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re: Why are the Demons Souls/Dark Souls games so highly regarded?

Posted on 2/20/15 at 1:33 pm to
Posted by DieDaily
West of a white house
Member since Mar 2010
2649 posts
Posted on 2/20/15 at 1:33 pm to
quote:

Miyamoto of today is not the Miyamoto of the past. In the past decade, he's had a meaningful impact on four games: Steel Diver, Wii Music, Wii Fit, and Super Mario Galaxy. One out of 4 ain't so bad I guess.

He has a few unreleased projects, but they look like crap.
Are we talking about Shigeru Miyamoto's full game design career or are we talking about his career in the last decade (who's level of involvement is up for debate)?

If it's the former, Hidetaka Miyazaki's career doesn't even compare. Maybe it will one day, but it's too soon to say.

If it's the later, Shigeru Miyamoto's supposed ineptness also condemns Hidetaka Miyazaki. It would be an insult to say "Hidetaka Miyazaki is almost as good as Shigeru Miyamoto" in this context.

Regardless, I'm not trying to derail the Soul's games love-fest. I really want to try them out soon. That statement just seemed hyperbolic to me.
This post was edited on 2/20/15 at 1:38 pm
Posted by YankeeHandle
St. Louis
Member since Nov 2014
1804 posts
Posted on 2/20/15 at 1:43 pm to
quote:

quote:
Hidetaka Miyazaki is elite, near Shigeru Miyamoto level.

I'm sure the Souls games are great...but come on now. Really??




Well, the main word in my statement was "near"



I still hold Miyamoto at the top because he was the father of 3D gaming. You can see his influence on Miyazaki by the "Z" targeting alone. I was simply saying that his game and level design is one of the best in the industry today in my humble opinion. He may not have the quantity yet but the quality is there.
Posted by DoUrden
UnderDark
Member since Oct 2011
26164 posts
Posted on 2/20/15 at 1:47 pm to
quote:

Can you use a 360 controller?


I have one but can't get used to controlling movement and camera separately, and to a certain extent I have the same issue with a controller, I have no feeling in the thumb and first two fingers on my left hand.
Posted by DieDaily
West of a white house
Member since Mar 2010
2649 posts
Posted on 2/20/15 at 1:53 pm to
quote:

Well, the main word in my statement was "near"
I just think it's too soon to say even that.

But hey, we're all prone to our biases and fandom. I think Jonathan Blow's a genius and he's only released 1 game.
Posted by BulldogXero
Member since Oct 2011
10296 posts
Posted on 2/20/15 at 1:59 pm to
People enjoy bragging about playing "hard" games
Posted by YankeeHandle
St. Louis
Member since Nov 2014
1804 posts
Posted on 2/20/15 at 1:59 pm to
Welp, I've been meaning to play Braid, guess I will buy it next sale.
And really, I think someone can be a genius with only one game, or maybe they just got lucky. Ha!
Posted by Meursault
Member since Sep 2003
25261 posts
Posted on 2/20/15 at 1:59 pm to
JombieZombie pretty much nails it. I'll go ahead and toss in the communal effect. From straight up co-op to pvp, in general the entire Souls community is just awesome.

\[T]/
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
68037 posts
Posted on 2/20/15 at 3:26 pm to
quote:

\[T]/




1 is my favorite game
Posted by jefforize
Member since Feb 2008
45900 posts
Posted on 2/20/15 at 3:34 pm to
Regarding ds1, what hooked me was:
The challenge
Environment / world.

They basically drop you in the middle and say have at it. The game tells you nothing

Lore is expansive and deep yet really hidden.

Boss fights are unique and challenging.

Loot upgrades are not easy to get yet worthwhile

Pvp system is great.

Combat mechanics are crisp. A lot of builds are viable. It all comes down to skill. If you died it's because you fricked up.
Posted by DieDaily
West of a white house
Member since Mar 2010
2649 posts
Posted on 2/20/15 at 3:39 pm to
quote:

It all comes down to skill. If you died it's because you fricked up.
As mentioned before, I haven't played the series yet, but I always picture this when I think of Dark Souls.

Posted by jefforize
Member since Feb 2008
45900 posts
Posted on 2/20/15 at 3:41 pm to
Yeah..check corners

You die and respawn a lot. You just have to not frick up at the same spot next time, basically. Move on 20 feet and get ambushed again. Rinse and repeat until a checkpoint ( which there aren't many of)
Posted by jefforize
Member since Feb 2008
45900 posts
Posted on 2/20/15 at 3:44 pm to




This post was edited on 2/20/15 at 3:46 pm
Posted by jefforize
Member since Feb 2008
45900 posts
Posted on 2/20/15 at 3:49 pm to


The legendary ornstein and smough introducing you to the Anor Londo throne room
Posted by CBandits82
Lurker since May 2008
Member since May 2012
59063 posts
Posted on 2/20/15 at 4:32 pm to


Posted by Drewbie
tFlagship
Member since Jun 2012
66249 posts
Posted on 2/20/15 at 4:34 pm to
Because it was the first well-done game in a while that gave hardcore gamers what they wanted. Dumped them in the middle of an area with zero hand-holding in a sandbox environment and said "go play". It's also extremely punishing. If you make a mistake, it often ends in death.
Posted by DoUrden
UnderDark
Member since Oct 2011
26164 posts
Posted on 2/20/15 at 4:37 pm to
How good can a game be if you can beat it in 1:45.

LINK
Posted by Drewbie
tFlagship
Member since Jun 2012
66249 posts
Posted on 2/20/15 at 4:39 pm to
quote:

How good can a game be if you can beat it in 1:45.
You can beat Ocarina of Time in 18 minutes. Does that make it a bad game?
Posted by DoUrden
UnderDark
Member since Oct 2011
26164 posts
Posted on 2/20/15 at 4:40 pm to
probably
Posted by Drewbie
tFlagship
Member since Jun 2012
66249 posts
Posted on 2/20/15 at 4:41 pm to
Troll elsewhere.
Posted by DoUrden
UnderDark
Member since Oct 2011
26164 posts
Posted on 2/20/15 at 4:44 pm to
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