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Message
Posted on 7/14/15 at 2:19 pm to Tiger Nation 84
I just advanced.
I've been having trouble accessing the website. It keeps wanting to use my alter to sign it and it's been a pain lately.
I've been having trouble accessing the website. It keeps wanting to use my alter to sign it and it's been a pain lately.
This post was edited on 7/14/15 at 2:21 pm
Posted on 7/14/15 at 2:42 pm to LSU999

This post was edited on 7/14/15 at 3:51 pm
Posted on 7/14/15 at 5:50 pm to Tiger Nation 84
Fran are you around?
Posted on 7/14/15 at 6:18 pm to LSU999
Wild I can play tonight after 8
Posted on 7/14/15 at 6:34 pm to Tiger Nation 84
I cant tonight but I should be free when you are tomorrow night
Posted on 7/14/15 at 6:35 pm to GeauxPack81
EVERYONE!!!!!!
I have made some changes to our settings . I looked at few different ones and hopefully these fix some of our issues. I didn't drop some of them too much, because I didn't want a major change. I would like some feedback from the users playing the cpu this week.
I have made some changes to our settings . I looked at few different ones and hopefully these fix some of our issues. I didn't drop some of them too much, because I didn't want a major change. I would like some feedback from the users playing the cpu this week.
Posted on 7/14/15 at 6:43 pm to LSU999
quote:
have made some changes to our settings . I looked at few different ones and hopefully these fix some of our issues. I didn't drop some of them too much, because I didn't want a major change. I would like some feedback from the users playing the cpu this week.
did you turn up User blocking?
Posted on 7/14/15 at 6:44 pm to FranMully
quote:
I cant tonight but I should be free when you are tomorrow night
ok cool. earlier the better, I will be on around 6 or 630 cst
Posted on 7/14/15 at 6:44 pm to LSU999
quote:
I did some
good that was my biggest issue for sure.
Posted on 7/14/15 at 6:50 pm to Tiger Nation 84
I can tell already the user run blocking is better. It could just be because I'm playing Wash. St.
Posted on 7/14/15 at 7:11 pm to LSU999
GP - let's start at 8:30 if that's cool.

quote:
I can tell already the user run blocking is better.
Posted on 7/14/15 at 7:22 pm to LSU999
quote:
I can tell already the user run blocking is better. It could just be because I'm playing Wash. St.
nice
Posted on 7/14/15 at 7:35 pm to Wildabeast
8:30 works
I hope this isn't the case vs other users. Of course I would be playing Wilda this week
quote:
I can tell already the user run blocking is better.
I hope this isn't the case vs other users. Of course I would be playing Wilda this week
This post was edited on 7/14/15 at 7:35 pm
Posted on 7/14/15 at 7:46 pm to LSU999
I can't wait to try them out.
Posted on 7/14/15 at 7:56 pm to GeauxPack81
quote:
I hope this isn't the case vs other users. Of course I would be playing Wilda this week
Why? Run blocking was terrible no matter who you were playing. It is a part of the game IRL, you need blockers
Posted on 7/14/15 at 8:07 pm to peaster68
Oregon St. Holds on for the win against their rival Washington St. 49-46.
Skip to my review of the settings:
User run blocking is a subtle change for my team, but I could see the lineman, TE's and RB's all doing their jobs. They didn't hold them very long, so it may or may not make a difference. It may be better for you big programs.
Kickoffs are freakin awesome again. I attempted to return every kick that was kicked to me. The kicks were all in the end zone, but were not through the end zone.
I adjusted the CPU run blocking down just a touch and I never got an opportunity to see if there was a difference there as Wash. st. didnt run much at all. (6 times total)
The CPU QB accuracy was bumped down and it seems more legit. They didn't complete every pass.
I adjusted the CPU pass block as well and I could almost get a sack, so I would say that is almost dead on. (Drawback PC, will now get 12 sacks a game) ??
I adjusted various other things for users and cpu, I bumped some down and bumped some up. Again, I mostly noticed subtle changes.
Skip to my review of the settings:
User run blocking is a subtle change for my team, but I could see the lineman, TE's and RB's all doing their jobs. They didn't hold them very long, so it may or may not make a difference. It may be better for you big programs.
Kickoffs are freakin awesome again. I attempted to return every kick that was kicked to me. The kicks were all in the end zone, but were not through the end zone.
I adjusted the CPU run blocking down just a touch and I never got an opportunity to see if there was a difference there as Wash. st. didnt run much at all. (6 times total)
The CPU QB accuracy was bumped down and it seems more legit. They didn't complete every pass.
I adjusted the CPU pass block as well and I could almost get a sack, so I would say that is almost dead on. (Drawback PC, will now get 12 sacks a game) ??
I adjusted various other things for users and cpu, I bumped some down and bumped some up. Again, I mostly noticed subtle changes.
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