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Started By
Message
Posted on 10/13/14 at 9:29 am to LSU_postman
quote:
nerf it
Doubtful. They have other guns they plan on nerfing first. Assault rifles and Shotguns.
Posted on 10/13/14 at 9:29 am to LSU_postman
Anyone have any tips on beating the fight before atheon? How many guys do you send in the portal to kill each gate keeper? We were running 2 in portal and 4 defend. It was taking a while to kill the keeper though and eventually the guys outside got over run
This post was edited on 10/13/14 at 9:30 am
Posted on 10/13/14 at 9:51 am to LSU_postman
quote:
Anyone have any tips on beating the fight before atheon? How many guys do you send in the portal to kill each gate keeper? We were running 2 in portal and 4 defend. It was taking a while to kill the keeper though and eventually the guys outside got over run
Start on the left portal first.
3 go in and 3 defend the Portal Plate.
Next go in the Right Portal.
2 go in. (relic holder and one of your stronger players)
2 defend Portal Plate
2 defend Conflux.
Then when out everyone defends the conflux.
Posted on 10/13/14 at 9:53 am to Mystery
For the mobs in the 2nd portal. It helps if the non relic holder is a warlock and can drop a nova bomb as soon as you go through on the mobs. Then finish them off with heavy ammo.
This post was edited on 10/13/14 at 9:54 am
Posted on 10/13/14 at 10:21 am to Mystery
Good stuff. Thanks to both of you
Posted on 10/13/14 at 12:43 pm to Mystery
I want to raid dammit!!! It all sounds so super duper awesome sauce.
Posted on 10/13/14 at 3:40 pm to loopback
Did first raid attempt over the weekend. We didn't beat it, but I did get two legendary drops.
Found Verdict (shotgun) and Tread of the Hezen Lords (boots) from the first two bosses.
Found Verdict (shotgun) and Tread of the Hezen Lords (boots) from the first two bosses.
Posted on 10/14/14 at 3:55 am to Mystery
Went in to vault again tonight to finish up before the reset. 4shards from chest I didn't get first time. Got the lock chest drop on portals before atheon. Got the Atheon auto rifle for killing him. Was a really fun fight. I was on Oracle patrol in the portals.
Posted on 10/14/14 at 9:18 am to LSU_postman
quote:
Summary
We're still working on a larger update which will address under-performing Exotics and overall class balance.
General
Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
Titan
Unbreakable: Fixed an issue with the perk granting more agility than intended
Warlock
Brimstone: Perk can now activate if player is airborne
Weapons
General
Fixed some issues related to quick weapon swapping
Auto Rifles
Base Damage decreased by 2%
Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
Stability decreased by 4% - 17% (driven by stat value)
Hand Cannons
In-air accuracy now increased
Scout Rifles
Base damage increased by 6%
Damage vs. Combatants increased by 6% - 25% (based on tier)
Improved target acquisition, plus additional recoil tuning.
Shotguns
Decreased base damage at maximum range (falloff) by 20%
Shot Package Perk now has a slightly wider cone of fire
The Rangefinder and Shot Package perks are now mutually exclusive
Exotic Weapons
Vex Mythoclast
Base Damage decreased by 34%
Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
Pocket Infinity
Enhanced Battery Perk has now been replaced with the Speed Reload Perk
Perks
Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
Activities
Strikes
Engram rewards from strikes now appear in the post-game Activity Summary
Raid - Vault of Glass
Templar Encounter
Kill volume added to sniper platforms to prevent players from sitting on top of them
Relic is now removed and respawned if the holder leaves the playable area
Destinations
The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan
Patch Notes for today.
Edit: Cleaned it up a bit.
This post was edited on 10/14/14 at 9:27 am
Posted on 10/14/14 at 9:21 am to Mystery
I wonder if the scout rifle will become more useful in PvP now.
Posted on 10/14/14 at 9:22 am to Mr Gardoki
It better be. Thing was useless against the Suros Regime onslaught in the crucible.
Posted on 10/14/14 at 9:24 am to Mr Gardoki
quote:
I wonder if the scout rifle will become more useful in PvP now.
My weapon of choice! Some nice buffs, so I hope it gets people to stop running auto rifle/shotgun 24/7.
Posted on 10/14/14 at 9:24 am to sbr2
Seeing how I use the scout rifle in PvE all the time I may just stick with it since they are reducing some auto effectiveness.
Posted on 10/14/14 at 9:25 am to sbr2
Looks like Auto Rifles and the Vex Myth got hit pretty hard. They also removed the cheese spot of the Templar. He is easy anyway.
Posted on 10/14/14 at 9:33 am to Mystery
Myth kind of needed a big nerf, that thing was a weapon of mass destruction in the crucible. 4 hit kills with a clip of around 60 with the ammo perk.
Posted on 10/14/14 at 9:44 am to oauron
quote:
My weapon of choice! Some nice buffs, so I hope it gets people to stop running auto rifle/shotgun 24/7.
They have those different weapons so might as well make them useful
Posted on 10/14/14 at 9:56 am to sbr2
quote:
Myth kind of needed a big nerf, that thing was a weapon of mass destruction in the crucible. 4 hit kills with a clip of around 60 with the ammo perk.
There is no doubt. 4 hits if you are lucky. The thing was more powerful than heavy ammo which is just crazy. I wish they would not have increased the crit damage and would increase the recoil.
Vex Myth
The gun is not fair. The recoil is almost nothing for a damn fusion rifle with no charge.
This post was edited on 10/14/14 at 9:56 am
Posted on 10/14/14 at 1:29 pm to Mystery
Looks like the Nightfall Strike is Void DMG this week. Who is doing it with me tonight?
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