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re: Path of Exile 2, looks great

Posted on 12/11/24 at 9:17 pm to
Posted by TigerMyth36
River Ridge
Member since Nov 2005
40336 posts
Posted on 12/11/24 at 9:17 pm to
The new patch drastically improved drops. I didn't buy it until today and 7 hours in I have 2 exalteds and 2 regals. One regal was from shards so that was 10 rares.

I haven't played POE in a long time. I think they only had 4 acts last time I played POE. I got burned out on the grind and haven't touched an ARPG since that time other than V Rising.

I'm having a blast. The game is different in many good ways at least for me. Yes, becoming an uber god will take longer and you can't wander into the middle of every mob 15 minutes after playing.

On the other hand, so far I don't think it is nearly as hard as people are screaming about. Well, melee is until you get powered up. It just takes longer than POE. I don't think that is a bad thing. I did some grinding just to get used to the controller. So by the time I actually started moving forward, the first several bosses were a piece of cake. I'm using the merc. Not sold on it yet. The fire rate is a bit too slow and I don't quite understand why the basic bolt is doing dramatically better than all of the other skills leveled up to two with support gems. The basic bolt with an acceleration support gem and poison support gem is curb stomping the other skills. I assume that will change. I do have 2 level 3 gems and haven't decided on the skills.

I think upon release the currency drops were way too stingy. Not everyone wants to play the campaign 20 times and as a casual player I would like to get some crafting going by the end of the campaign. With the drop changes. I think I will have plenty.

They did just drop a new patch and I wonder if they nerfed the drops because they over corrected.

For a game that is a year out from release, I think the game is awesome. I would imagine the change might be a bit hard on the old schoolers. For anyone worried about drop rates, at least for now, I think they have hit a nice sweet spot.
This post was edited on 12/12/24 at 8:26 am
Posted by dome53
Member since Apr 2009
1841 posts
Posted on 12/12/24 at 9:39 am to
I got into the mid 70s on Tuesday with about 60 hours of playtime and haven’t played since. For reference I have 4K hours in POE1. I usually put several hundreds of hours in each league launch over 6-8 weeks. I have no plans to come back to POE2 in its current state. I think once more people get to the endgame they’ll quit.

Maps are huge with few mobs and you end up backtracking in every map. The 1 portal map feels awful with monsters having on-death effects and random off screens. I got to T7-8s with capped res, Monk defense ascendancy, and Evasio/life on all gear and I’d still die to a random one shot. I wanted to beef up my character but since they “dumbed” down the game there aren’t any defensive layers to get. There’s almost no defense in the tree. Fortify, phys damage conversion, spell suppression etc. don’t exist in POE2.

I think the campaign feels like a hardcore version of D4 which is I believe what they wanted. The endgame is terrible right now. Also they somehow made Ascendancy trials worse than in POE1
Posted by StansberryRules
Member since Aug 2024
2691 posts
Posted on 12/12/24 at 4:37 pm to
One thing I ddn't htink about with the slower gameplay initially was re-rolling. The ability to level up a new character quickly and easily promotes people making lots of characters. If the gameplay is too much of a slog people may be hesitant to roll a new toon.

But I think they'll adjust things. You tweak a few drop rates and a few movement/attack speed variables you have a whole different game. GGG is NOT shy about changing things, POE1 changed a ton in the early years and even beyond that.
Posted by bubbaprohn
Kansas
Member since Feb 2009
4054 posts
Posted on 12/12/24 at 11:27 pm to
I'm rocking a warrior and going molten blast. I nuke everything in my path. Just hit end game tonight and did my first map. Loving it so far. Stacking exalts and saving up to buy a legit end game weapon. Only real issue so far has been heavy hitting bosses that 1 shot me. I grabbed some armor nodes but need to get more armor on my gear.

P.S. - hammer of the gods is fricking awesome when you land it haha
Posted by Veritas
Member since Feb 2005
8498 posts
Posted on 12/14/24 at 5:40 pm to
Still having a great time with PoE2. It’s very addicting to me as I really enjoy getting into the weeds of how to make my build better.

I’ve been taking it a little a slower because I enjoy farming to find gear I can disenchant or salvage to move my current build further.

Probably 30-40% through Act 3 and my lightning monk build is at lvl 43. Majority of my most used skills are at or close to 2k DPS.

On the side, I have been working on some of the ice skills for an Ice Monk build should I have to pivot to that later on.

Pretty much just steamroll through all in act bosses. End of act bosses had some challenges, but nothing I couldn’t figure out and have never felt stuck.
Posted by dcrews
Houston, TX
Member since Feb 2011
31228 posts
Posted on 12/14/24 at 5:51 pm to
Just tried the first ascendency trials....frick this game man.

Easily complete all of the trials only to immediately get one shot by the final boss and find out I have to do them ALL OVER AGAIN.

Completely unnecessary to have it set up this way.
Posted by Veritas
Member since Feb 2005
8498 posts
Posted on 12/14/24 at 5:56 pm to
What’s you class and build? Also, what lvl are you at?



Posted by dcrews
Houston, TX
Member since Feb 2011
31228 posts
Posted on 12/14/24 at 6:31 pm to
I'm lvl 21 merc I think? Need to recheck my level.

If I'm under leveled for the boss fight, fine.

But to have to complete the trials all over again every time you die to the boss, seems ridiculous to me.
This post was edited on 12/14/24 at 6:33 pm
Posted by geauxtigers87
Louisiana
Member since Mar 2011
26050 posts
Posted on 12/14/24 at 6:33 pm to
the trials are completely fricked. i hate the changes there
Posted by dcrews
Houston, TX
Member since Feb 2011
31228 posts
Posted on 12/14/24 at 6:36 pm to
I just don't understand the developers hard ons for wanting to make the game tedious.

Having to re complete simple missions bc of difficult boss fights isn't increasing game difficulty. It's annoying as frick.
Posted by Veritas
Member since Feb 2005
8498 posts
Posted on 12/14/24 at 6:49 pm to
Yeah, I think you are definitely under-leveled. I probably didn’t do the start of the ascendancy (first trial) until closer to level 28. The only thing I stuck to was completing the ascendency before the act 2 boss. I think you could even wait until act 3 if you wanted to, but not 100% sure on that.

You might be choosing harder stages through the trials. The harder the stage you pick the better the rewards are after completing. You will need to make the decision what you value more. Beating it more easily just to enter ascension or giving yourself more of a challenge and after ascension having the possibility of more rewards.

One thing to realize though, is in future leveling for ascendancy points you can’t just fail and restart at no cost. You have to have coins that allow you to attempt a trial run. So while it is hard for you now, you can at least do it at no cost to you.

I think the reason I’ve been able to enjoy this game and not finding it that difficult, is I’m not just immediately progressing the campaign and doing things right when they become available.

I enjoy farming for gear, as well as going back and checking with vendors on what they have. A lot of times they will have something you can buy (gear/weapon) at a reasonable price that will help you out a lot.

If you are just up against a brick wall, let me know. I can probably trade you some stuff. I’ve been collecting so much because I play at a slower place and replay bosses and maps.
Posted by geauxtigers87
Louisiana
Member since Mar 2011
26050 posts
Posted on 12/14/24 at 7:19 pm to
quote:


I just don't understand the developers hard ons for wanting to make the game tedious.

Having to re complete simple missions bc of difficult boss fights isn't increasing game difficulty. It's annoying as frick.


i think it's honestly they built this system for poe 1 with the librarian shite and no one did it because it sucked so now they're making you in 2
Posted by dcrews
Houston, TX
Member since Feb 2011
31228 posts
Posted on 12/14/24 at 7:36 pm to
quote:

If you are just up against a brick wall, let me know. I can probably trade you some stuff. I’ve been collecting so much because I play at a slower place and replay bosses and maps.


I have trouble with bosses, but eventually beat them. I have no issue with that.

I just think it's absolutely retarded to have to redo the trials if you die to the boss.

If you're not reading walkthroughs and trying to figure it out on your own, you're looking at a frick ton of redo's, which to me doesn't make the game difficutl, it just makes it tedious and very unlikable.

Appreciate the offer though
This post was edited on 12/14/24 at 8:18 pm
Posted by StansberryRules
Member since Aug 2024
2691 posts
Posted on 12/16/24 at 11:26 pm to
They annoucned today a series of changes in the next patch that will make end game way less dangerous, taking out extreme damage spikes and stuff, also making respec costs cheaper, adjusting honor loss in trials for melee etc.

So yeah, everyone who was up in arms forgets that GGG is very receptive to feedback and is not shy from making balance changes. This will be the first patch of many changes I'm sure.

They call this early access but it's clearly more of an alpha test. You got like half the classes and weapons and this point. They have no idea how these systems will work until they test them at scale.

They basically said themselves they started things over the bar and are dialing them down because it's easier to do that than go in the other direction. Upping drop rates makes people happy, reducing them angry, so better to start too low.
Posted by BulldogXero
Member since Oct 2011
9949 posts
Posted on 12/17/24 at 9:09 am to
quote:

I just don't understand the developers hard ons for wanting to make the game tedious.

Having to re complete simple missions bc of difficult boss fights isn't increasing game difficulty. It's annoying as frick.


POE in general caters to the hardcore crowd. If you get your sense of accomplishment/fulfillment elsewhere aside from virtual pixels, this may not be the game for you.

Judging by the success of From Software and the preponderance of Soulslikes, there's a lot of people like that though.
Posted by jefforize
Member since Feb 2008
45006 posts
Posted on 12/17/24 at 9:55 am to
is this game going to be f2p when it gets out of early access?

Posted by Devious
Elitist
Member since Dec 2010
29310 posts
Posted on 12/17/24 at 10:06 am to
Yessir
Posted by jefforize
Member since Feb 2008
45006 posts
Posted on 12/17/24 at 1:16 pm to
i am intrigued
Posted by Veritas
Member since Feb 2005
8498 posts
Posted on 12/20/24 at 4:31 pm to
I’m almost at the final boss of Act 2 in cruel mode. Cruel mode isn’t really hard at all because your character is stronger.

Still having a good time with this game and constantly looking and finding ways to make my build better.

I’m addicted to squeezing out small things to make DPS better.
Posted by StansberryRules
Member since Aug 2024
2691 posts
Posted on 12/20/24 at 11:45 pm to
quote:

I’m almost at the final boss of Act 2 in cruel mode. Cruel mode isn’t really hard at all because your character is stronger.


yes same story with me. Game is playing much faster now that I have a decent weapon and more advanced skills and gems.

Player power scales up slower than PoE1 which was also one of the reasons people found it so different early on. I can now easily trash packs of mobs and quickly down bosses. Not as fast/easy as PoE1 but I'm coasting compared to where I was in normal difficulty.
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