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Started By
Message
So why does AI have a hard time getting fingers right?
Posted on 9/9/25 at 5:56 pm
Posted on 9/9/25 at 5:56 pm
They get everything else looking real enough these days.
Posted on 9/9/25 at 6:26 pm to TigerGman
Ironically enough, it’s very common for artists to also have issues drawing hands/fingers correctly.
This post was edited on 9/10/25 at 12:43 pm
Posted on 9/9/25 at 6:28 pm to TigerGman
I asked Open AI, "why does AI have a hard time getting fingers right?"
Response:
AI often struggles with generating realistic fingers—especially in images—because human hands are incredibly complex and visually nuanced. Here's a breakdown of the main reasons:
?? 1. Data Ambiguity
AI image generators (like DALL·E or others) are trained on vast amounts of images scraped from the internet, many of which:
Have hands that are blurred, cropped, or in unusual poses
Contain inconsistent annotations or labeling
Include artistic depictions of hands (e.g. cartoonish, stylized, or symbolic), which can confuse the model
This noisy training data makes it hard for the model to "learn" exactly what hands—and specifically fingers—should look like.
?? 2. Lack of Spatial Understanding
AI models generate images by predicting patterns, not by understanding anatomy.
Human fingers have rigid structures, joints, and specific proportions
AI may not truly "know" that humans have five fingers per hand, or that fingers can’t randomly sprout from palms
So it can easily generate:
Extra fingers
Fused or melted fingers
Twisted, anatomically impossible poses
?? 3. Hands Have High Visual Entropy
Hands can take thousands of shapes:
Open or closed
Holding objects
Gesturing or in motion
Seen from different angles, lighting, and occlusion
All this visual variability makes them one of the hardest parts of the body to model accurately.
?? 4. Limitations of Generative Models
Even advanced models work by:
Predicting pixels or patches based on context
Using statistical patterns from training data
They don’t "build" a hand from a skeletal structure—they approximate what a hand should look like based on prior examples.
That’s why even realistic AI images sometimes produce:
6 fingers
Fingers growing out of fingers
Missing thumbs, etc.
?? Side Note: It's Getting Better
With newer models like DALL·E 3, Midjourney v6, and others, hand generation has improved significantly due to:
Better training data
Improved attention mechanisms
Post-processing or correction models
But it’s still not perfect—hands remain one of the toughest "tells" for detecting AI-generated images.
If you're interested, I can show you comparisons of how different AI models handle hands—or even generate a few to illustrate the point.
Response:
AI often struggles with generating realistic fingers—especially in images—because human hands are incredibly complex and visually nuanced. Here's a breakdown of the main reasons:
?? 1. Data Ambiguity
AI image generators (like DALL·E or others) are trained on vast amounts of images scraped from the internet, many of which:
Have hands that are blurred, cropped, or in unusual poses
Contain inconsistent annotations or labeling
Include artistic depictions of hands (e.g. cartoonish, stylized, or symbolic), which can confuse the model
This noisy training data makes it hard for the model to "learn" exactly what hands—and specifically fingers—should look like.
?? 2. Lack of Spatial Understanding
AI models generate images by predicting patterns, not by understanding anatomy.
Human fingers have rigid structures, joints, and specific proportions
AI may not truly "know" that humans have five fingers per hand, or that fingers can’t randomly sprout from palms
So it can easily generate:
Extra fingers
Fused or melted fingers
Twisted, anatomically impossible poses
?? 3. Hands Have High Visual Entropy
Hands can take thousands of shapes:
Open or closed
Holding objects
Gesturing or in motion
Seen from different angles, lighting, and occlusion
All this visual variability makes them one of the hardest parts of the body to model accurately.
?? 4. Limitations of Generative Models
Even advanced models work by:
Predicting pixels or patches based on context
Using statistical patterns from training data
They don’t "build" a hand from a skeletal structure—they approximate what a hand should look like based on prior examples.
That’s why even realistic AI images sometimes produce:
6 fingers
Fingers growing out of fingers
Missing thumbs, etc.
?? Side Note: It's Getting Better
With newer models like DALL·E 3, Midjourney v6, and others, hand generation has improved significantly due to:
Better training data
Improved attention mechanisms
Post-processing or correction models
But it’s still not perfect—hands remain one of the toughest "tells" for detecting AI-generated images.
If you're interested, I can show you comparisons of how different AI models handle hands—or even generate a few to illustrate the point.
Posted on 9/10/25 at 2:06 am to Twenty 49
quote:
I asked Open AI, "why does AI have a hard time getting fingers right?"
Heh. Great idea.
Posted on 9/10/25 at 4:32 am to Twenty 49
quote:
I asked Open AI, "why does AI have a hard time getting fingers right?"

Posted on 9/15/25 at 9:01 pm to LSUGent
quote:
Ironically enough, it’s very common for artists to also have issues drawing hands/fingers correctly.
This. Human hands for whatever reasons are hella hard for humans to draw as well. It's weird, honestly.
Posted on 9/16/25 at 12:12 am to TigerFanatic99
Scale and perspective are not easy to get right.
Posted on 9/16/25 at 11:18 am to LSUGent
quote:
Ironically enough, it’s very common for artists to also have issues drawing hands/fingers correctly.
That Jack Dawson sure could draw some hands and fingers.
Posted on 9/17/25 at 9:46 am to TigerGman
Maybe because AI's never looked down to use a keyboard?
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