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re: Do video games cause violence? This says YES...

Posted on 3/19/18 at 8:17 am to
Posted by kywildcatfanone
Wildcat Country!
Member since Oct 2012
119116 posts
Posted on 3/19/18 at 8:17 am to
quote:

The mental illness epidemic in this country can be traced back to taking God out of the classroom.


A lot of truth in this. As society's morals decay, mental illness is accepted as normal, and leads to more and more of this type of behavior.
Posted by TH03
Mogadishu
Member since Dec 2008
171036 posts
Posted on 3/19/18 at 8:23 am to
quote:

Agreed in that it desensitizes them. Same as violence in movies. I think it’s more the context tho. Kids weren’t killing each other back when we watched Road Runner/bugs Bunny/ TOM & Jerry cartoons. The violence was put in a different context.


The OT is always good for some dumb hot takes.
Posted by LSU Coyote
Member since Sep 2007
53390 posts
Posted on 3/19/18 at 8:43 am to
quote:


A lot of truth in this. As society's morals decay, mental illness is accepted as normal, and leads to more and more of this type of behavior.


Oh brother..
Posted by coonarse
Kingwood TX
Member since Nov 2007
374 posts
Posted on 3/19/18 at 8:50 am to
Kid was 9, does the story say he was playing violent games?
Posted by oauron
Birmingham, AL
Member since Sep 2011
14512 posts
Posted on 3/19/18 at 9:34 am to
I wonder if they would call it cookie violence if the children were fighting over the last cookie. And I like how they lead with video games despite the problem being that a loaded gun was within reach of children.
Posted by tigerinthebueche
Member since Oct 2010
36791 posts
Posted on 3/19/18 at 9:37 am to
quote:

The OT is always good for some dumb hot takes.



so whats yours?
Posted by TH03
Mogadishu
Member since Dec 2008
171036 posts
Posted on 3/19/18 at 9:40 am to
How about actual research?

quote:

In a series of experiments, with more than 3,000 participants, the team demonstrated that video game concepts do not 'prime' players to behave in certain ways and that increasing the realism of violent video games does not necessarily increase aggression in game players.

The dominant model of learning in games is built on the idea that exposing players to concepts, such as violence in a game, makes those concepts easier to use in 'real life'.




quote:

In one study, participants played a game where they had to either be a car avoiding collisions with trucks or a mouse avoiding being caught by a cat. Following the game, the players were shown various images, such as a bus or a dog, and asked to label them as either a vehicle or an animal.

Dr David Zendle, from the University's Department of Computer Science, said: "If players are 'primed' through immersing themselves in the concepts of the game, they should be able to categorise the objects associated with this game more quickly in the real world once the game had concluded.

"Across the two games we didn't find this to be the case. Participants who played a car-themed game were no quicker at categorising vehicle images, and indeed in some cases their reaction time was significantly slower."




Or also the fact that school shootings have been down since the early 90s post columbine times.
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