- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Coaching Changes
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: Older games you'd like to see a solid Remake/Legit Remaster for modern consoles?
Posted on 12/25/21 at 3:15 pm to SonicAndBareKnuckles
Posted on 12/25/21 at 3:15 pm to SonicAndBareKnuckles
Majora’s Mask on Breath of the Wild’s engine. More of a reimagining than a remake. Wrote this a few years back, but here was my idea for it:
1) Armor has an update from hit points to percentage.
2) The time stays the same as it was in BotW. So if you don’t slow down time, you have 72 minutes before time runs out. If you play the song of slowing time you have 216 (3 hours 36 minutes) uninterrupted minutes before the world ends.
3) Instead of 4 temples, there are now 8, and thus 8 giants to free to keep the Moon from falling. The 4 previous temples return with roughly the same central mechanic, although remixed to varying degrees. The new temples:
a) Mogma Pit: You have to drain the temple of its quicksand to make it to the bottom where the boss is.
b) Dark Deku Tree: Need to heal its roots for it to bloom and revealing the boss.
c) Firestone Prison: You have to manipulate electric currents to get full access and open up the boss.
d) Rito Sanctuary: A skyward temple of various floating Islands that you must align properly with one another so the sun can hit a jewel at the right place revealing the boss (sort of like the final temple in Skyward Sword).
4) Firestone Prison and the Stone Tower are near Hyrule Castle in size and scale, which are a prelude to the actual temples. Firestone is overrun with thieves, criminals, and some monsters, while the Stone Tower is overrun with monsters and the undead. You must make it through them to unlock the Temple proper, and you must have the song of the area to unlock them. To enter the Stone Tower Temple, you must also have all 6 transformation masks to do so.
5) Termina is around 2/3 the size of Hyrule (ie: Skyrim). The center holds Clock Town, Termina Field, and Romani Plateau. The other lands are as follows, starting from the Northern most point and going clockwise (with the directions abbreviated as reminders):
a) N Snowhead (Cursed with a brutal winter)
b) NE Rito Valley (Plagued by vicious rainstorms and tornados making it impossible to fly)
c) E Mogma Mines (Plagued by a huge influx of sand storms and quicksand)
d) SE Ikana Canyon (Cursed by the dead rising)
e) S Black Forest (Cursed with eternal darkness and vicious creatures/plants)
f) SW Poisoned Swamp (Cursed with poisoned water)
g) W Great Bay (Plagued by oiled, fiery, and smoking waters)
h) NW Firestone (Plagued by a volcano erupting with poisonous fumes around its base)
6) A total of eleven towers and 80 shrines. The shrines and towers are “Timeless” so they remain beaten no matter if you reverse time or not. Beating a shrine will give you a Time’s Tear. Return them to the Happy Mask Salesman to get a heart or Stamina upgrade.
7) Total of 60 masks, with 3 new transformation masks: Mogma, Wolf, and Rito. Mogma Link can climb the fastest and in rain, and while Rito Link can fly, the stamina meter depletes far more quickly than if you use your glider. Wolf Link is mostly the same as Twilight Princess. Also (save for Deku Link), the transformation masks are far more difficult to get.
8) Majora becomes aware of the fact that you are traveling through time defeating the Temples. Each two temples or 20 shrines you complete, the enemies upgrade in class. This is flexible, so if you beat one temple and ten shrines, then the enemy class will be upgraded.
9) The whistling function on the controller is gone and replaced with the Ocarina. If you hold it down even longer, then you open the mask inventory, of which 10 masks can be on there at a time. All 6 transformation masks are there at all time with you delegating the other 4 to it.
10) Gold Class level of enemies.
11) Lynels, Hinoxes, Talluses, and Molgeras return, but Guardians will not (save for the sentries which will be at the Stone Tower and Firestone Prison). Additional sub-boss characters to be added would be Queen Gohmas, King Dondongos (both fire and ice varieties), Alpha Keese, Moldaraches (scorpion like monsters), Leviathans (found in the ocean), and Darknuts. Darknuts will be of varying degrees of power and be found in Shrines and Temples only.
12) Larger enemy variety. Some suggessions: Thieves, Mages, Anarchists, Dodongo, Gohma, Deku Babas, Gibdos, Like-Like, and Skulltulas.
13) The Shattered Fairies return, but the Fairy Fountain does not upgrade regular Link’s armor. Instead you go to smiths found throughout the lands for that. You have to find all 15 shattered parts of the Fairies in order to get the benefits of the Fairy Fountains. The benefits are as follows:
a) Clock Town: As Deku Link the power to shoot bubbles; as Regular Link the Great Fairy Mask.
b) Swamp: Great Fairy Bow, the only bow that doesn’t permanently break; Deku Link armor upgrade.
c) Forest: Korok Mask; Wolf Link armor upgrade.
d) Canyon: Great Fairy Sword, the only sword that doesn’t permanently break.
e) Mines: Great Fairy Shield, the only shield that doesn’t permanently break; Mogma Link armor upgrade.
f) Valley: Rito Gail; Rito armor upgrade.
g) Mountain: Goron’s Protection; Goron armor upgrade.
h) Volcano: Mountain’s Fury (like Urbosa's Fury meets PK Starstorm)
i) Sea: Zora’s Healing; Zora Link armor upgrade.
14) No more stables. I can’t think of a way to make them to work within the logic of the game, but you can still capture wild horses to ride. Once you free Epona from Romani Ranch, you can call her at any time.
15) All the masks have a secondary ability that can be activated. You can only activate 3 per cycle. If you activate the special ability of the masks then the world instantly transforms into the circumstances you received said mask. So if you choose to activate some of your boss’ remains, then the overall plague infesting a land is instantly wiped out without having to directly fight the boss again. Due to this, all the lands are far more hostile than they were in the original Majora’s Mask, but turn incredibly docile once you free the land of its plague.
16) With the mask activation option, there are far more side quests to do that can only be unlocked once you free a land from what is plaguing it. Instead of the Shiekah Slate and Bomber’s Notebook, you will have the Bomber’s Tablet. It will keep track of people you meet and what these characters are up to on their respected “light” and “dark” timelines. The only major side quests to return from the previous Majora’s Mask are the Anju and Kafei quest and the Romani Ranch quest. All the rest are unique, and almost all side quests you will be rewarded with a unique mask.
17) There will be 4 major overworld sidequests that will take all three days to complete and at midnight of the Final Day if done properly face off with a Final Hours Boss. Each has a major mask or two as a prize:
a) Ganondorf- Leader of the Thieves, kidnapped the Farmer’s Daughter to use in blood sacrifice to stop the falling of the Moon.
b) Vaati- Leader of the Mages, stole Light of the Forest to become immortal and take over the destroyed world Majora leaves behind.
c) Yuga- Leader of the Anarchists, kidnaps the lighthouse keeper’s sister into an indestructible painting so they both can survive the apocalypse.
d) Yiga Clan Master- Leader of Yiga Clan, Direct Servant of Majora.
18) DLC: The Destroyed World- You have to defeat Vaati once to access it. A God-like Vaati (not Imp/Mage that you face earlier) from a previous timeline you failed to save challenges you to come to his realm where time is no longer a factor. It is a Mordor like land of extreme heat and cold with a mutilated palace in the center. All enemies are of silver or gold caliber. You have to beat 16 Shrines to gain access to the palace where you take on Vaati in his new form. Beating Vaati will turn off all limitations on mask activation/deactivation back in Termina.
1) Armor has an update from hit points to percentage.
2) The time stays the same as it was in BotW. So if you don’t slow down time, you have 72 minutes before time runs out. If you play the song of slowing time you have 216 (3 hours 36 minutes) uninterrupted minutes before the world ends.
3) Instead of 4 temples, there are now 8, and thus 8 giants to free to keep the Moon from falling. The 4 previous temples return with roughly the same central mechanic, although remixed to varying degrees. The new temples:
a) Mogma Pit: You have to drain the temple of its quicksand to make it to the bottom where the boss is.
b) Dark Deku Tree: Need to heal its roots for it to bloom and revealing the boss.
c) Firestone Prison: You have to manipulate electric currents to get full access and open up the boss.
d) Rito Sanctuary: A skyward temple of various floating Islands that you must align properly with one another so the sun can hit a jewel at the right place revealing the boss (sort of like the final temple in Skyward Sword).
4) Firestone Prison and the Stone Tower are near Hyrule Castle in size and scale, which are a prelude to the actual temples. Firestone is overrun with thieves, criminals, and some monsters, while the Stone Tower is overrun with monsters and the undead. You must make it through them to unlock the Temple proper, and you must have the song of the area to unlock them. To enter the Stone Tower Temple, you must also have all 6 transformation masks to do so.
5) Termina is around 2/3 the size of Hyrule (ie: Skyrim). The center holds Clock Town, Termina Field, and Romani Plateau. The other lands are as follows, starting from the Northern most point and going clockwise (with the directions abbreviated as reminders):
a) N Snowhead (Cursed with a brutal winter)
b) NE Rito Valley (Plagued by vicious rainstorms and tornados making it impossible to fly)
c) E Mogma Mines (Plagued by a huge influx of sand storms and quicksand)
d) SE Ikana Canyon (Cursed by the dead rising)
e) S Black Forest (Cursed with eternal darkness and vicious creatures/plants)
f) SW Poisoned Swamp (Cursed with poisoned water)
g) W Great Bay (Plagued by oiled, fiery, and smoking waters)
h) NW Firestone (Plagued by a volcano erupting with poisonous fumes around its base)
6) A total of eleven towers and 80 shrines. The shrines and towers are “Timeless” so they remain beaten no matter if you reverse time or not. Beating a shrine will give you a Time’s Tear. Return them to the Happy Mask Salesman to get a heart or Stamina upgrade.
7) Total of 60 masks, with 3 new transformation masks: Mogma, Wolf, and Rito. Mogma Link can climb the fastest and in rain, and while Rito Link can fly, the stamina meter depletes far more quickly than if you use your glider. Wolf Link is mostly the same as Twilight Princess. Also (save for Deku Link), the transformation masks are far more difficult to get.
8) Majora becomes aware of the fact that you are traveling through time defeating the Temples. Each two temples or 20 shrines you complete, the enemies upgrade in class. This is flexible, so if you beat one temple and ten shrines, then the enemy class will be upgraded.
9) The whistling function on the controller is gone and replaced with the Ocarina. If you hold it down even longer, then you open the mask inventory, of which 10 masks can be on there at a time. All 6 transformation masks are there at all time with you delegating the other 4 to it.
10) Gold Class level of enemies.
11) Lynels, Hinoxes, Talluses, and Molgeras return, but Guardians will not (save for the sentries which will be at the Stone Tower and Firestone Prison). Additional sub-boss characters to be added would be Queen Gohmas, King Dondongos (both fire and ice varieties), Alpha Keese, Moldaraches (scorpion like monsters), Leviathans (found in the ocean), and Darknuts. Darknuts will be of varying degrees of power and be found in Shrines and Temples only.
12) Larger enemy variety. Some suggessions: Thieves, Mages, Anarchists, Dodongo, Gohma, Deku Babas, Gibdos, Like-Like, and Skulltulas.
13) The Shattered Fairies return, but the Fairy Fountain does not upgrade regular Link’s armor. Instead you go to smiths found throughout the lands for that. You have to find all 15 shattered parts of the Fairies in order to get the benefits of the Fairy Fountains. The benefits are as follows:
a) Clock Town: As Deku Link the power to shoot bubbles; as Regular Link the Great Fairy Mask.
b) Swamp: Great Fairy Bow, the only bow that doesn’t permanently break; Deku Link armor upgrade.
c) Forest: Korok Mask; Wolf Link armor upgrade.
d) Canyon: Great Fairy Sword, the only sword that doesn’t permanently break.
e) Mines: Great Fairy Shield, the only shield that doesn’t permanently break; Mogma Link armor upgrade.
f) Valley: Rito Gail; Rito armor upgrade.
g) Mountain: Goron’s Protection; Goron armor upgrade.
h) Volcano: Mountain’s Fury (like Urbosa's Fury meets PK Starstorm)
i) Sea: Zora’s Healing; Zora Link armor upgrade.
14) No more stables. I can’t think of a way to make them to work within the logic of the game, but you can still capture wild horses to ride. Once you free Epona from Romani Ranch, you can call her at any time.
15) All the masks have a secondary ability that can be activated. You can only activate 3 per cycle. If you activate the special ability of the masks then the world instantly transforms into the circumstances you received said mask. So if you choose to activate some of your boss’ remains, then the overall plague infesting a land is instantly wiped out without having to directly fight the boss again. Due to this, all the lands are far more hostile than they were in the original Majora’s Mask, but turn incredibly docile once you free the land of its plague.
16) With the mask activation option, there are far more side quests to do that can only be unlocked once you free a land from what is plaguing it. Instead of the Shiekah Slate and Bomber’s Notebook, you will have the Bomber’s Tablet. It will keep track of people you meet and what these characters are up to on their respected “light” and “dark” timelines. The only major side quests to return from the previous Majora’s Mask are the Anju and Kafei quest and the Romani Ranch quest. All the rest are unique, and almost all side quests you will be rewarded with a unique mask.
17) There will be 4 major overworld sidequests that will take all three days to complete and at midnight of the Final Day if done properly face off with a Final Hours Boss. Each has a major mask or two as a prize:
a) Ganondorf- Leader of the Thieves, kidnapped the Farmer’s Daughter to use in blood sacrifice to stop the falling of the Moon.
b) Vaati- Leader of the Mages, stole Light of the Forest to become immortal and take over the destroyed world Majora leaves behind.
c) Yuga- Leader of the Anarchists, kidnaps the lighthouse keeper’s sister into an indestructible painting so they both can survive the apocalypse.
d) Yiga Clan Master- Leader of Yiga Clan, Direct Servant of Majora.
18) DLC: The Destroyed World- You have to defeat Vaati once to access it. A God-like Vaati (not Imp/Mage that you face earlier) from a previous timeline you failed to save challenges you to come to his realm where time is no longer a factor. It is a Mordor like land of extreme heat and cold with a mutilated palace in the center. All enemies are of silver or gold caliber. You have to beat 16 Shrines to gain access to the palace where you take on Vaati in his new form. Beating Vaati will turn off all limitations on mask activation/deactivation back in Termina.
This post was edited on 12/25/21 at 3:26 pm
Posted on 12/25/21 at 8:26 pm to SEClint
Tyson Punchout would be great in virtual reality.
Posted on 12/25/21 at 8:58 pm to SEClint
Pilot wings
Punch out
Star Fox
F zero
Star tropics
Punch out
Star Fox
F zero
Star tropics
This post was edited on 12/25/21 at 8:59 pm
Posted on 12/25/21 at 11:26 pm to SEClint
Final Fantasy IV, VI, VIII and IX.
Original Starcraft
Original Warcraft 1-3
Silent Hill
Original Starcraft
Original Warcraft 1-3
Silent Hill
This post was edited on 12/25/21 at 11:29 pm
Posted on 12/25/21 at 11:38 pm to Dawgholio
quote:I still play it once a year. The “sequel” was shite, Bodycount was considered a spiritual successor to the 2006 video game Black. Which again, was shite compared to Black
Black
Posted on 12/25/21 at 11:53 pm to SEClint
I just remembered that the other day I was thinking about what another Sid Meier’s Pirates! remake might be like if it was made today.
Posted on 12/26/21 at 8:25 am to Dawgholio
A dead space remake is coming.
Posted on 12/26/21 at 4:25 pm to SEClint
Jade Empire
Basewars
Rock n roll Racing
Eternal Warriors
A boy and his blob
Basewars
Rock n roll Racing
Eternal Warriors
A boy and his blob
Posted on 12/27/21 at 3:53 am to SEClint
The '94 Sega game Shadowrun
Posted on 12/27/21 at 7:19 am to SonicAndBareKnuckles
quote:
I just remembered that the other day I was thinking about what another Sid Meier’s Pirates! remake might be like if it was made today.
If Sid was involved, it would be amazing. I'd like to see his Civil War games get a remaster. Never played Railroad Tycoon but wouldn't mind giving anything with Sid Meier's name on the box a shot.
Posted on 12/27/21 at 9:23 am to CGSC Lobotomy
Re: a FF9 remake check out the memoria project if you haven’t yet.
Posted on 12/27/21 at 12:00 pm to Dr RC
quote:
Eternal Darkness
Was coming here to post this.
I’ll add:
Star Wars : Shadows of the Empire
Star Wars : Rogue Squadron
Non Star Wars games lol:
Jade Empire
Interstate ‘76
Breath of Fire Series
Descent
Delta Force
This post was edited on 12/27/21 at 12:01 pm
Popular
Back to top

0








