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re: Used games dying and adapting to change
Posted on 6/11/13 at 8:41 am to Broke
Posted on 6/11/13 at 8:41 am to Broke
quote:
Like Scruffy said, you have to incentivize the consumer and you can't do it by price matching both versions.
I agree and that may happen on the new consoles but still the point remains that as long as they are going to lose sales to the used game market then they are going to be forced to maximize their returns through every avenue possible. I would also argue this is a driving force for day one DLC and the sheer amount of DLC games now have.
Posted on 6/11/13 at 8:42 am to stout
quote:Wrong. It's up to the publishers/devs to make that worth my while.
It's up to the consumer to support publishers/devs through no longer supporting the used games market.
It's my support they want. I purchase their product.
As they say, the customer is always right. Why is the video game market different?
Posted on 6/11/13 at 8:42 am to stout
quote:
Gamestop isn't changing their business model soon
Oh yes they are. They will be forced into the change imo
Posted on 6/11/13 at 8:44 am to RTR America
quote:
I think you just discovered Microsoft's business plan with the Xbox One.
Exactly. They are going to force the change to happen if no one else will budge. They might be the bad guys for a while but in the end it will be better for the whole industry from publisher to devs to the consumers.
A good market correction is always hard to go through and sometimes even harder to get started. It takes a dramatic change to come about. Think of this like the sub prime real esate bubble. It was horrible but in the end our markets and banks will be stronger.
Posted on 6/11/13 at 8:45 am to stout
quote:I understand your point.
I agree and that may happen on the new consoles but still the point remains that as long as they are going to lose sales to the used game market then they are going to be forced to maximize their returns through every avenue possible. I would also argue this is a driving force for day one DLC and the sheer amount of DLC games now have.
My question is, what other markets exist where the consumer is required to change for for the producer? None.
The producer changes their product/tactics and the consumer supports it if he finds it financially acceptable.
Posted on 6/11/13 at 8:47 am to Scruffy
Seing as I will probably be making the switch to ps4, does Sony support digital downloads? I actually like not having to deal with fricking disk all the time.
Posted on 6/11/13 at 8:47 am to Scruffy
quote:
Why is the video game market different?
Because it's not a basic necessity. It's a hobby and passion that you should support if you want it to continue to flourish.
The more you support devs and publishers then the more of them exist and that = more games. Better games even. More tech and more advances in what you as a consumer get in the end product.
Posted on 6/11/13 at 8:49 am to Scruffy
quote:
My question is, what other markets exist where the consumer is required to change for for the producer? None.
Any enthusiast market really.
Posted on 6/11/13 at 8:50 am to Broke
quote:
They will be forced into the change imo
Not after last night.
I fully expect though that devs will put online passes on their PS4 games to compensate though.
Posted on 6/11/13 at 8:51 am to Scruffy
I think the major problem here is market structure. The console market is a duopoly. Controlled by Xbox and PS. Developers can make all the games that they want to but unless Microsoft or Sony allows them to be played on their consoles, it doesn't matter what they make. With this move by Microsoft, they essentially control was goes on their platform and what doesn't. They also have MAJOR pricing controls. They can pretty much dictate what pricing is on various games. The gaming consumer for the most part is the lowest form of consumer. They are uneducated and continue to buy games at all costs.
Posted on 6/11/13 at 8:51 am to stout
quote:I disagree. The fact that it is a hobby does not mean that it doesn't follow the same rules as other markets.
Because it's not a basic necessity. It's a hobby and passion that you should support if you want it to continue to flourish.
As a matter of fact, it's the markets that involve necessities where you are most likely to have the consumer change since it is in their personal interest. Thankfully, we have a free market with competing producers.
With the hobby market, the roles are reversed. The producer needs the consumer's money, but the consumer does not require the product. There is no incentive for the consumer to change.
This post was edited on 6/11/13 at 8:55 am
Posted on 6/11/13 at 8:52 am to stout
quote:
Not after last night
I missed last night.
I also feel like I'm rambling and not making my points worth a shite.
Posted on 6/11/13 at 8:53 am to Broke
quote:
The gaming consumer for the most part is the lowest form of consumer. They are uneducated and continue to buy games at all costs.
This is the real issue. It's because it's a market that has everything from people that only play Madden/CoD, 12 year olds with their parents money, all the way to people like us. The latter of the two could give two shits about supporting the industry.
Posted on 6/11/13 at 8:55 am to Scruffy
quote:
The fact that it is a hobby does not mean that it doesn't follow the same rules as other markets.
People are more likely to put money into a hobby they are passionate about vs shopping for the best price on a roll of toilet paper.
Posted on 6/11/13 at 8:56 am to Scruffy
quote:
Thankfully, we have a free market with competing producers.
See, I disagree. Let's look at MS. They are moving towards digital probably because of control issues. They are going to dictate the market because you have to be "approved" on their platform. This isn't a truly free market. PC is a free market. We see how pricing has impacted their games. A true free market would push the price of games down to $25-$45 imo and that hasn't happened on Xbox or PS3.
Posted on 6/11/13 at 8:57 am to Broke
This is the kind of discussion the GB needs on a regular basis. It's enthusiastic, informative and interesting.
Posted on 6/11/13 at 8:58 am to Broke
A true free market also wouldn't be artifically inflated by the biggest retailers of said market.
Gamestop, WalMart, Amazon, Best Buy, etc all take trade ins and sell used games. All have an incentive to keep prices inflated for longer than the market truly demands.
Gamestop, WalMart, Amazon, Best Buy, etc all take trade ins and sell used games. All have an incentive to keep prices inflated for longer than the market truly demands.
Posted on 6/11/13 at 8:59 am to stout
quote:True, but only as long as the developers produce a product they want at a price they find reasonable. Again, they don't NEED this product. They could survive without it.
People are more likely to put money into a hobby they are passionate about vs shopping for the best price on a roll of toilet paper.
This post was edited on 6/11/13 at 9:01 am
Posted on 6/11/13 at 9:00 am to Broke
quote:You misunderstood. I was referring to the market forces surrounding the necessities we require.
See, I disagree. Let's look at MS. They are moving towards digital probably because of control issues. They are going to dictate the market because you have to be "approved" on their platform. This isn't a truly free market. PC is a free market. We see how pricing has impacted their games. A true free market would push the price of games down to $25-$45 imo and that hasn't happened on Xbox or PS3.
The gaming market is not free.
Posted on 6/11/13 at 9:01 am to stout
That's why I called it a duopoly market. It's a characteristic of oligopoly which contains something nasty called collusion. If we stopped buying at these high prices, they would come down. But we are dumb consumers.
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