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re: Do video games cause violence? This says YES...
Posted on 3/19/18 at 8:17 am to GeauxxxTigers23
Posted on 3/19/18 at 8:17 am to GeauxxxTigers23
quote:
The mental illness epidemic in this country can be traced back to taking God out of the classroom.
A lot of truth in this. As society's morals decay, mental illness is accepted as normal, and leads to more and more of this type of behavior.
Posted on 3/19/18 at 8:23 am to tigerinthebueche
quote:
Agreed in that it desensitizes them. Same as violence in movies. I think it’s more the context tho. Kids weren’t killing each other back when we watched Road Runner/bugs Bunny/ TOM & Jerry cartoons. The violence was put in a different context.
The OT is always good for some dumb hot takes.
Posted on 3/19/18 at 8:43 am to kywildcatfanone
quote:
A lot of truth in this. As society's morals decay, mental illness is accepted as normal, and leads to more and more of this type of behavior.
Oh brother..
Posted on 3/19/18 at 8:50 am to jbgleason
Kid was 9, does the story say he was playing violent games?
Posted on 3/19/18 at 9:34 am to jbgleason
I wonder if they would call it cookie violence if the children were fighting over the last cookie. And I like how they lead with video games despite the problem being that a loaded gun was within reach of children.
Posted on 3/19/18 at 9:37 am to TH03
quote:
The OT is always good for some dumb hot takes.
so whats yours?
Posted on 3/19/18 at 9:40 am to tigerinthebueche
How about actual research?
Or also the fact that school shootings have been down since the early 90s post columbine times.
quote:
In a series of experiments, with more than 3,000 participants, the team demonstrated that video game concepts do not 'prime' players to behave in certain ways and that increasing the realism of violent video games does not necessarily increase aggression in game players.
The dominant model of learning in games is built on the idea that exposing players to concepts, such as violence in a game, makes those concepts easier to use in 'real life'.
quote:
In one study, participants played a game where they had to either be a car avoiding collisions with trucks or a mouse avoiding being caught by a cat. Following the game, the players were shown various images, such as a bus or a dog, and asked to label them as either a vehicle or an animal.
Dr David Zendle, from the University's Department of Computer Science, said: "If players are 'primed' through immersing themselves in the concepts of the game, they should be able to categorise the objects associated with this game more quickly in the real world once the game had concluded.
"Across the two games we didn't find this to be the case. Participants who played a car-themed game were no quicker at categorising vehicle images, and indeed in some cases their reaction time was significantly slower."
Or also the fact that school shootings have been down since the early 90s post columbine times.
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