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re: Official CoD: MW3 / WZ Thread

Posted on 12/29/22 at 9:57 am to
Posted by VermilionTiger
Member since Dec 2012
38250 posts
Posted on 12/29/22 at 9:57 am to
quote:

Warzone 2 is better than 1 and I’m tired of pretending it’s not


Maybe Caldera

The game engine is sluggish compared to Verdanzk. The map is an upgrade to Caldera, but Verdanzk was far superior in every way

The loadouts dropping in-line incentivize not playing the circle, but it’s a campers paradise. Same with the buy-boxes. They still don’t have enough but boxes
Posted by gatordmb89
Member since Dec 2009
30606 posts
Posted on 12/29/22 at 10:19 am to
Sent you a request. I’ll be on today.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65272 posts
Posted on 12/29/22 at 10:25 am to
How do I find out what my fricking activision ID is so my son in law can watch my awesomeness? I'm X-Box and he's Playstation. I have no idea why I'm even letting him hang around my house with this PS nonsense
Posted by VermilionTiger
Member since Dec 2012
38250 posts
Posted on 12/29/22 at 11:29 am to
I think: Settings -> account in the COD menu
Posted by OBReb6
Memphissippi
Member since Jul 2010
41553 posts
Posted on 12/29/22 at 11:49 am to
I loved verdansk too but I think everyone is blinded by the nostalgia of it and can’t be objective because they don’t fully remember everything about it. Handful of areas were so OP for camping squads. Open areas between POIs were larger and more dangerous to cross. I’m not saying Al Mazrah as a map is for sure better, but I think this auto assumption verdansk was the best is not true either.

As far as game engine being sluggish can you be more clear what you’re talking about? Keep in mind we, I think, are talking about OG verdansk prior to CW integration. Most of the movement absurdity came through CW and VG integration and I also think many are having a hard time remembering exactly how the movement was back then. Slide canceling existed then but was not as integral as post CW/VG. I prefer the dolphin dive mechanic being available personally. Plating while sprinting not being available is something that slows bailing from gunfights, and I expect them to change that tbh. Another thing to keep in mind is HP was lower in OG verdansk compared to later integrations so the TTK arguments aren’t as heavy as people think. I also expect them to increase HP at some point.

The loadouts in a straight line are dangerous, and it adds a layer of complexity. I still play circle, but loadouts are not as much of a priority for me anymore. I’d rather have good items in my backpack like durable gas mask, self revives, etc.

It changes the way you have to play, the game is more complicated and less forgiving. I think it’s great though, the importance of your drops, positioning, and prioritizations are critical and the challenge of it all is very rewarding to me when pulling it off successfully.
This post was edited on 12/29/22 at 11:54 am
Posted by theducks
Where The Blazers Play
Member since Aug 2013
14073 posts
Posted on 12/29/22 at 1:49 pm to
quote:

I loved verdansk too but I think everyone is blinded by the nostalgia of it and can’t be objective because they don’t fully remember everything about it. Handful of areas were so OP for camping squads. Open areas between POIs were larger and more dangerous to cross. I’m not saying Al Mazrah as a map is for sure better, but I think this auto assumption verdansk was the best is not true either


People forget how awful Verdansk was at first but we enjoyed it because it was a CoD BR in a pandemic. I remember MANY posts about the dead space in Verdansk between POIs. Between Stadium and Farmlands was a giant open space of nothing in particular.
Posted by Gusoline
Jacksonville, NC
Member since Dec 2013
9952 posts
Posted on 12/29/22 at 6:02 pm to
Idk if Christmas noobs or what but every single dmz game today ive been rushed by another squad in the first 5 min, or theyre on top of the area where my contract sends me.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65272 posts
Posted on 12/29/22 at 8:38 pm to
quote:

think: Settings -> account in the COD menu


Thanks bro
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 12/30/22 at 8:44 am to
I have to disagree with you a lot here. TTK for the rpk is 600ms and fennec is 440ms. The smg to use in WZ1 is over 600ms.

Caldera has brought tons of QoL upgrades that they seem to have just left out of WZ2. I do remember Verdansk being tough In some parts but that was the FIRST attempt at their BR and they had zero knowledge on how it would play. There is no excuse for what is going on in WZ2.

I like a lot of the changes in WZ2 and welcome it but the movement is awful combined with the fast ttk. The game is boring about 60% of the time bc bounties are dumb to push bc of all the self revives you can stack along with horrible movement and fast ttk.

I don’t know what you mean when you don’t know about sluggishness. Verdansk was the new map and people have not got the grasp of advanced movement yet. When CW came along it was a year in so people got better.

WZ2 is for slower and campier people, just the way it is. I believe the game is bleeding players so I don’t think it’ll be bad for long.
This post was edited on 12/30/22 at 8:47 am
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 12/30/22 at 8:49 am to
quote:

People forget how awful Verdansk was at first but we enjoyed it because it was a CoD BR in a pandemic


Tbh verdansk wasn’t even that great, it was just way better than caldera.
Posted by Ping Pong
LSU and UVA alum
Member since Aug 2014
5568 posts
Posted on 12/30/22 at 9:31 am to
quote:

Idk if Christmas noobs or what but every single dmz game today I've been rushed by another squad in the first 5 min, or their on top of the area where my contract sends me.


Their aren't enough random spawn locations, so people have been able to make maps of all the locations. Some are super close to others. This in combination with Griefing becoming more popular has made DMZ a toxic game mode right now.

Posted by Gusoline
Jacksonville, NC
Member since Dec 2013
9952 posts
Posted on 12/30/22 at 11:27 am to
Makes sense. My fav is on train where you can't even loot people's pack.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 12/30/22 at 12:05 pm to
Yeah I really don’t believe they put a lot of thought into the game and I’m sad about it. Did they not know about Reddit?
Posted by Hold That Tiger 10
Member since Oct 2013
23539 posts
Posted on 12/30/22 at 12:32 pm to
quote:

I loved verdansk too but I think everyone is blinded by the nostalgia of it and can’t be objective because they don’t fully remember everything about it.


That certainly plays a part in it. We had a brand new BR, at a time where most of the world wasn't working. It was just a perfect storm.

That being said, there is a lot not to like about WZ2. I find myself hating the game more every time I play (but I'm still going to keep playing, who am I kidding).

The map is ok. Not my favorite, but it's better than Caldera. The looting isn't my favorite, but that's not a total deal breaker for me. It took a little time to get used to, but it's not all that bad. We have one person get kicked a night. That also happened at times in WZ1. It sucks, but hopefully it can get fixed.

The main thing that makes me hate it is the moves made created to lessen the skill gap. TTK is too fast. Movement favors the campers. Combine those two things and advantage goes to the guy sitting in the corner of a house every time. You can't do anything to make it difficult for him to just ADS and shoot. Have good position on a team moving in from gas? They might have 8 self revives combined and killing them at a distance becomes way more difficult than it should be. Want to buy a UAV to either push, or get a better position? The buy station more than likely out, so you are screwed there. And finally, it takes damn near a miracle to get your actual loadout, with perks. Loadouts separated WZ from other BRs, and I hate the move away from loadouts.
Posted by Ping Pong
LSU and UVA alum
Member since Aug 2014
5568 posts
Posted on 12/30/22 at 1:39 pm to
quote:

Yeah I really don’t believe they put a lot of thought into the game and I’m sad about it. Did they not know about Reddit?


DMZ is still technically in "beta" mode. I'm sure they have plenty of ideas to add to the game mode, but I would prefer them to fix the bugs first. Primarily the issues with getting kicked, which is detrimental in this game mode since you permanently loose everything but your insured weapon.

For those claiming DMZ has no objective or goal, you're missing the point. DMZ gives you the opportunity to unlock items and level up much faster than playing battle royal or multiplayer. It was clearly not designed to be the only game mode you play.

DMZ is the wild west of COD, where you can do just about anything you want. Its great for leveling up weapons and your rank. Want to unlock the M13? Then kill the Chemist in DMZ and extract his M13. Its then unlocked for you in every game mode. Want cool blue prints, camos, emblems, or calling cards? Then kill the juggernaut in DMZ and extract his weapons case. I see DMZ as where players can go to prepare for battle royal. I would like to see it become more intertwined with battle royal. For example if you extract with a 3 plate vest and self revive, then when you spawn in BR you should be able to take it with you. A lot of tweaks and alterations will be made by Activision in the coming months, but I have no doubt DMZ will gradually become a bigger and bigger part of COD.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22385 posts
Posted on 12/30/22 at 3:41 pm to
I really believe DMZ was the focus and the BR was an afterthought
Posted by Gusoline
Jacksonville, NC
Member since Dec 2013
9952 posts
Posted on 12/30/22 at 7:50 pm to
I got m13 off another player.

Apparently i did an accidental bug.

Put on a level 1 STB 556 and went to a heavy area to level it... died to the 800 heavy armor AI, opened phone to scroll while it timed me out.

Said it lost connection to the host, went to que up again and i still had the STB at level 3 instead of 1.

Ive also been using the spawn map to kill people since ive been frustrated by exfil campers.
This post was edited on 12/30/22 at 7:55 pm
Posted by pankReb
Defending National Champs Fan
Member since Mar 2009
69219 posts
Posted on 12/31/22 at 10:40 am to
quote:



DMZ is still technically in "beta" mode.


It'll always be in Beta mode most likely. Same as EFT. That allows them to push updates when they want to.
Posted by SpeedyNacho
Member since May 2014
2459 posts
Posted on 12/31/22 at 6:06 pm to
honest question, does redrum ever shut up?
Posted by Gusoline
Jacksonville, NC
Member since Dec 2013
9952 posts
Posted on 1/1/23 at 1:43 am to
Timmy2cans is my hero and I wish I could have as much fun as he does.
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