- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Coaching Changes
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: Even if I wanted to buy a Switch...
Posted on 11/13/18 at 9:49 pm to sicboy
Posted on 11/13/18 at 9:49 pm to sicboy
quote:
I've never seen a fan base so adamantly defend getting taken advantage of. Stockholm syndrome.
It’s impossible to bad mouth Nintendo on here because of 2-3 posters.
Also, I guess everyone’s forgotten about PlayStation’s Greatest Hits collections on literally all of their consoles. Dropping prices on games is hardly a fricking new thing. shite even Nintendo does their “Selects” for the 3DS and and “Players Choice” series for the GameCube and N64.
They could drop the price. They’ve done so in the past. They don’t want to. It’s extremely anti-consumer.
This post was edited on 11/13/18 at 9:52 pm
Posted on 11/13/18 at 10:06 pm to HeavyCore
quote:
It’s impossible to bad mouth Nintendo on here because of 2-3 posters.
What 3rd Parties have decided to do with ports is ridiculous, that's fine.
And Nintendo does plenty of "bad" things. Their Online Service is a waste, most people agree in theory. They waited too long on release, etc. Most people admit Nintendo makes boneheaded decisions.
quote:
Also, I guess everyone’s forgotten about PlayStation’s Greatest Hits collections on literally all of their consoles. Dropping prices on games is hardly a fricking new thing. shite even Nintendo does their “Selects” for the 3DS and and “Players Choice” series for the GameCube and N64.
quote:
They could drop the price. They’ve done so in the past.
Yes, and they did that 3+ Years into the Console Life Cycle. We're barely over 18 months of the Switch. So, if there is no Nintendo Select Line in 2020, you'll have an argument I agree with.
quote:
They don’t want to. It’s extremely anti-consumer.
Hasn't been on the market for 2 years yet. That and they've already put Arms and 1-2 Switch on sale twice.
This post was edited on 11/13/18 at 10:09 pm
Posted on 11/13/18 at 10:09 pm to sicboy
quote:quote:
I’ll happily put down $60 for super smash.
Those aren't the games I'm talking about.
Your OP:
quote:
get BotW is a "system seller" and still selling really well, but that's way overdue for a price drop. Every. Single. Mario. Game is still $60, even the Rabbids game. Splatoon 2 is full price, a game I figured they'd drop down in price with their new online service releasing.
Posted on 11/13/18 at 10:21 pm to sicboy
Are you just now realizing that Nintendo published games rarely drop in price until they get put in a Selects/Players Choice line? They have been that way since as far back as the Gamecube days.
If a Nintendo published game isn't in a greatest hits line and isn't full priced it means it bombed so hard they are trying to unload the copies they printed.
If it's still full price it means it's an evergreen title that sells well enough they have no reason to drop the price. You don't have to like it but that's been their business model for at least 20 years now. This is not something they started with the Switch.
If a Nintendo published game isn't in a greatest hits line and isn't full priced it means it bombed so hard they are trying to unload the copies they printed.
If it's still full price it means it's an evergreen title that sells well enough they have no reason to drop the price. You don't have to like it but that's been their business model for at least 20 years now. This is not something they started with the Switch.
This post was edited on 11/13/18 at 10:54 pm
Posted on 11/13/18 at 10:22 pm to Freauxzen
quote:
Some of them I didn't know if they had just been released, so that I can kind of understand.
Which includes new releases with current IP's. Smash hasn't released yet.
Odyssey - October 2017
BotW - March 2017
Mario and Rabbids - August 2017
Mario Kart 8 (a remaster) - April 2017
Splatoon 2 - July 2017
Point of reference, Horizon Zero Dawn, a February 2017 release, complete edition, is $20. God of War is already $40.
Posted on 11/13/18 at 10:26 pm to sicboy
So apparently I don't understand "economics", so legit question, why can I get Skryim SE on every other platform for $40 but $60 on Switch? Doom for $20?
Posted on 11/13/18 at 10:45 pm to sicboy
quote:
why can I get Skryim SE on every other platform for $40 but $60 on Switch?
Because Bethesda is still making enough bank at $60 to warrant it. When the sales for switch Skyrim drop enough, Bethesda will drop the price.
I actually don't think Nintendo has a lot of say in 3rd party prices: I'm honestly thinking games like Skyrim and Rabbids have sold, and continue to sell, extremely will even to this day.
The Nintendo shop has a section for games on sale: and it's constantly filled with games, so it does happen.
Posted on 11/13/18 at 11:09 pm to sicboy
quote:
why can I get Skryim SE on every other platform for $40 but $60 on Switch? Doom for $20?
I dont think anybody is arguing with you on these points. Same reason Call of dutys are still mostly 60$ on steam. They are still selling
Posted on 11/13/18 at 11:21 pm to sicboy
I can only guess nintendo’s sales and logistics data has told them next to 0% of their loyal fanbase has played the games they are gouging the prices of. Diablo 3 is sitting at #1 on the eshop ahead of smash and Mario party. I doubt the majority of people buying that game are double-triple dippers. I honestly think it’s Nintendo milking its gamerbase that has been starved for 3rd party support for a good 5-6 years. Either way, who fricking cares dude?
Most of a company like Sony’s “exclusives” aren’t even in house except for say Spider-Man, which was an IP they purchased from Marvel almost 20 years ago. Even then, that’s developed by Insomniac, which is a private development team and has no contractual relationship to Sony. Next to none of Nintendo’s huge titles are produced by an outside studio that isn’t contractually affiliated with their development staffs.
Most of a company like Sony’s “exclusives” aren’t even in house except for say Spider-Man, which was an IP they purchased from Marvel almost 20 years ago. Even then, that’s developed by Insomniac, which is a private development team and has no contractual relationship to Sony. Next to none of Nintendo’s huge titles are produced by an outside studio that isn’t contractually affiliated with their development staffs.
Posted on 11/13/18 at 11:34 pm to sicboy
quote:
Horizon Zero Dawn, a February 2017 release, complete edition, is $20
This is your best and only so far, good comparison. Very little DLC, nearly same release as BotW. This is where the "retained" value idea comes into play. Not only that, this is supply and demand. There are countless open world/survival games on the PS4, and most of your PS4 players are FOTM players. They play the next greatest open world game as soon as it comes out, so the only way to get a gamer's attention who haven't played the game is to significantly drop the price, otherwise, why play Horizon now, when you could be playing Red Dead with everyone else?
I think this is less "Nintendo won't drop the price," and more "Sony has to drop the price to move units."
quote:
God of War is already $40.
Digital Deluxe is $50, so we're talking about a $10 difference. Is it really that much at the end of the day? And again, how much was THAT edition at release?
I hope you realize that when you spread buyer incentives around you allow for a bigger range of costs over time. I assume you've never bought the $120 Black Ops bundle.....but enough people do that you holding out to buy $40 BLOPS later down the road is not a blow to EA's bottom line. They can drop the price quicker and get a different flow of buyers over time.
Nintendo never plays that game. Want more proof? Here is all the configurations of RDR2. Think about that in terms of the buyer. Not only that, the long term DLC is still unknown, so you may not even know what you are paying for in terms of long term DLC.
Nintendo's most extensive DLC games are Splatoon (which you don't pay for MP DLC) and Smash.
Here's Smash's DLC: LINK
They already tell you exactly what you get and on the timeline (Funny enough, where they miss release dates ALL of the time, they are 100% on DLC dates). This shows a lot of planning on the front, and they even tell you what you would pay if you don't buy the pass. They are actually quite transparent about their DLC plans. For all the crap that you want to put on Nintendo, the way they handle DLC is the best in the business IMO. They only use it where necessary, or when it's fan service, it's usually cheap, and it's usually planned as further development, rather than ad hoc. And they always give you the value of the game up front.
And to me, that effects this whole pricing conversation, because everything that you see, outside of the rare case of Horizon, are different development and pricing models that are specifically built to drive down the cost of the core game over time and de-value it far quicker.
This post was edited on 11/13/18 at 11:39 pm
Posted on 11/13/18 at 11:38 pm to Freauxzen
And I thought OML was the novel writer...
Posted on 11/13/18 at 11:42 pm to sicboy
quote:
And I thought OML was the novel writer...
I mean, if you want to have a conversation about the economics of video games and revenue models over time, yeah that takes some verbage to hash out.
Posted on 11/13/18 at 11:44 pm to Freauxzen
I've given you plenty of examples of Nintendo owners having to pay more money for games than anyone else for really no good reason, and you keep trying to explain to me why it's a good thing.
This is more of the rest of the gaming world figuring basic stuff out and Nintendo convincing it's fans they know better. It's quite the accomplishment.
This is more of the rest of the gaming world figuring basic stuff out and Nintendo convincing it's fans they know better. It's quite the accomplishment.
This post was edited on 11/13/18 at 11:46 pm
Posted on 11/13/18 at 11:59 pm to sicboy
quote:
I've given you plenty of examples of Nintendo owners having to pay more money for games than anyone else for really no good reason, and you keep trying to explain to me why it's a good thing.
You haven't at all. You've merely said a very simple things "Nintendo games are more expensive, and that's bad." And nothing to actually say what's bad about it.
I'm not saying it's good or bad, that is irrelevant. What matters is the profit a game brings in over time vs. the investment of the game on the front, and how you manage that flow.
Most non-Nintendo companies focus on one of the following: very high front end costs ($100+ digital deluxe editions with DLC/Pre-Order Bonuses) or Microtransactions and Currencies, or Long Term and Expensive DLC in a majority of their titles. These models allow for a much quicker de-valuing of the game itself, because the expectation is that 1) A certain subset of players will buy the most expensive version/ or spend a ton of money on extras/MTs 2) Some players will buy the core game and nothing else 3) Some players will wait until it's $20
All of their models, and the way they design are driven to maximize that flow. The player who waits 12 months to buy the game at $20, was NEVER going to buy the game at $130. But the model supports both types. (By preying on common human weaknesses). Therefore, because players buy the game at $130, that can make up some percentage of those who will always wait for the sale. Throw in DLC and Cosmetics and games have a different pricing model than 15 years ago.
Nintendo DOES NOT execute these models in the same way, and NOT with a majority of their games, therefore, you can't expect them to follow the same value path of the core game. That's completely illogical. And the fact that you think this is Nintendo being a bad company, is misleading. You are equating EA to Nintendo, when they follow completely different models.
Nintendo values transparency (in pricing, they aren't in other ways), consistent pricing over time, and retaining value. Like said above, they are more like Apple in that respect. But that also means, while the cost stays up, they are giving every player the same game over time, with no cutting corners, no "extras," etc. Everyone gets Zombie Mario, no extra cost at any point in time. Whereas, if you wanted the special Horizon skins early, you paid more money. You realize that? You may get them now for free....because someone bought them earlier.
I commended you on the one example that made sense, but said that it was more of a "Sony MUST lower the price," situation.
quote:
This is more of the rest of the gaming world figuring basic stuff out and Nintendo convincing it's fans they know better. It's quite the accomplishment.
What basic stuff are you talking about? Complicated pricing models and offering often worthless "deluxe editions" to pad their bottom line? Offering paid add-ons and then offering them for free down the line, therefore, unfair costs on buyers?
I'd almost guarantee that the average spend over time on Nintendo 1st Party IPs, regardless of the retaining of cost, is still lower than the most popular games on the market.
This post was edited on 11/14/18 at 12:02 am
Posted on 11/14/18 at 12:09 am to sicboy
quote:
sicboy
Or I can put it this way:
Would you prefer Nintendo to put loot boxes and alternative revenue models in Nintendo games so that they drive down the core cost of games faster than they do now? Is that what you want Nintendo to be?
Posted on 11/14/18 at 12:15 am to Freauxzen
quote:
Would you prefer Nintendo to put loot boxes and alternative revenue models in Nintendo games so that they drive down the core cost of games faster than they do now?
He would complain about that too
Posted on 11/14/18 at 12:22 am to Greace
quote:
He would complain about that too
sic has a point in some cases, like the online pieces and the 3rd Party ports in this thread, which I wholeheartedly agree with. Skyrim SHOULD NOT be $60, but that probably isn't Nintendo's choice.
But on 1st party NEW GAMES, it's a completely illogical conclusion when Nintendo doesn't exploit the fanbase via other pricing methods (I'm not saying Nintendo doesn't exploit the fanbase, they prey on fandom all of the time, and they are good at it). But they are the most consistent, and to me, most honest about pricing and costs on the consumer. Again see the very clear Smash DLC vs. RDR2.
This post was edited on 11/14/18 at 12:28 am
Posted on 11/14/18 at 4:08 am to sicboy
If you think BotW is going to drop in price before the release, or at the very least announcement of the new Zelda you're high. There is zero reason to lower the price. Gamers just got used to this formula from the shitty AAA titles that come out yearly. 
This post was edited on 11/14/18 at 4:10 am
Posted on 11/14/18 at 10:56 am to Freauxzen
Nintendo games also have season passes, so it's not a great argument. Xenoblade 2 especially as I've paid $120 for the special edition and season pass. Breath of the Wild has a season pass. MK8 had a season pass. Smash will have one.
Just as not every game on PS4/X1/PC have season pass, Nintendo only does it where it's convenient.
Also, in your example of FF15, the Royal Edition includes the content from the season pass. Street Fight V has the season pass included in its Arcade Edition along with gameplay updates (priced reasonably at $40 and goes on sale often).
It has and will go on sale, just not for $10-30 as it would if it were published by any other company. If you're economic enough and watch, you can find good deals on Nintendo games. They're just not easy to find and their storefronts have zero deals.
Just as not every game on PS4/X1/PC have season pass, Nintendo only does it where it's convenient.
Also, in your example of FF15, the Royal Edition includes the content from the season pass. Street Fight V has the season pass included in its Arcade Edition along with gameplay updates (priced reasonably at $40 and goes on sale often).
quote:
If you think BotW is going to drop in price before the release, or at the very least announcement of the new Zelda you're high. There is zero reason to lower the price. Gamers just got used to this formula from the shitty AAA titles that come out yearly.
It has and will go on sale, just not for $10-30 as it would if it were published by any other company. If you're economic enough and watch, you can find good deals on Nintendo games. They're just not easy to find and their storefronts have zero deals.
This post was edited on 11/14/18 at 11:00 am
Posted on 11/14/18 at 11:09 am to Drewbie
This is my first Nintendo system since the Gamecube back when it released. Started BOTW 2 weeks ago and it alone is worth every penny I paid for the Switch. Such an incredible game and I am completely blown away by how big and in depth the game and map is.
And yea, to think Nintendo would lower the price on Zelda and Mario a year after release is just crazy. First of all, its freaking Mario and Zelda. Two of the biggest names in gaming. Why cheapen that brand? What these games offer the price is justifiable and every person buying a switch is most likely buying it for these games anyway.
And yea, to think Nintendo would lower the price on Zelda and Mario a year after release is just crazy. First of all, its freaking Mario and Zelda. Two of the biggest names in gaming. Why cheapen that brand? What these games offer the price is justifiable and every person buying a switch is most likely buying it for these games anyway.
Popular
Back to top


1







