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re: OLD CFB25 Thread - THREAD IS OFFICIALLY ANCHORED

Posted on 7/19/24 at 1:08 pm to
Posted by LPTiger5
Member since Sep 2022
1337 posts
Posted on 7/19/24 at 1:08 pm to
So not sure if anyone else has noticed this, but Dynasty mode on Varsity is 10x easier than Dynasty mode on Road to Glory.
Posted by Morgus
The Old City Icehouse
Member since May 2004
9420 posts
Posted on 7/19/24 at 1:16 pm to
Crashed twice on my first game including opening kickoff. PS5.
Posted by Nitrogen
Baton Rouge, LA
Member since Aug 2016
7148 posts
Posted on 7/19/24 at 1:35 pm to
is PS5 where the crashing is happening? I haven’t had crashing, although I’m on Xbox
Posted by geauxtigers87
Louisiana
Member since Mar 2011
26081 posts
Posted on 7/19/24 at 1:36 pm to
been running fine for me on xbox stuill cannot connect to servers though
Posted by finchmeister08
Member since Mar 2011
38001 posts
Posted on 7/19/24 at 1:43 pm to
0 crashes for me

PS5
Posted by GoCrazyAuburn
Member since Feb 2010
37480 posts
Posted on 7/19/24 at 1:44 pm to
Same, i've had no issues running the game. A few glitches here and there, favorited plays in my playbook not remaining in my favorites list, stuff like that, but otherwise no real issues.

ETA: i'm on xbox.
This post was edited on 7/19/24 at 1:44 pm
Posted by GreatLakesTiger24
Member since May 2012
57874 posts
Posted on 7/19/24 at 1:44 pm to
quote:

So not sure if anyone else has noticed this, but Dynasty mode on Varsity is 10x easier than Dynasty mode on Road to Glory.

I assume you meant all american?

I did my first few games on varsity and moved it up to AA because it was so easy. Now I'm fighting for my life on every possession, it feels like.
Posted by GreatLakesTiger24
Member since May 2012
57874 posts
Posted on 7/19/24 at 1:45 pm to
quote:

perkins is so fast for LSU my gawd

I got a few sacks with him that looked sooooo real

this game isn't perfect, but it's great
Posted by Bonkers119
Baton Rouge
Member since Dec 2015
11239 posts
Posted on 7/19/24 at 1:50 pm to
All American is no joke. I’m stressing out every time I play defense trying to stop a no huddle team and having to call the same 3-4 defensive plays over and over.

On offense if I make one bad throw it gets picked off every single time.

I’m starting to figure it out though, and I’m finally getting Ws, but they’re dog fights.
Posted by hg
Member since Jun 2009
126238 posts
Posted on 7/19/24 at 1:53 pm to
quote:

Passing is so easy, even on AA


lol I don’t think I’ve ever seen the CPU run man on me. The linebackers at least are always in zone.
Posted by StrongOffer
Member since Sep 2020
5667 posts
Posted on 7/19/24 at 2:04 pm to
For recruiting, is it better to 'Send the House' which is +4 green arrows (and 50 hours) or the other three options which is +1, +2, and +3 green arrows respectably, or +6 green arrows (and 40 hours)? Seems like option 2 is better, but maybe Send the House gives a bigger boost.

Posted by wildtigercat93
Member since Jul 2011
115104 posts
Posted on 7/19/24 at 2:18 pm to
quote:

perkins is so fast for LSU my gawd


He’s the only way I’ve been able to stop people in defense with LSU. Absolute menace

Until I played Georgia online and he literally couldn’t shed a single block for 3.5 quarters Bama and UGA need some nerfs on some of their players
This post was edited on 7/19/24 at 2:19 pm
Posted by SirWinston
PNW
Member since Jul 2014
95699 posts
Posted on 7/19/24 at 2:19 pm to
Do you think it will be possible to only recruit white and Pacific islanders to BYU like in the good old days?

That was always my thing on NCAA in the 00's
This post was edited on 7/19/24 at 2:20 pm
Posted by hg
Member since Jun 2009
126238 posts
Posted on 7/19/24 at 2:24 pm to
quote:

So many pre snap options for both sides, you gotta know pre play what you want to do with such little time before the snap usually


So many with so little time to do them lol. There’s also SO many times that I pick a defensive play with 1 second left in the play menu. Having 5 more seconds would work wonders
Posted by GoCrazyAuburn
Member since Feb 2010
37480 posts
Posted on 7/19/24 at 2:41 pm to
quote:

1 second left in the play menu. Having 5 more seconds would work wonders


Yep, same with offense. You've got to pick plays so damn quick.
Posted by Roll Tide Ravens
Birmingham, AL
Member since Nov 2015
48789 posts
Posted on 7/19/24 at 2:47 pm to
So is it everyone’s experience that your secondary is not very good?

Also, the kicking mechanics are awful.
This post was edited on 7/19/24 at 2:58 pm
Posted by TigahJay
New Orleans
Member since Sep 2015
10853 posts
Posted on 7/19/24 at 3:12 pm to
Tried the trial and the recruiting was a major letdown to me. No aspect of interaction or anything that makes the recruits unique. Just seems pretty tedious/repetitive. No NLI either.
This post was edited on 7/19/24 at 3:12 pm
Posted by geauxtigers87
Louisiana
Member since Mar 2011
26081 posts
Posted on 7/19/24 at 3:13 pm to
Is the game perfect? No. But it's lightyears better than anything we've gotten from madden in a decade
Posted by GoCrazyAuburn
Member since Feb 2010
37480 posts
Posted on 7/19/24 at 3:15 pm to
quote:

So is it everyone’s experience that your secondary is not very good?



Yes, the CPU will abuse your secondary when the game decides they need to score, you won't be able to do anything.

quote:

Also, the kicking mechanics are awful.


I don't mind it

Took some getting used to, but i'm not having any issues with it now and it definitely makes things less automatic and put some variance into it besides just your kick power.
Posted by finchmeister08
Member since Mar 2011
38001 posts
Posted on 7/19/24 at 3:24 pm to
Cane21 has some sliders over at OS:

v1.1
Game Settings
Difficulty: Heisman
Quarter Length: 12 Minutes
Accelerated Clock: On
Minimum Play Clock Time: 20 Seconds
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Injuries: 42
Fatigue: 72
Player Speed parity Scale: 95

Penalties
Offside: 60
False State: 75(+10) - Not seeing enough on old value
Offensive Holding: 65
Facemask: 75(+10) - Not seeing enough on old value
Illegal Block in the Back: 65
Roughing the Passer: 50
Defensive Pass Interference: 95

*I'm assuming like Madden that once we're in Dynasty mode we can change these values by 1-point increments. We're stuck with 5-point increments in the main menu for whatever reason.

Player Skill
QB Accuracy: 29(-7) - Wasn't seeing errant throws unless hit while throwing
Pass Blocking: 48(+6) - Pocket was degrading far too quickly vs 4 man rush
WR Catching: 40(-9) - Drops were nearly non-existent which is a no-no for a collegiate game

Run Blocking: 26(-4) - Run blocking was simply too strong
Ball Security: 21(-24) - Need the fumble rate to double essentially

Reaction Time: 69(-7) - Defense was reacting far too fast to throwing motion
Interceptions: 21(+8) - DB's didn't have working hands before
Pass Coverage: 69(-3) - Coverage was a tad too sticky for the college game

Tackling: 39(-10) - College football is sloppy, tackles were nearly a guarantee even in the open field which is not accurate at all

FG Power: 50
FG Accuracy: 50 - Keeping an eye on this the more I get used to the new mechanic
Punt Power: 58(+8) - Was 5+ yards less per punt than real life
Punt Accuracy: 36(-14) - Simply was far too easy to coffin corner
Kickoff Power: 54(+4) - These days most P4 kickers kick touchbacks more than 50% of the time and the CPU also has terrible return logic, so this is to aid in gameplay balance

CPU Skill
QB Accuracy: 14(-7) - Same reason as user
Pass Blocking: 28(+18) - Same reason as user
WR Catching: 42(-7) - Same reason as user

Run Blocking: 100 - Can I raise this to 200 somehow?
Ball Security: 21(-24) - Wasn't close to real life rate

Reaction Time: 69(-7) - Same reason as user
Interceptions: 21(+8) - Same reason as user
Pass Coverage: 69(-3) - Same reason as user, definitely keeping an eye on this for the CPU, it's college but don't want passing too easy

Tackling: 42(-9) - Same reason as user

FG Power: 50
FG Accuracy: 44(-6) - CPU finally missed, but was still kicking 85% overall and was far too accurate at range
Punt Power: 58 - Same reason as user
Punt Accuracy: 69(+19) - CPU wasn't good at all with coffin corners, hoping we can finally fix that
Kickoff Power: 54 - Same reason as user, kicks need to reach the end zone more consistently from good kickers
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