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re: NCAA 14 Demo will be released tuesday!!

Posted on 6/18/13 at 6:10 pm to
Posted by The_Joker
Winter Park, Fl
Member since Jan 2013
16355 posts
Posted on 6/18/13 at 6:10 pm to
I wrecked shite with Oregon
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 6/18/13 at 6:21 pm to
quote:

Shovel option


And so it begins
Posted by LSU_CRAIGERS
SLC UT
Member since May 2012
487 posts
Posted on 6/18/13 at 6:24 pm to
quote:

There is a wr breakdown available ore snap that gives speed height and route running numbers which sometimes are in the negative. Not sure what that's about but I'll Assume it'll add more strategy.


I assumed this to be the WR's stats compared to the DB thats covering him, so you know if he can beat him on a go or for a jump ball....
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 6/18/13 at 6:28 pm to
Thought so, allows you to see mismatches. Cool little feature.
Posted by 7thWardTiger
Richmond, Texas
Member since Nov 2009
24670 posts
Posted on 6/18/13 at 6:35 pm to
Also, it'll show you how your offensive line ranks up against the defensive line. Either a green arrow, yellow neutral sign, and red down arrow.



Please for the love of god, turn the option read indicator off, or set it up to where qb awareness controls its accuracy
Posted by lwlsu96
Member since Oct 2011
5404 posts
Posted on 6/18/13 at 6:45 pm to
The AI just had a play where the ball carrier was tackled onto the top of a pile. He waited then pushed himself off the top of it and ran 30 yards for a touchdown. It reminded me of Michael Dyer's run in the NCC

Infinity 2.0
Posted by Brettesaurus Rex
Baton Rouge
Member since Dec 2009
38261 posts
Posted on 6/18/13 at 6:49 pm to
I really like the small details so far. Once I get the hang of the boost button and exactly when to use it, I'll like it better. Seems like it runs out after a few seconds.
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 6/18/13 at 7:10 pm to
Haven't had any trouble with that. Idk how players get up after some of these hits
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46124 posts
Posted on 6/18/13 at 8:21 pm to
I played 1 possession of O and D. The hit stick is different for sure. I got raped on it. Seems legit tho. I like it so far
Posted by dawgfan24348
Member since Oct 2011
51733 posts
Posted on 6/18/13 at 9:54 pm to
Receivers can't catch shite for A&M
Posted by GoCrazyAuburn
Member since Feb 2010
41368 posts
Posted on 6/18/13 at 9:59 pm to
Yea, that boost is going to take getting use to. I can't get any big plays on the ground yet.
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 6/18/13 at 10:16 pm to
I haven't had that problem. I've yet to have a dropped pass.

Speed burst is just that I believe, a burst. It's not turbo by any means. Players may seem a little slower to make jukes and tackles more dramatic.

I've pulled off a couple 35 yard runs, nothing over 40 though. I had one in the making but I ran into my blocker and slowed down
This post was edited on 6/18/13 at 10:18 pm
Posted by dawgfan24348
Member since Oct 2011
51733 posts
Posted on 6/18/13 at 10:19 pm to
Those little intros are pretty cool I might rent this one
Posted by GoCrazyAuburn
Member since Feb 2010
41368 posts
Posted on 6/18/13 at 10:20 pm to
One thing I'm getting pissed with is it is almost impossible torish the passer with DL. I know lasts game was stupid easy, but beating an OL is impossible. QB's are just shredding my secondary.
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 6/18/13 at 10:24 pm to
All American or heisman? I haven't played on heisman yet but I got 4 sacks my first game and 1 my second game. Only 1 Td score per game. CPU barely gets 100yds total offense.
Posted by Brettesaurus Rex
Baton Rouge
Member since Dec 2009
38261 posts
Posted on 6/18/13 at 10:25 pm to
Noticed that as well, but the animations seem to be more realistic now.
Posted by GoCrazyAuburn
Member since Feb 2010
41368 posts
Posted on 6/18/13 at 10:32 pm to
Not even. First game played as Ohio state on varsity.

No matter what type of move I did, straight to the ground.
If I did get by, somehow he just got back in front of me. It was very strange.
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 6/18/13 at 10:34 pm to
Hmm I haven't used a DT and I don't usually user linemen. When I do I use a DE and if I plan on rushing straight down I press down on the RS. If I go outside left I run me end out in a semi circle and press the RS to the left...and vice versa for the right.
Posted by AllBamaDoesIsWin
Member since Dec 2011
26725 posts
Posted on 6/18/13 at 10:38 pm to
Anyone else notice the OL/DL interactions are different? Looks MUCH more realistic.
Posted by GoCrazyAuburn
Member since Feb 2010
41368 posts
Posted on 6/18/13 at 11:00 pm to
The animations have been very good.

Definitely getting tired of getting run down from behind by LB's though.
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