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re: OLD CFB25 Thread - THREAD IS OFFICIALLY ANCHORED

Posted on 7/22/24 at 8:13 pm to
Posted by AHM21
Member since Feb 2008
27872 posts
Posted on 7/22/24 at 8:13 pm to
Posted by TFS4E
Washington DC
Member since Nov 2008
13968 posts
Posted on 7/22/24 at 8:26 pm to
If I was weird, I would send a message to Ball State’s QB because that man carried my dynasty for 2 years and got me the UCLA OC job
Posted by Hawgnsincebirth55
Gods country
Member since Sep 2016
17181 posts
Posted on 7/22/24 at 9:12 pm to
Just won 90-79 on heisman with Hawaii. Defense is hard
Posted by Big4SALTbro
Member since Jun 2019
20801 posts
Posted on 7/22/24 at 9:51 pm to
D is still tough some games. On the road the D doesn’t seem to listen to the changes to zone for whatever reason.

Okie state kept going right into the flats and running ten yard curls which I set to 10
Yards and my guys were always way behind.

The cpu is in a mode where they will not let me throw deep with wvu and my wrs aren’t fast enough to blow the top off so I’m running it all over the cpu because they keep playing back.

My d at home is much better than on the road. I still give up a big play but at least at home it’s only a few and I’ve found if my O scores and I can make them have to throw my guys will jump routes
Posted by BCLA
Bossier City
Member since Mar 2005
8667 posts
Posted on 7/23/24 at 12:49 am to
Pick 6s are out of control. Seems like any interception I throw is returned for a td. I've got a 96 speed running back and linebackers blow right by him with the ball.
Posted by Big4SALTbro
Member since Jun 2019
20801 posts
Posted on 7/23/24 at 6:54 am to
Yea they need to fix the boost, even with usce 99 wr couldn’t catch people and there is nothing more frustrating than just being on a guys heels unable to do anything.

I figured out that you do have to throw balls before a guy is actually open. Slants have to be really quick as well because the d will be right there if you let it get to the middle of the field
Posted by finchmeister08
Member since Mar 2011
37925 posts
Posted on 7/23/24 at 7:14 am to
quote:

I figured out that you do have to throw balls before a guy is actually open.


yeah, i've learned this with sliders. i was playing with some OS sliders and the guy had the speed rating disparity set to 95 which means that a WR and CB/S will be in lock and step with one another.

the lower the rating, the bigger the gap between the two off the line. i changed it to 0 and immediately noticed a big difference.

changed the reaction time down to 0 as well because i was having safeties between the hash marks miraculously skating to passes between the numbers and sideline to break up passes.

the one thing i still hate is that are the defenders that are at the highest point of the arc can still swat the ball out of the air. especially when their back is towards me. just randomly throw up and arm and it's 95% automatically deflected. for a "simulator", that's not really all that realistic.
Posted by hg
Member since Jun 2009
126217 posts
Posted on 7/23/24 at 7:55 am to
I’m play on All American and I put my pass blocking sliders all the way to 100. Actually enjoying the game now

Also Harold Perkins is a cheat code online. Had a pick six and another INT with him yesterday.
This post was edited on 7/23/24 at 7:58 am
Posted by zzemme
Member since Nov 2008
10378 posts
Posted on 7/23/24 at 8:18 am to
8gb update this morning. Guessing this is for the sim logic in dynasty I read about
Posted by Big4SALTbro
Member since Jun 2019
20801 posts
Posted on 7/23/24 at 8:27 am to
I’ve started using the slide, haven’t changed sliders yet

Posted by holdmuh keystonelite
Member since Oct 2020
2553 posts
Posted on 7/23/24 at 8:29 am to
About the patch that dropped this morning..several people on operation sports saying the human defense has significantly improved. Corners aren't getting beat all the time now and that the cpu even throws more off target balls.

Also less broken tackles and better pursuit angles.

Stats were not fixed with this patch. Still some question as to whether sim and poll logic was fixed yet.
This post was edited on 7/23/24 at 8:43 am
Posted by TiggerWoods
Auburn
Member since Nov 2010
4175 posts
Posted on 7/23/24 at 8:47 am to
frick, I was fine with the gameplay. I would have rathered them start with sim stats/schedules and then fix gameplay.

Dynasty is unplayable in its current state after 2 years.
This post was edited on 7/23/24 at 8:48 am
Posted by Big4SALTbro
Member since Jun 2019
20801 posts
Posted on 7/23/24 at 9:22 am to
I wonder if the schedules get fricked because of the custom conferences.
Posted by tigers32
Member since Mar 2012
5747 posts
Posted on 7/23/24 at 9:26 am to
quote:

Pick 6s are out of control. Seems like any interception I throw is returned for a td.

Agree 100%

I realize I’m making some bad throws but it’s been suspiciously bad so far.
Posted by WicKed WayZ
Louisiana Forever
Member since Sep 2011
32922 posts
Posted on 7/23/24 at 10:12 am to
quote:

I’ve started using the slide, haven’t changed sliders yet



Yep. And I block my RB a decent amount too and it’s helped a lot. Still doesn’t make sense I have to do that with LSU who have the best OL in the game but, it’s better than getting hammered over and over.
Posted by WicKed WayZ
Louisiana Forever
Member since Sep 2011
32922 posts
Posted on 7/23/24 at 10:13 am to
quote:

About the patch that dropped this morning..several people on operation sports saying the human defense has significantly improved. Corners aren't getting beat all the time now and that the cpu even throws more off target balls. Also less broken tackles and better pursuit angles. Stats were not fixed with this patch. Still some question as to whether sim and poll logic was fixed yet.



This would be incredible if true.


I wouldn’t doubt if the dynasty fixes patch comes next week or so. They already said they were working on it
Posted by StrongOffer
Member since Sep 2020
5641 posts
Posted on 7/23/24 at 10:22 am to
quote:

I wouldn’t doubt if the dynasty fixes patch comes next week or so. They already said they were working on it
I have a question about dynasty patches. When they come out, do they immediately take effect for already saved dynasties or will we have to start a new dynasty to see the effects take place?
Posted by Glorious
Mobile
Member since Aug 2014
25561 posts
Posted on 7/23/24 at 10:29 am to
Who are y’all’s transfer portal snags? I got Tavorus Jones from Mizzou and Parker Kingston out of BYU to come to UTEP. IRL they have 300 combined yards for their career but they just combined for 3000 and 25 tds at the end of year 3 of my dynasty
Posted by finchmeister08
Member since Mar 2011
37925 posts
Posted on 7/23/24 at 10:46 am to
Posted by GamecockUltimate
Columbia,SC
Member since Feb 2019
8669 posts
Posted on 7/23/24 at 10:47 am to
quote:

Who are y’all’s transfer portal snags? I got Tavorus Jones from Mizzou and Parker Kingston out of BYU to come to UTEP. IRL they have 300 combined yards for their career but they just combined for 3000 and 25 tds at the end of year 3 of my dynasty


I got Isiah Bond out of Texas. Him and Harbor together were dynamic


Running Tennessee's playbook, my RB got 4500 yards on outside runs. It's OP. Harbor the year before had 6000 yards on the stick plays. He beats the defense every time

honestly it got boring. It feels like If I use any other plays I dont have time for the play to develop. So If I could find a medium where plays would develop, then I could enjoy calling a lot of different plays, but in game I just want to win
This post was edited on 7/23/24 at 10:49 am
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