just in video games. But that is my opinion. This part of the issue is obviously going to be why bad players want it. And it's the least of my worries if they actually show a real ranked system. Hidden in casual is my gripe. (Modern Warfare)
I mean, that take is saying that "Fun nor connection matters, what matters is not to protect someone from what they really are." In theory, I don't necessarily disagree in important matters, but in video games...sometimes like you said as a skilled player sometimes you want to not be stressed to play against those of your skill level. Isn't that the SAME thing for people with less skill?
quote:
Hidden in casual is my gripe. (Modern Warfare)
I'd agree with this. Nintendo is notorious for this for the most part. Even their "visible ranked systems" are highly opaque - see Smash or Arms, and they coddle people the most. I mean, rubberbanding is an admitted feature in Mario Kart. That's not as bad as the damage and accuracy in CoD above, but it's close.
Posted on 4/7/20 at 2:05 pm to Freauxzen
quote:
I guess I assume that's correct. But if I am a bad player dropped in the middle of a veteran-laden game, then my time in there is probably just about as fun as a poorly connected match, honestly.
I said it before but better players will always have it tougher to find a match. It is why those players experience it more.
The connection should be the main priority period. And that sentiment about giving a poor connection to good players to make it easier on an entire different player base is pretty messed up.
Posted on 4/7/20 at 2:17 pm to Freauxzen
quote:
I mean, that take is saying that "Fun nor connection matters, what matters is not to protect someone from what they really are."
Connection matters above all else. Every other argument is 2nd to that main point. SBMM at it's core will not give you the best connection possible. Just to be clear on my number 1 problem.
quote:
sn't that the SAME thing for people with less skill?
I simply do not agree with this mindset. That is just my opinion. I don't believe less skilled players should get an easy mode at the detriment of hardcore or even core players. Nobody just wakes up playing well. People learned to get better at the game.
Posted on 4/7/20 at 2:30 pm to Freauxzen
Mystery could write a thesis on SBMM. This thread is maybe a small fraction of his thoughts on the subject.
Posted on 4/7/20 at 2:32 pm to sicboy
Im sure it is all about profit. Making a game fun keeps players playing and copies selling. Not everyone is gifted in shooters but they should at least have an enjoyable time for the most part. Nobody who plays the game for a couple hours a week wants to go against semi pros...and its stupid that they would have to. There is 100% a place for SBMM. A populated game like CoD should'nt have a hard time filling lobbies for both types of players.
Posted on 4/7/20 at 2:42 pm to Mystery
quote:
SBMM at it's core will not give you the best connection possible. Just to be clear on my number 1 problem
So annoying. If I turn off crossplay it takes five minutes to find a match with high arse ping... this is a wildly popular franchise. I also wish it’d display whatever our skill scores/rank is. At least something visually rewarding for being good.
Posted on 4/7/20 at 3:11 pm to Mystery
I'll deal with SBMM. frick the COD net code.
Posted on 4/7/20 at 4:43 pm to Mystery
quote:
I said it before but better players will always have it tougher to find a match. It is why those players experience it more.
That's fair.
quote:
The connection should be the main priority period. And that sentiment about giving a poor connection to good players to make it easier on an entire different player base is pretty messed up.
Yeah that is. Anything that hamstrings a player against any player for whatever reason is wrong. I'd agree.
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