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re: Maybe I am getting too old for gaming
Posted on 10/8/22 at 8:52 am to pankReb
Posted on 10/8/22 at 8:52 am to pankReb
quote:
no....it isn't awful. You're just trying to make an analogy too literal.
But hey....if you're cool with paying $60 for a game that's dogshit for two years.....then by all means.
You compared two situations that are basically nothing alike, but sure, I'm trying to make it "too literal" by pointing that out

And I can't speak for any other platform, but it wasn't dogshit on PC, even at release. It was an interesting, beautiful, but flawed game at release. Within six months, most of those flaws had been ironed out and it was a very solid game. And then about a year after release, patch 1.5 came out and basically made the game what it is today, which is very, very good.
Do I think it's a good thing that the game was released in the state it was? No, I don't. In fact, it shouldn't have been released on last-gen consoles at all. And if it hadn't been, I think the majority of the whining wouldn't have occurred at all.
My issue is that I think it's counterproductive to continue talking negatively about games that have actually become good, because it disincentivizes studios from fixing their mistakes. No Man's Sky was a disaster at release. Now it's a solid game. Cyberpunk had problems at release, and now it's a very good game. Talking about games as though they never made it past their initial state is pointless bitching, in my opinion.
Posted on 10/8/22 at 8:57 am to pankReb
quote:
....yeah.
I would ABSOLUTELY pay $11 for a weekend rental to see if I'd like the game. Hell, that's what I did with Farming Simulator. I wasn't sure if I'd actually enjoy it or not so I paid like $13 for FS19 to check it out. Turns out it's really relaxing and I bought FS22 a few days later.
So you added 25% to the purchase price to try out a game that that was fundamentally different than anything you had played before to see if you would like it. Not exactly cheap, but in that limited context, it makes sense.
I'm not sure if the average person would be all that willing to pay nearly 20% of the purchase price of a standard AAA game to test it out for the weekend. But hey, I could be wrong.
Posted on 10/8/22 at 11:35 am to Joshjrn
quote:
I'm not sure if the average person would be all that willing to pay nearly 20% of the purchase price of a standard AAA game to test it out for the weekend. But hey, I could be wrong.
people buy games that they can already play on GamePass all the time.
This post was edited on 10/8/22 at 11:36 am
Posted on 10/8/22 at 2:50 pm to Dr RC
Nothing has really caught my attention this year besides Elden Ring and it was just for a couple of months. I've been going back in the game log and playing AC Origins but only for a few minutes at a time since I finished Valhalla late last year and it's just too redundant to sink hours into. Looking forward to Ragnarok but I wish something would come out that really grabs me like WoW did years ago that has longevity.
Posted on 10/8/22 at 3:13 pm to Joshjrn
quote:
So you added 25% to the purchase price to try out a game that that was fundamentally different than anything you had played before to see if you would like it.
yes....because I would rather pay a little to make sure that I'll actually play it than blindly spend $60 on a game I'm not completely sure about.
quote:
I'm not sure if the average person would be all that willing to pay nearly 20% of the purchase price of a standard AAA game to test it out for the weekend. But hey, I could be wrong.
Well I would think common sense would tell you that it wouldn't be mandatory. But hey, I could be wrong.

Posted on 10/8/22 at 3:15 pm to Joshjrn
quote:
My issue is that I think it's counterproductive to continue talking negatively about games that have actually become good, because it disincentivizes studios from fixing their mistakes
or....and just hear me out on this....they don't release broken games....and devs actually fully test patches, updates, etc. before releasing them.
This isn't that difficult of a concept.

Posted on 10/8/22 at 3:53 pm to pankReb
Often time that's not up to the devs...
Posted on 10/8/22 at 7:21 pm to pankReb
quote:
or....and just hear me out on this....they don't release broken games....and devs actually fully test patches, updates, etc. before releasing them.
This isn't that difficult of a concept.
Nope, not a difficult concept at all. Though, neither is understanding the concept that whining about it on a message board is pissing into the wind, because it's not going to change the behavior that sets the release schedule of games one bit. Especially considering that game that "took two years to fix" is the tenth most played game on Steam at this very moment.
Yes, the release was frustrating. Sure, bitching about it at the time was justified. But continuing to bitch about a release from two years ago regarding a game that is now objectively good, and popular? You do you, I guess.
This post was edited on 10/8/22 at 7:32 pm
Posted on 10/8/22 at 7:23 pm to pankReb
quote:
yes....because I would rather pay a little to make sure that I'll actually play it than blindly spend $60 on a game I'm not completely sure about.
quote:
Well I would think common sense would tell you that it wouldn't be mandatory. But hey, I could be wrong.
Well done excising one part of my post and utterly misconstruing the other to build such a lovely strawman. I hope you enjoy it.
Posted on 10/9/22 at 10:17 am to Joshjrn
Someone is really riding gaming industry nut sacks. Keep telling us how great the shite is that you're being spoon fed.
This same attitude is why Hollywood and the music industry are complete trash these days. Don't complain. Just keep eating that shite and telling anyone that thinks that it has an unpleasant odor and taste that they're just being negative.
This same attitude is why Hollywood and the music industry are complete trash these days. Don't complain. Just keep eating that shite and telling anyone that thinks that it has an unpleasant odor and taste that they're just being negative.
This post was edited on 10/9/22 at 10:22 am
Posted on 10/9/22 at 10:38 am to Joshjrn
quote:Ehhh…not sure about that one.
CP2077 is a video game. It was perfectly playable at launch, even though it was flawed.
It was close to being unplayable.
Also, for those of us who still rock a PS4, even with the new patches, it still frequently glitches, freezes, and crashes.
Less than it did at launch. It was a horrid release.
I’m currently playing it and it is playable now, but it is still a mess.
Biggest issue I’m having is inability to load a previous save while playing. It just shows a blank screen. Load times are still horrible too.
This post was edited on 10/9/22 at 12:01 pm
Posted on 10/9/22 at 12:08 pm to Joshjrn
quote:
Nope, not a difficult concept at all. Though, neither is understanding the concept that whining about it on a message board is pissing into the wind, because it's not going to change the behavior that sets the release schedule of games one bit. Especially considering that game that "took two years to fix" is the tenth most played game on Steam at this very moment.
Yes, the release was frustrating. Sure, bitching about it at the time was justified. But continuing to bitch about a release from two years ago regarding a game that is now objectively good, and popular? You do you, I guess.
So what even is the point of this board if not to discuss games....which includes criticizing.
And you seem REALLY stuck on this one specific game when we're discussing the gaming industry as a whole. Look...if you want to beat off to that game....go for it. But your love for that game does nothing to discredit this boards discussion of the gaming industry.
Posted on 10/9/22 at 12:09 pm to Joshjrn
quote:
Well done excising one part of my post and utterly misconstruing the other to build such a lovely strawman. I hope you enjoy it.
it....it was from your post. I did nothing but point out the words that you posted.
Posted on 10/9/22 at 12:10 pm to Scruffy
quote:
Ehhh…not sure about that one.
It was close to being unplayable.
Also, for those of us who still rock a PS4, even with the new patches, it still frequently glitches, freezes, and crashes.
Less than it did at launch. It was a horrid release.
I’m currently playing it and it is playable now, but it is still a mess.
Biggest issue I’m having is inability to load a previous save while playing. It just shows a blank screen. Load times are still horrible too.
You're not allowed to have any of these opinions. Just give them your money and be happy about it.
Posted on 10/9/22 at 8:00 pm to Scruffy
quote:
Ehhh…not sure about that one.
It was close to being unplayable.
Also, for those of us who still rock a PS4, even with the new patches, it still frequently glitches, freezes, and crashes.
Less than it did at launch. It was a horrid release.
I’m currently playing it and it is playable now, but it is still a mess.
Biggest issue I’m having is inability to load a previous save while playing. It just shows a blank screen. Load times are still horrible too.
In later posts, you'll see that I excepted last gen consoles, and explicitly said that the game should never have been released on them, period. I'm talking exclusively about my personal experience, which is on PC.
Posted on 10/9/22 at 8:13 pm to pankReb
I'll pick this one post to reply to as a catchall, and then be done:
As you can see from my first post on this thread, I thought OP was looking for advice on how to break out of his rut and find games to enjoy. And frankly, based on his subsequent (albeit limited) responses, that does in fact seem to have been his purpose. If I thought this was yet another gaming-industry-bad circle jerk, I wouldn't have posted on here to begin with, because I believe those threads to be utterly pointless. Yes, the gaming industry has a host of problems, from pushing out unfinished games, to abusing their employees, to micro-transactions, to always online DRM, among many, many others. I just don't see the point in discussing those issues in damned near every thread. In spite of all of those problems, I still enjoy gaming. I like helping people find games they will enjoy. I like helping people build and tweak gaming pcs.
But, clearly, none of that seems to fit within the confines of this particular thread, so I'll leave everyone to their complaints. Hopefully OP got something out of all of this.
As you can see from my first post on this thread, I thought OP was looking for advice on how to break out of his rut and find games to enjoy. And frankly, based on his subsequent (albeit limited) responses, that does in fact seem to have been his purpose. If I thought this was yet another gaming-industry-bad circle jerk, I wouldn't have posted on here to begin with, because I believe those threads to be utterly pointless. Yes, the gaming industry has a host of problems, from pushing out unfinished games, to abusing their employees, to micro-transactions, to always online DRM, among many, many others. I just don't see the point in discussing those issues in damned near every thread. In spite of all of those problems, I still enjoy gaming. I like helping people find games they will enjoy. I like helping people build and tweak gaming pcs.
But, clearly, none of that seems to fit within the confines of this particular thread, so I'll leave everyone to their complaints. Hopefully OP got something out of all of this.
Posted on 10/10/22 at 12:08 am to DoUrden
Gaming became almost exclusively owned and controlled by mega-corporations. (minus the indie scene, which is cool but obviously limited in what they can make).
Developing a modern video game takes an INSANELY high budget and an army of developers and testers.
It crushed all the creativity, innovation, and experimentation out of the industry.
Gone are the days when a few dozen dude bros could get together and start their own studio and actually make games that push the industry forward. These type of projects still exist but are in the indie realm.
There was a lot more complete shite and total failure in the 80's and 90's, but there were a lot more works of genius too. Allowing risk taking produces extreme examples.
But now we're in this wishy washy land of generic tried and true safe formulaic games you've already played 50 times over with slightly better graphics.
Developing a modern video game takes an INSANELY high budget and an army of developers and testers.
It crushed all the creativity, innovation, and experimentation out of the industry.
Gone are the days when a few dozen dude bros could get together and start their own studio and actually make games that push the industry forward. These type of projects still exist but are in the indie realm.
There was a lot more complete shite and total failure in the 80's and 90's, but there were a lot more works of genius too. Allowing risk taking produces extreme examples.
But now we're in this wishy washy land of generic tried and true safe formulaic games you've already played 50 times over with slightly better graphics.
Posted on 10/10/22 at 12:39 pm to HogWildJerry
quote:
But now we're in this wishy washy land of generic tried and true safe formulaic games you've already played 50 times over with slightly better graphics.
to me this hits the nail on the head about why some people as they get more experienced and gaming think they are aging out of it.
its becoming increasingly difficult to "break the mold" or really innovate in gaming as so many formulas have been tried at this point.
i dont think we are going to see real innovation until VR becomes a real solid venue. Current VR is too early.
Posted on 10/11/22 at 2:35 pm to DoUrden
I wish Ubisoft would spend some real time and develop a new Splinter Cell. I enjoyed the hell out of that series. I usually enjoy GTA and RDR. I like those sandbox type games.
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