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re: Official League of Legends Thread

Posted on 2/11/15 at 6:09 am to
Posted by UltimateHog
Thailand
Member since Dec 2011
69459 posts
Posted on 2/11/15 at 6:09 am to
I love Cass top, I really really do. She's a blast, her range/poke plus the stun ult, love her combos to always harass in lane.

52.35% win percentage top lane per championgg.

I had a team wanting to surrender and I was 7-6-5 at the time and completely flipped the game around on my own.

Her cooldowns are virtually nothing, you can spam her Q and her E for serious damage almost nonstop and they have adc range.
This post was edited on 2/11/15 at 6:10 am
Posted by Mahootney
Lovin' My German Footprint
Member since Sep 2008
12156 posts
Posted on 2/11/15 at 9:14 am to
quote:

Vi is basically dependent on landing the q. If you don't, you might as well walk away.
Eh...not necessarily. Pre-6, sure.
i thought this was clear.
Guess it wasn't. I meant you have to land q pre-6.
Posted by jefforize
Member since Feb 2008
45887 posts
Posted on 2/11/15 at 9:14 am to
Yeah she's a monster and avoided the nerf bat in 5.3..so enjoy.

Seems like taking her top and not having a bluebuff at 7:30 would make her laning phase rough. But if you can convince your team not to rage until you get your tear fully stacked then you can take over
Posted by Tiguar
Montana
Member since Mar 2012
33131 posts
Posted on 2/11/15 at 9:40 am to
cassiOPeia
Posted by jefforize
Member since Feb 2008
45887 posts
Posted on 2/11/15 at 9:55 am to
5.3 broke xin zhao

His Q no longer knocks up.
Posted by Mahootney
Lovin' My German Footprint
Member since Sep 2008
12156 posts
Posted on 2/11/15 at 10:35 am to
It still stuns, but knockup durations aren't reduced by tenacity like stuns are.

Most likely a bug that will get fixed. The knockup of his q and knock back of his ult are pretty fundamental to his kit.
Posted by Drewbie
tFlagship
Member since Jun 2012
66221 posts
Posted on 2/11/15 at 12:56 pm to
quote:

cassiOPeia
Just play Ahri.
Posted by Drewbie
tFlagship
Member since Jun 2012
66221 posts
Posted on 2/11/15 at 12:57 pm to
quote:

The knockup of his q and knock back of his ult are pretty fundamental to his kit.
So his rolling your face on the keyboard.
Posted by Drewbie
tFlagship
Member since Jun 2012
66221 posts
Posted on 2/11/15 at 12:58 pm to
quote:

i thought this was clear.
As a Vi you typically aren't really seen until 6 anyway if you are playing her right. The gank situation has to be damn good to stop me from rushing to 6. Her ult is just too important to not get 6 as fast as possible.
This post was edited on 2/11/15 at 1:00 pm
Posted by Mahootney
Lovin' My German Footprint
Member since Sep 2008
12156 posts
Posted on 2/11/15 at 2:14 pm to
To me, getting off 1-2 successful ganks, pre-6 does more to help my laners than getting 6 sooner. Especially if the other jungler is gank heavy.

Plus, that bonus gold let's me get more damage. (Obviously )
Posted by Drewbie
tFlagship
Member since Jun 2012
66221 posts
Posted on 2/11/15 at 4:22 pm to
You getting 6 sooner helps your lanes because you having ult is a guaranteed flash and/or kill when you gank. It's not your job to win the lanes for them. Obviously early ganks help, but like I said before, unless the conditions are damn near perfect for a gank, I'm not trying one pre 6. Her cc is extremely unreliable before 6 and you run the risk of easily getting counterganked if you try to force a gank that's 50/50. It's not like it takes long to hit 6 anyway. I think it's 2 clears of your jungle with a little farm in between to hit 6 now. That might take 6-7 minutes. Even if your lanes fall behind in that time, a successful gank with ult completely turns any kind of lead you can get in 6 minutes around.
This post was edited on 2/11/15 at 4:24 pm
Posted by Mahootney
Lovin' My German Footprint
Member since Sep 2008
12156 posts
Posted on 2/11/15 at 7:25 pm to
Maybe you're right.
But several pro streamers playing vi have been saying otherwise.

I guess I disagree. Getting pressure early makes a bigger difference than getting to six 30 seconds earlier.
Posted by Drewbie
tFlagship
Member since Jun 2012
66221 posts
Posted on 2/11/15 at 7:31 pm to
You fail one or two of those ganks and it's going to be a hell of a lot longer than 30 seconds.
Posted by Mahootney
Lovin' My German Footprint
Member since Sep 2008
12156 posts
Posted on 2/11/15 at 7:43 pm to
No
Posted by Drewbie
tFlagship
Member since Jun 2012
66221 posts
Posted on 2/11/15 at 7:47 pm to
Think what you want man.
Posted by Mahootney
Lovin' My German Footprint
Member since Sep 2008
12156 posts
Posted on 2/11/15 at 8:38 pm to
I'm just trying to agree to disagree.
Posted by Mear
Member since Oct 2010
4843 posts
Posted on 2/11/15 at 9:13 pm to
Vi has great pre 6 ganks.
Posted by jefforize
Member since Feb 2008
45887 posts
Posted on 2/11/15 at 9:23 pm to
If you commit with the flash.. Q flash Q with a red buff is nasty
Posted by Tiguar
Montana
Member since Mar 2012
33131 posts
Posted on 2/11/15 at 10:04 pm to
the issue I have with vi is its a pretty high risk/high reward move to gank pre-6 with vi.


If you have good decision making, positioning, and teammates, its prolly worth it over the course of multiple games to gank with vi pre-6.

but if that gank fails or worse, you die, youre a useless sack of shite for most of the game as you fall behind.

I've had ganks pre-6 where I go in to set up a gank and land the Q but the adc and support just walk away and say "we didnt expect you to go in" after.

you can just grind out jg like its an mmo till 6 and avoid that, but then you miss out on pressure and at that point you prolly shoulda picked a different jungle.

In premades, I have no problem ganking early with her but in soloq at shite elo where I reside till I do placements... meh
Posted by AUin02
Member since Jan 2012
4573 posts
Posted on 2/12/15 at 1:17 pm to
quote:

Man you ain't lying about that . I don't think I've ever been carried by a jinx but every enemy jinx reks me so hard.


Patch seems to have fixed my crash issues, add me (Eeyoresadface) and I'll carry you as jinx. I love finally having a decent skin as her.
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