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People that set the logo to ‘barely visible’ are psychopaths
Posted on 5/8/25 at 9:11 pm
Posted on 5/8/25 at 9:11 pm
Straining your eyes on purpose



This post was edited on 5/8/25 at 9:14 pm
Posted on 5/8/25 at 9:39 pm to hawgfaninc
There's a happy midpoint between those two screens 

Posted on 5/8/25 at 10:13 pm to hawgfaninc
Yeah I find most games too dark in general. I always adjust the brightness slightly above the supposed "ideal" level.
I play in a brightly lit room most of the time though, so that makes sense. I think they assume you are playing the game in pitch black darkness or something, setting it at the "ideal" level you often times can't see shite.
The most notorious "dark" game of all time is probably Doom 64 on the original N64. It was border line unplayable. You had to turnt he in game brightness to the max and also up the brightness on your TV set itself to a very high level to even begin to see a little bit.
The re-release a few years ago they thankfully fixed this issue.
I play in a brightly lit room most of the time though, so that makes sense. I think they assume you are playing the game in pitch black darkness or something, setting it at the "ideal" level you often times can't see shite.
The most notorious "dark" game of all time is probably Doom 64 on the original N64. It was border line unplayable. You had to turnt he in game brightness to the max and also up the brightness on your TV set itself to a very high level to even begin to see a little bit.
The re-release a few years ago they thankfully fixed this issue.
Posted on 5/8/25 at 10:39 pm to hawgfaninc
I generally do what they say, then bump it one notch brighter. I find that to be a fair balance.
Posted on 5/8/25 at 11:36 pm to hawgfaninc
I think the developer usually has a specific vision in mind when they set those parameters.
With a horror game, I think darkness or ambiguity regarding your surroundings is part of the appeal.
I doubt that Capcom wanted you to view that smorgasbord of viscera in full 4k.
With a horror game, I think darkness or ambiguity regarding your surroundings is part of the appeal.
I doubt that Capcom wanted you to view that smorgasbord of viscera in full 4k.

Posted on 5/9/25 at 6:59 am to StansberryRules
quote:
Yeah I find most games too dark in general. I always adjust the brightness slightly above the supposed "ideal" level.
That's my general approach as well. I want to play the game close as possible to what the developers envisioned while also being able to actually see shite.
Posted on 5/9/25 at 7:49 am to hawgfaninc
I think developers clearly use better TVs than mine, in perfect gaming conditions with perfect room lighting, so they can actually see at their designed lower brightness levels. 

This post was edited on 5/9/25 at 7:50 am
Posted on 5/9/25 at 9:58 am to hawgfaninc
I much prefer the 1st picture
Posted on 5/9/25 at 10:39 am to SG_Geaux
I don't think OP was saying you should play it in the 2nd picture, I think it's intended as just a point of reference, with the brightness is cranked way up to show you how little you can actually see of the scene in the 1st pic.
Posted on 5/9/25 at 11:08 am to imjustafatkid
quote:
I think developers clearly use better TVs than mine, in perfect gaming conditions with perfect room lighting, so they can actually see at their designed lower brightness levels
4k OLED ftw
Posted on 5/9/25 at 12:14 pm to hawgfaninc
I must be a psychopath then
Posted on 5/9/25 at 12:49 pm to Joshjrn
quote:
I generally do what they say, then bump it one notch brighter. I find that to be a fair balance.
100%, this is the way to do it correctly.
Posted on 5/9/25 at 2:35 pm to hawgfaninc
I am always afraid that I am going to miss some detail/item when exploring so I turn it up a couple notches above "ideal."
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