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re: Official Battlefield 3 Ongoing Discussion

Posted on 3/13/12 at 9:55 am to
Posted by sicboy
Because Awesome
Member since Nov 2010
79563 posts
Posted on 3/13/12 at 9:55 am to
Co-op is fun, but they need to patch some checkpoints in there. I got pretty far on the 3rd mission, get dropped, and I'm back to rescuing that prisoner again
Posted by J Murdah
Member since Jun 2008
40189 posts
Posted on 3/13/12 at 9:58 am to
I cant maintain a low altitude in a heli or figure out how to pick up speed without going into a dive
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 3/13/12 at 10:01 am to
quote:

you stayed up for minutes, i was impressed
Posted by sicboy
Because Awesome
Member since Nov 2010
79563 posts
Posted on 3/13/12 at 10:01 am to
quote:

I cant maintain a low altitude in a heli or figure out how to pick up speed without going into a dive


Figuring out how to just hover and strafe is my next goal. Picking up speed, or at least how I do it, is a matter of accelerating while dropping the nose, but pick it up as you get going. Just have to feel it out.
Posted by MaroonDawg
N0Z
Member since Nov 2009
3171 posts
Posted on 3/13/12 at 10:03 am to
when flying low, you want and keep your nose slightly tilted down and the horizontal lines with numbers on your screen between 10 and 15 and you should fly straight without diving into the ground. also this slight tilt should give you some decent speeds when you are that low to the ground.
Posted by iheartlsu
Nashville
Member since Sep 2005
27750 posts
Posted on 3/13/12 at 10:04 am to
You can fly low by having the nose pointed down between 5-10 degrees.
Posted by sicboy
Because Awesome
Member since Nov 2010
79563 posts
Posted on 3/13/12 at 10:05 am to
quote:

when flying low, you want and keep your nose slightly tilted down and the horizontal lines with numbers on your screen between 10 and 15 and you should fly straight without diving into the ground.


(will be looking for another empty server tonight)
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 3/13/12 at 10:05 am to
:spmnosedive:
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89507 posts
Posted on 3/13/12 at 10:06 am to
I like the part where you can turn your chopper with the left stick while staying in one spot...that feels pretty boss like.

I also just read that the big patch is going through certification at Sony and Microsoft right now. It's on Battlefieldo, but I barely got to read it before my data connection on my phone crapped out.

Also, redownload the B2K expansion tonight because that will fix the messed up gun animations.
Posted by sicboy
Because Awesome
Member since Nov 2010
79563 posts
Posted on 3/13/12 at 10:07 am to
quote:

:spmnosedive:


Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 3/13/12 at 10:07 am to
That should have been the case when I passed you.
Posted by sicboy
Because Awesome
Member since Nov 2010
79563 posts
Posted on 3/13/12 at 10:09 am to
I think I'm well past the point of worrying about my stats now.
Posted by MaroonDawg
N0Z
Member since Nov 2009
3171 posts
Posted on 3/13/12 at 10:10 am to
From a game informer article:
quote:

With no vehicles or large open expanses, these maps will be popular Team Deathmatch destinations, but Bach says all four maps support every pre-existing gameplay mode, plus a brand new one the studio isn't revealing just yet. To keep these more intimate encounters from feeling overcrowded, DICE is also dropping the player count. Sorry PC players, but there are no 64-player matches in this expansion pack.

LINK
This post was edited on 3/13/12 at 10:11 am
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89507 posts
Posted on 3/13/12 at 10:11 am to
Also just read that the new maps will support all pre-existing game modes. And there will be a new mode in June.

ETA: Thanks, Noz.
This post was edited on 3/13/12 at 10:12 am
Posted by J Murdah
Member since Jun 2008
40189 posts
Posted on 3/13/12 at 10:11 am to
Ahhh i see. I never pay attention to that shite when im flying the heli. I get shot down too quick or hit indestructable light poles.
Posted by MaroonDawg
N0Z
Member since Nov 2009
3171 posts
Posted on 3/13/12 at 10:14 am to
quote:

or hit indestructable light poles.



i want to say that i read somewhere that this was something else they were working on? i havent heard anything about it recently, but it would be nice for them to nerf the light poles
Posted by J Murdah
Member since Jun 2008
40189 posts
Posted on 3/13/12 at 10:15 am to
All im saying is that if i go down they should too. I'd be ok with that.
Posted by Devious
Elitist
Member since Dec 2010
29422 posts
Posted on 3/13/12 at 10:18 am to
quote:

Bach says all four maps support every pre-existing gameplay mode, plus a brand new one the studio isn't revealing just yet.


I'm ready to get back at this bitch.
Posted by sicboy
Because Awesome
Member since Nov 2010
79563 posts
Posted on 3/13/12 at 10:18 am to
quote:

indestructable light poles.


This never made sense to me. You can pretty much use your helicopter as a battering ram to take people out, but a simple street lamp will ruin your day.
Posted by LewDawg
Member since May 2009
77512 posts
Posted on 3/13/12 at 10:18 am to
The Havoc can suck my pecker sideways. The Viper though...

I'm getting damn accurate with those rockets. Oh AJF, last night on Wake Island, I was in a full nose dive heading to C and I pulled up just in time to be hovering directly over the flag 10 feet off the ground. I know Oubie puckered up a bit.

Also, frick flying solo.
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