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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9

Posted on 1/30/14 at 9:12 am to
Posted by htran90
BC
Member since Dec 2012
32301 posts
Posted on 1/30/14 at 9:12 am to
When you do the dungeons (clicking on the sword and the dungeons that give you 5 tries and refreshes every 20 minutes)

It is a chance like <40% if you do a dungeon with the castle on it. i.e. the "boss level" dungeons.

Now the blue portal is in the top left of your map. It is called "here be monsters" and it is basically 5 consecutive raids of monsters/troops. It refreshes every try every 3 hours, 4 tries max. Every raid you pass, it gives you exp, gold, or mana. On the 5th raid, there is a bunch of troops + a dinosaur and if you clear that, you get an exponential amount of gold, exp, or mana along with shards in relation to the level.

I.e. if you do blue portal/HBM level "A" - there is a 100% chance of you getting 10 shards.

"B" - 100% chance of you getting 15 shards.

etc.
This post was edited on 1/30/14 at 9:13 am
Posted by WestlakeTiger
San Antonio, Tejas
Member since Feb 2012
9500 posts
Posted on 1/30/14 at 9:23 am to
"A" is fairly simple with a good three tower setup and mid level heroes.

I dont even use army camps for those.

If you are in the guild check some of our setups and set yours as close as possible.
Posted by tduecen
Member since Nov 2006
161246 posts
Posted on 1/30/14 at 9:35 am to
I don't even have towers and only lvl 2 troops and I can finish A for quick 10 shards
Posted by Gusoline
Jacksonville, NC
Member since Dec 2013
10947 posts
Posted on 1/30/14 at 10:07 am to
ww 4000 XP for each wave of A as well, im sucha goob for relying on Pvp so much. could've had 3 lvl 80s by now
Posted by htran90
BC
Member since Dec 2012
32301 posts
Posted on 1/30/14 at 10:13 am to
just wait til you can do E.

looking at 50k exp on a perfect run
Posted by tduecen
Member since Nov 2006
161246 posts
Posted on 1/30/14 at 10:20 am to
The free gem offers suck on iOS today, all 6-10 gems for the download and delete apps
Posted by yashimotohiro
Member since Jan 2014
14 posts
Posted on 1/30/14 at 11:07 am to
Hi guys, Back again.

I too have run into problems with my Might to high on my main account. I got my might to 17,000 and then the latest update hit and I could not longer farm as my lvl 80's went up against lvl 140's. So I'd farm by clicking on might cup and then choosing a foe to steel gold from. I do lvl B every 3 hours for XP and 15 Shards. But raiding is out. Any gold I get I use to upgrade my fences.

So I started a second game using a different email account and linked it to the server.

I have rolled the Druid and raid with it and my angle. My plan is to get them 2 hero's to lvl 180. The gold I get goes right into the fences. I use my gems to buy 1000 HB 0 costs 50 gems but its worth it.

DO NOT EVER raise your might if you can get away with it. Raise the lvl of your Hero's picking ONE HERO to go to lvl 180. That's the trick. Do not divide your HB amongst all your hero's. Pick the DRUID, lvl it and raid.

Only lvl up to get more heros to get FLAMES in the dungeon and then CONSUME the hero's to LOWER your MIGHT once you get your flames to LVL UP. Make sense?
This post was edited on 1/30/14 at 11:08 am
Posted by AA7
Birmingham, AL
Member since Nov 2009
28447 posts
Posted on 1/30/14 at 11:08 am to
I came so close to beating D. That T-Rex is so OP.
Posted by Penn
Jax Beach
Member since Jan 2008
23683 posts
Posted on 1/30/14 at 12:45 pm to
What can I do to lower might? Consume heros?
Posted by yashimotohiro
Member since Jan 2014
14 posts
Posted on 1/30/14 at 12:53 pm to
Try raising the lvl of your hero bases.

What can I do to lower might? Consume heros?

Yes this the ONLY way that I know of to lower your Might.
This post was edited on 1/30/14 at 1:52 pm
Posted by polizei11
Houston
Member since May 2009
1138 posts
Posted on 1/30/14 at 12:56 pm to
Consume heroes is the only way to lower might.

Stop upgrading vaults and producers unless you absolutely need more space. Get your heroe levels up as high as possible before you have to upgrade your vaults. Towers are a good investment even with the might increase.

I've been farming D for a week or so. I should be moving up to E fairly soon.
Posted by yashimotohiro
Member since Jan 2014
14 posts
Posted on 1/30/14 at 2:00 pm to
Towers are a good investment even with the might increase.

Right BUT before you do that...Get your Walls to lvl 10. They no longer count towards your might.

Each piece of wall will cost you 199,600 gold to max it to lvl 10. The most wall pieces you can have is 200 at Guild hall of 20. That is almost 40 MILLION GOLD to max all the wall pieces.

Do not overlook this. If you see on previous posts of the guy doing "F" you will see that ALL of his wall pieces are at lvl 10. You will also notice that the buildings with the highest amount of hitpoints are INFRONT of the wall and the TOWERS are BEHIND them. So it gives the towers time enough to pummel the attacking forces and actually killing a wave or tow before the Hero's get involved.

So- lvl your walls and hero bases to 10 BEFORE lvling your hero's to high and increasing your might where it takes to many resources to farm Gold.
This post was edited on 1/30/14 at 2:01 pm
Posted by yashimotohiro
Member since Jan 2014
14 posts
Posted on 1/30/14 at 2:08 pm to
Here is another thought.

Has anyone tried starting a smurf account and just using the executioner all the way to lvl 180? Just ONE hero so that all the resources go to that ONE hero?
Posted by JB Bama
Tuscaloosa, AL
Member since Sep 2008
2670 posts
Posted on 1/30/14 at 4:41 pm to
I just got dominated by this guy with 4 level 140 heroes and one level 104.... Turns out he's #6 on the arena

Why the hell am I fighting the #6 guy when my might is under 10k?
Posted by tduecen
Member since Nov 2006
161246 posts
Posted on 1/30/14 at 4:42 pm to


I never look at the people that attack me
Posted by Korkstand
Member since Nov 2003
29105 posts
Posted on 1/30/14 at 5:04 pm to
quote:

Has anyone tried starting a smurf account and just using the executioner all the way to lvl 180? Just ONE hero so that all the resources go to that ONE hero?

I think two heroes at lvl 100 would beat one hero at lvl 180 (depending on their abilities), and it would cost less HB too.

Posted by htran90
BC
Member since Dec 2012
32301 posts
Posted on 1/30/14 at 6:07 pm to
no offense, but the amount of exp and time it'd require you to get 1 lvl 180 I could get 5 lvl 140s.

Your 1 lvl 180 cannot kill as many troops in herebemonsters/blue portal as 5 lvl 140s can.

Once you get past "C" you get to the point where clearing is a lot more important than sustain

i.e. TG and engineer becomes the HBM king because of their skills that AOE massively.

Another thing is, while you're leveling up your 1 druid and you're stuck on C, I'll be on E/F with 5 lvl 120+ leveling exponentially faster.
Posted by MontyFranklyn
T-Town
Member since Jan 2012
24299 posts
Posted on 1/30/14 at 6:45 pm to
What is the name of the guild for android? Just got my arse handed to me on level A in the portal
This post was edited on 1/30/14 at 7:04 pm
Posted by Penn
Jax Beach
Member since Jan 2008
23683 posts
Posted on 1/30/14 at 8:43 pm to
One guy attacks me everyday, how is that possible, all his people are 100 plus
Posted by SprintFun
Columbus, OH
Member since Dec 2007
45841 posts
Posted on 1/30/14 at 10:04 pm to
I'm in the process of making new gmail addreses and rerolling until i hit on a legendary at the beginning and starting a smurf account. My main account is getting to the point where I'd have to spend some serious money to fix it or I will be limited. Outkicked my coverage and got my might up too fast (like 4200 in 10 days hah).

have made 7 new accounts and nothing yet /sigh
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