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Since a slow time for the board; best remasters of games ever produced?
Posted on 2/20/25 at 8:29 am
Posted on 2/20/25 at 8:29 am
Just so we are all on the same page a remaster not a remake.
For me it is undeniably persona 3 reload. Playing through it again right now is what me think to start this thread. It not only preserved what id consider among the top 2 JRPGs of the ps2 era with ffx, it added some content, cut some of the stuff it didnt need, added mechanics more in line with modern persona, and did so much quality of life stuff like rewind which I imagine is a godsend for people who get anxiety of the time aspect of persona.
Also you can run in Tartras now. Whoever had that idea needs a statue in the office
For me it is undeniably persona 3 reload. Playing through it again right now is what me think to start this thread. It not only preserved what id consider among the top 2 JRPGs of the ps2 era with ffx, it added some content, cut some of the stuff it didnt need, added mechanics more in line with modern persona, and did so much quality of life stuff like rewind which I imagine is a godsend for people who get anxiety of the time aspect of persona.
Also you can run in Tartras now. Whoever had that idea needs a statue in the office
This post was edited on 2/20/25 at 8:31 am
Posted on 2/20/25 at 8:42 am to td01241
Eff Remasters
Fight me. Bring on the downvotes
Fight me. Bring on the downvotes
This post was edited on 2/20/25 at 8:43 am
Posted on 2/20/25 at 8:46 am to SG_Geaux
I agree usually. I think theyre only a good idea when they bring really new things to thing or experience like reload does and even adds story content or brings a feature that was originally not in the NA release of a game like with FFX/FFX-2 with the dark aeons and penance and creature creator
Posted on 2/20/25 at 9:59 am to td01241
Demon's Souls, Final Fantasy 7, and Age of Empires 2: Definitive Edition
i wish they would remaster the original God of War trilogy because I missed those games on release and now they feel too dated to play.
Ragnarok was incredible
i wish they would remaster the original God of War trilogy because I missed those games on release and now they feel too dated to play.
Ragnarok was incredible
This post was edited on 2/20/25 at 10:00 am
Posted on 2/20/25 at 10:07 am to Corinthians420
quote:
Demon's Souls, Final Fantasy 7
these are not remasters
Posted on 2/20/25 at 10:22 am to td01241
Mass Effect Legendary Edition
Posted on 2/20/25 at 10:25 am to VinegarStrokes
Demons Souls would be considered more of remaster, FFVII is 100% remake
Bluepoint took all of the gameplay elements from the original DS code base + the original level/enemy design and integrated it all into a newer engine with some updated art design, UI, etc
FFVII Remake/Rebirth are basically different from the original in every conceivable way
Bluepoint took all of the gameplay elements from the original DS code base + the original level/enemy design and integrated it all into a newer engine with some updated art design, UI, etc
FFVII Remake/Rebirth are basically different from the original in every conceivable way
Posted on 2/20/25 at 10:37 am to BulldogXero
quote:
Mass Effect Legendary Edition
These are good too. I never played the originals though. What do they bring to the table unique as remasters?
Posted on 2/20/25 at 10:39 am to td01241
Would the newest Dead Space be considered a remaster? I guess remake since some controls were different (like floating around in space).
Spyro and Crash?
Spyro and Crash?
Posted on 2/20/25 at 10:42 am to DoomGuy504
If p3 reload is a remaster than dead space is definitely a remaster. They change a lot more in the former even some story stuff as well as made the mechanics in line with more modern persona.
For example in the ps2 version of the game you only had total direct control over the protagonist and you could set party member up with tactics like "attack aggressively" "defensive" etc.
In reload they made it like p5 where you can choose that option or assume direct control over the whole party. They also added the ability to give your 1 more to a different party member when you strike a weakness.
For example in the ps2 version of the game you only had total direct control over the protagonist and you could set party member up with tactics like "attack aggressively" "defensive" etc.
In reload they made it like p5 where you can choose that option or assume direct control over the whole party. They also added the ability to give your 1 more to a different party member when you strike a weakness.
Posted on 2/20/25 at 10:47 am to Carson123987
Clearly the Horizon Forbidden West remake. Those graphics from 3 years ago were so dated.
Posted on 2/20/25 at 10:48 am to DoomGuy504
quote:
Would the newest Dead Space be considered a remaster? I guess remake since some controls were different (like floating around in space)
Remake. Significantly retooled mechanics, voiced protagonist, additional content and side quests, backtracking capability, updated level design, redone boss fights
Posted on 2/20/25 at 10:51 am to Carson123987
Ill defer to carson on this one. I dont know much about the original game I only played it once when I was much younger. I based my statement off everything I had heard about how "true" it was to the original.
Posted on 2/20/25 at 10:56 am to TigerMyth36
quote:
Clearly the Horizon Forbidden West remake. Those graphics from 3 years ago were so dated.
Ive heard theories all of these odd on their face remasters theyre doing for like ps4 games is a cheaper alternative to get them playable on ps6 than having to ensure backwards compatibility so all games they dont choose to do would just be unplayable.
Interesting conspiracy at least because who the frick thinks you need to remaster late stage ps4 games lol?
Posted on 2/20/25 at 11:00 am to Carson123987
quote:
Demons Souls would be considered more of remaster, FFVII is 100% remake Bluepoint took all of the gameplay elements from the original DS code base + the original level/enemy design and integrated it all into a newer engine with some updated art design, UI, etc
No, DS is a complete from the ground up remake. It was not remastered
Posted on 2/20/25 at 11:02 am to VinegarStrokes
If so then would that make p3 reload a remake in your opinion? DS was literally the exact same game just in a new engine changing some lighting and vibes. P3 reload is also set in unreal engine 4 but changes way more than DS does.
Posted on 2/20/25 at 11:13 am to VinegarStrokes
quote:
No, DS is a complete from the ground up remake. It was not remastered
All of the game's core systems and designs are completely identical. There's an hourlong documentary on youtube about how it was made, go watch it.
It's an exact copy of the original game in a new engine with updated visuals and art design. That's not discounting the work it takes to make something like this - it's a far more laborious remaster than something like the Horizon remasters or Days Gone. But it is not a full blown remake like the FF7 games or the Resident Evil remakes. Those are fundamentally different games from the the originals in every single way. The Demons Souls "remake" is not. If someone could theoretically beat the original game blindfolded, they could beat the new one blindfolded as well and be none the wiser. Levels, enemies, layouts, movesets, bosses, etc are exactly the same
If you want to make it a semantic or philosophical issue on what a remaster/remake truly entails, that's one thing. But it is far closer to a remaster than a remake
If importing a game into a new engine = remake, would you say that Ninja Gaiden 2 Black is a remake? Even though it's the original game but redone in Unreal Engine 5?

This post was edited on 2/20/25 at 11:19 am
Posted on 2/20/25 at 4:07 pm to td01241
Quake 1, Quake 2, Doom 1 + 2.
Quake 1 and 2 have every expansion in 4k with custom levels.
Doom 1 + 2 finally has mod support, a mod browser, and dedicated servers integrated into console play. Endless content.
Quake 1 and 2 have every expansion in 4k with custom levels.
Doom 1 + 2 finally has mod support, a mod browser, and dedicated servers integrated into console play. Endless content.
Posted on 2/20/25 at 4:31 pm to Carson123987
quote:
All of the game's core systems and designs are completely identical. There's an hourlong documentary on youtube about how it was made, go watch it. It's an exact copy of the original game in a new engine with updated visuals and art design. That's not discounting the work it takes to make something like this - it's a far more laborious remaster than something like the Horizon remasters or Days Gone. But it is not a full blown remake like the FF7 games or the Resident Evil remakes. Those are fundamentally different games from the the originals in every single way. The Demons Souls "remake" is not. If someone could theoretically beat the original game blindfolded, they could beat the new one blindfolded as well and be none the wiser. Levels, enemies, layouts, movesets, bosses, etc are exactly the same If you want to make it a semantic or philosophical issue on what a remaster/remake truly entails, that's one thing. But it is far closer to a remaster than a remake If importing a game into a new engine = remake, would you say that Ninja Gaiden 2 Black is a remake? Even though it's the original game but redone in Unreal Engine 5?
lol…Demon’s Souls is not a remaster
Posted on 2/20/25 at 6:55 pm to VinegarStrokes
quote:
lol…Demon’s Souls is not a remaster
Keep telling yourself that bud.
It’s a more unique case than most given the level of effort that went into it (t’s closer to a remake than 99% of the lazy remasters that studios shuffle out) but at the end of the day, it’s a fresh coat of paint on a vintage show car
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