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Kotaku working hard to defend microtransactions in AC Odyssey

Posted on 10/10/18 at 11:22 am
Posted by BulldogXero
Member since Oct 2011
10458 posts
Posted on 10/10/18 at 11:22 am
From the article by Stephen Totilo:

quote:

A Ubi rep acknowledged that “it might take a bit longer to unlock Olympian Gifts than the Heka Chests in Origins,” but described the switch from using regular in-game gold to a special ore as “a great way to reward the most engaged players while encouraging others to regularly come back to Assassin’s Creed Odyssey to discover the most recent changes and additions we’ve added to the experience.”


quote:

Staff at Kotaku who have played the game on Normal and Hard have found Odyssey challenging but not so tough as to need permanent boosters to play or even have a good time


quote:

The game’s difficulty, along with the presence of paid boosters, has nonetheless stirred some suspicions among players. Those anxieties are particularly understandable coming from those who have not had had the luxury of being able to spend 20 hours with the game.


Kotaku Staff in the comments section:

quote:

10/09/18 4:55pm As I wrote in the article, none of the Kotaku staff who’ve played the game have felt the need to buy a booster to play the game, get past difficult parts or have fun. I’m not sure which reviews you read, but it wasn’t our experience here. You’re upset about the game doing something that, based on the hundreds of hours I and my colleagues have played, it doesn’t seem to do.


quote:

. If you’re someone who likes more tightly-designed games that have more focus on a critical path and are less about wandering through sidequests and a bigger world, they’re not going to be for you. And I get that those who liked the likes of the Ezio trilogy will feel that way. The series has gotten much more sprawling.


quote:

No part of my review says that, for what it’s worth. I’m with you; I don’t like microtransactions in any form. They’re all predatory to a degree, and that’s by design. But for what it’s worth (and I hope that my saying so means something) I never felt I was outleveled or being guided towards these purchases.


quote:

Still, I at least want to offer my experience and say that I never felt a) the need for any of this and b) that the game was particularly pushy about the store.


quote:

Then don’t buy it. I’m 100% serious. Not even joking. That’s your way of flexing again Ubisoft, because if you—even presumably as someone who hasn’t played the game—are really that put off, then you gotta speak a language that companies hear, y’know?



Posted by RolandDeschain
Member since Apr 2011
2445 posts
Posted on 10/10/18 at 11:37 am to
For someone who doesn't like to 100% a game, the grind in this game is terrible.
Posted by LSU Coyote
Member since Sep 2007
57337 posts
Posted on 10/10/18 at 11:39 am to
quote:

For someone who doesn't like to 100% a game, the grind in this game is terrible.

If it wasn't for "Ancient Egypt" the Origins grind would be terrible. The story was okay but just didn't wrap up well.
Posted by BulldogXero
Member since Oct 2011
10458 posts
Posted on 10/10/18 at 11:51 am to
quote:

For someone who doesn't like to 100% a game, the grind in this game is terrible.


I saw the Jim Sterling video on this game which made me actually buy the XP and money boosts

I think my problem with the grind is that the XP rate is actually lower than Origins. I don't feel like there's enough of an XP reward per individual activity so you end up having to chain quite a few of them together to level up, and there's mostly variations of the same things.
Posted by TigerMyth36
River Ridge
Member since Nov 2005
41889 posts
Posted on 10/10/18 at 12:02 pm to
I was part of the problem but now I am part of the solution. I did buy Shadow of War. I regret doing it. Not because I didn't enjoy the game, I did until the grind ending, but I put money in their microtransaction laden hands. Never again.

Shadow of War was clearly and I do mean clearly ruined by microtransactions. You could complete the game without loot boxes, but they made things easier and the whole grinding section of the game was put there for no other reason than loot box cash.

In short, frick em. I will never buy a loot box microtransaction game ever again.

I would rather pay more money for a good game than have my game destroyed by grinding to make money on loot boxes. For me, it isn't about additional money. It is about ruining a game to make loot boxes viable. I'm willing to pay more. I'm not willing to pay for a grind filled loot box horror.

And... I am a grinder.

I imagine non-grinders found the last segment of Shadow of War nothing but pure hell.
This post was edited on 10/10/18 at 12:04 pm
Posted by PEPE
Member since Jun 2018
8198 posts
Posted on 10/10/18 at 1:20 pm to
That's what the DLC model has given us.

Game developers intentionally making their games tedious and less fun on purpose, introducing a problem so they can sell you a solution.
Posted by RolandDeschain
Member since Apr 2011
2445 posts
Posted on 10/10/18 at 2:31 pm to
Just got an email to play Assassin Creed through my Chrome browser just now.

*They even gave me 1k helix to use for the XP boast.*
This post was edited on 10/10/18 at 2:50 pm
Posted by oauron
Birmingham, AL
Member since Sep 2011
14611 posts
Posted on 10/10/18 at 4:06 pm to
Can you imagine being such a shill that you would defend giant corporations from criticism from the people who are ones consuming your content.
Posted by The Quiet One
Former United States
Member since Oct 2013
12252 posts
Posted on 10/10/18 at 10:24 pm to
That’s Kotaku for you. Same worm-ridden filth that said gamers were dead.

They suck that AAA Corporate Industry dick down to the base and still have the gall to attack game consumers
This post was edited on 10/10/18 at 10:25 pm
Posted by Crede15
Member since Jun 2009
17251 posts
Posted on 10/11/18 at 9:34 am to
The comments seem fairly innocuous to me, unless you just think he's just flat out lying about the game in order to defend it.

Posted by oauron
Birmingham, AL
Member since Sep 2011
14611 posts
Posted on 10/11/18 at 9:42 am to
quote:

The comments seem fairly innocuous to me, unless you just think he's just flat out lying about the game in order to defend it.


I think he's being very generous and overly kind to it. The game is clearly designed to be grinding so that you can progress. There is no way to just play through the story. They offer DLC literally called a "Time Saver" so that you're able to just progress through the story without having to do random side quests and events.

I understand in an RPG you have to do things like that to be strong enough to advance, but there is a strict level wall to advance. This design decision, many feel, is for the purpose of selling you content to speed things along. Much like micro-transactions in mobile games. While they may not be a huge deal in this game and that you only have to do a few hours of grind, it can set quite a bad precedent for a $60 (or really $80/90/120) game.
Posted by Crede15
Member since Jun 2009
17251 posts
Posted on 10/11/18 at 10:02 am to
Fair enough. I'm not an authority on this as I'm only about 7-8 hours in. At this point, it's seemed kind of...easy, but maybe I'm just not far enough in.

I'm actually kind of curious about it now, cause I've heard "it's too grindy" from people I find reasonable/trustworthy and I've heard the exact opposite from people I find reasonable/trustworthy.

quote:

Can you imagine being such a shill that you would defend giant corporations from criticism from the people who are ones consuming your content.


Not sure I agree with this though. If I was in games media, I'm sure there would be plenty of times where I would be accused of being a shill if that was the definition
Posted by craigbiggio
Member since Dec 2009
31805 posts
Posted on 10/11/18 at 10:13 am to
quote:

No part of my review says that, for what it’s worth. I’m with you; I don’t like microtransactions in any form. They’re all predatory to a degree, and that’s by design. But for what it’s worth (and I hope that my saying so means something) I never felt I was outleveled or being guided towards these purchases.


Just FYI her review indicates she spent 75 hours playing this game. No shite she didn't feel like she needed to buy lootboxes
Posted by Esquire
Chiraq
Member since Apr 2014
15368 posts
Posted on 10/11/18 at 10:22 am to
quote:

Fair enough. I'm not an authority on this as I'm only about 7-8 hours in. At this point, it's seemed kind of...easy, but maybe I'm just not far enough in.


Fight a merc with flame daggers and then talk to me.
This post was edited on 10/11/18 at 10:23 am
Posted by Centinel
Idaho
Member since Sep 2016
46954 posts
Posted on 10/11/18 at 11:17 am to
What I don't get is why spend real money for XP and gold boosts when you can just download a trainer and get it for free?

Posted by LSU Coyote
Member since Sep 2007
57337 posts
Posted on 10/11/18 at 11:54 am to
What is a trainer?
Posted by Centinel
Idaho
Member since Sep 2016
46954 posts
Posted on 10/11/18 at 12:43 pm to
A program that hooks your game and allows you to manipulate certain things like toggle god mode, add skill points, add money, add xp, etc.

You have to be careful where you get them from though. Lots of shady ones out there with malicious code embedded.

ETA: NB4 "CHEATER!" Of course it's cheating.


This post was edited on 10/11/18 at 12:45 pm
Posted by McCaigBro69
TigerDroppings Premium Member
Member since Oct 2014
45360 posts
Posted on 10/11/18 at 1:15 pm to
quote:

program that hooks your game and allows you to manipulate certain things like toggle god mode, add skill points, add money, add xp, etc. You have to be careful where you get them from though. Lots of shady ones out there with malicious code embedded. ETA: NB4 "CHEATER!" Of course it's cheating.


Why even play the game
Posted by Scruffy
Kansas City
Member since Jul 2011
78480 posts
Posted on 10/11/18 at 2:40 pm to
Why did games have cheat codes back in the day?

Why did Gamesharks exist?

Because.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14611 posts
Posted on 10/11/18 at 2:47 pm to
quote:

Not sure I agree with this though. If I was in games media, I'm sure there would be plenty of times where I would be accused of being a shill if that was the definition

If you were to defend corporations when they're anti-consumer, then yes. That'd fit. It's ok to disagree with people, but he's defending design decisions that are made solely with the goal of extracting more $$ out of people.
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