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re: Official Last of us 6-14-13(UPDATED with reviews&GB insight) POSSIBLE SPOILERS

Posted on 6/28/13 at 1:57 pm to
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 1:57 pm to
Just tell her they were liberals.
Posted by sbr2
Member since Apr 2011
15422 posts
Posted on 6/28/13 at 2:11 pm to
What is tough are runners + clickers. Runners patrol around and see you, thus alerting the clickers.
Posted by Displaced
Member since Dec 2011
33051 posts
Posted on 6/28/13 at 2:13 pm to
quote:

What is tough are runners + clickers. Runners patrol around and see you, thus alerting the clickers.

naa, throw bottle (all infected flock into single area)
throw moltov (all dead are deader)
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 2:15 pm to
quote:

What is tough are runners + clickers. Runners patrol around and see you, thus alerting the clickers.


I'll sometimes get blinders on and not notice the runners when I'm trying to sneak past a clicker. Getting better at checking the area first.
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 2:17 pm to
quote:

naa, throw bottle (all infected flock into single area)
throw moltov (all dead are deader)


Yeah. Forgot I had an endless supply of those.
Posted by sbr2
Member since Apr 2011
15422 posts
Posted on 6/28/13 at 2:20 pm to
Exactly, I was always running short on those.
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 2:24 pm to
I do need to use the "bottle distraction" method a little more, though. Would probably help.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14604 posts
Posted on 6/28/13 at 2:46 pm to
quote:

Just tell her they were liberals.



Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 6/28/13 at 3:00 pm to
Distraction tactics are great vs infected. Vs humans not so much. I've noticed many times they trace back the trajectory to my pos and I have to choke a fool.

The bottle to Molotov technique works great. I play on normal and usually have 2-3 for most confrontations.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 6/28/13 at 3:02 pm to
The only enemy that can see your flashlight are humans.
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 3:05 pm to
Dev and I were talking about how hard it is to fight off the instinct of wanting to confront everyone you see. But I also love that you legitimately have that option.
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 3:05 pm to
quote:

The only enemy that can see your flashlight are humans.


I could have sworn a hunter spotted mine the first night I played it. Guess it was something else that alerted it.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 6/28/13 at 3:13 pm to
They can see you if your close enough. They can't see your light though. I think the devs said it has something to do with the virus effecting light receptors in the eyes.

I get into way to many confrontations with infected. I have very little patience to find alternative routes. I usually stealth kill as many as I can and steamroll the rest. The melee combat could be better. I'd like the ability to throw more combos, dodge, throw haymakers, maybe some kicks. Joel is a poor mans chuck Norris. Let him loose those fists!
My favorite thing so far is the upgraded melee weapon that is a one hit kill. It's sickly awesome!!
Posted by sbr2
Member since Apr 2011
15422 posts
Posted on 6/28/13 at 3:17 pm to
quote:

My favorite thing so far is the upgraded melee weapon that is a one hit kill. It's sickly awesome!!


Beastmode in multiplayer. People manage to get the drop on me with a shotgun, so I swing that bad boy and get an instant down and kill - they mad
Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 3:18 pm to
I just assumed the only way the clickers couldn't see you was because they have no friggin head

I like the melee combat alright, but not when dealing with a mob. I have learned lately, though, that running away a bit and then re-engaging is a legit tactic.
Posted by Lynyrd
Under the Tilt-a-Whirl
Member since Jun 2010
13337 posts
Posted on 6/28/13 at 3:19 pm to
quote:

I play on normal and usually have 2-3 for most confrontations

I may just start over on normal so I can get some stuff. It is very rare on Hard. I know it's my fault for going that route though.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 6/28/13 at 3:25 pm to
In a crunch I always regroup. Smoke bombs which you'll unlock shortly are nice distractions and allow you to dispose of them while they are coughing.

I'm glad that the humans are as bad a shot as I am.

Posted by sicboy
Because Awesome
Member since Nov 2010
79570 posts
Posted on 6/28/13 at 3:29 pm to
I can't wait to be able to unlock that feature where you can shiv a clicker if it gets a hold of you. That would be handy.
Posted by Gnar Cat21
Piña Coladaburg
Member since Sep 2009
17143 posts
Posted on 6/28/13 at 4:14 pm to
quote:

I can't wait to be able to unlock that feature where you can shiv a clicker if it gets a hold of you. That would be handy.



saved me many times
Posted by sbr2
Member since Apr 2011
15422 posts
Posted on 6/28/13 at 5:40 pm to
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