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Started By
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Posted on 6/18/13 at 6:21 pm to jamal
quote:
Shovel option
And so it begins
Posted on 6/18/13 at 6:24 pm to JAE20
quote:
There is a wr breakdown available ore snap that gives speed height and route running numbers which sometimes are in the negative. Not sure what that's about but I'll Assume it'll add more strategy.
I assumed this to be the WR's stats compared to the DB thats covering him, so you know if he can beat him on a go or for a jump ball....
Posted on 6/18/13 at 6:28 pm to LSU_CRAIGERS
Thought so, allows you to see mismatches. Cool little feature.
Posted on 6/18/13 at 6:35 pm to JAE20
Also, it'll show you how your offensive line ranks up against the defensive line. Either a green arrow, yellow neutral sign, and red down arrow.
Please for the love of god, turn the option read indicator off, or set it up to where qb awareness controls its accuracy
Please for the love of god, turn the option read indicator off, or set it up to where qb awareness controls its accuracy
Posted on 6/18/13 at 6:45 pm to 7thWardTiger
The AI just had a play where the ball carrier was tackled onto the top of a pile. He waited then pushed himself off the top of it and ran 30 yards for a touchdown. It reminded me of Michael Dyer's run in the NCC
Infinity 2.0
Infinity 2.0
Posted on 6/18/13 at 6:49 pm to lwlsu96
I really like the small details so far. Once I get the hang of the boost button and exactly when to use it, I'll like it better. Seems like it runs out after a few seconds.
Posted on 6/18/13 at 7:10 pm to Brettesaurus Rex
Haven't had any trouble with that. Idk how players get up after some of these hits
Posted on 6/18/13 at 8:21 pm to LSU_CRAIGERS
I played 1 possession of O and D. The hit stick is different for sure. I got raped on it. Seems legit tho. I like it so far
Posted on 6/18/13 at 9:54 pm to wish i was tebow
Receivers can't catch shite for A&M
Posted on 6/18/13 at 9:59 pm to dawgfan24348
Yea, that boost is going to take getting use to. I can't get any big plays on the ground yet.
Posted on 6/18/13 at 10:16 pm to dawgfan24348
I haven't had that problem. I've yet to have a dropped pass.
Speed burst is just that I believe, a burst. It's not turbo by any means. Players may seem a little slower to make jukes and tackles more dramatic.
I've pulled off a couple 35 yard runs, nothing over 40 though. I had one in the making but I ran into my blocker and slowed down
Speed burst is just that I believe, a burst. It's not turbo by any means. Players may seem a little slower to make jukes and tackles more dramatic.
I've pulled off a couple 35 yard runs, nothing over 40 though. I had one in the making but I ran into my blocker and slowed down
This post was edited on 6/18/13 at 10:18 pm
Posted on 6/18/13 at 10:19 pm to GoCrazyAuburn
Those little intros are pretty cool I might rent this one
Posted on 6/18/13 at 10:20 pm to JAE20
One thing I'm getting pissed with is it is almost impossible torish the passer with DL. I know lasts game was stupid easy, but beating an OL is impossible. QB's are just shredding my secondary.
Posted on 6/18/13 at 10:24 pm to GoCrazyAuburn
All American or heisman? I haven't played on heisman yet but I got 4 sacks my first game and 1 my second game. Only 1 Td score per game. CPU barely gets 100yds total offense.
Posted on 6/18/13 at 10:25 pm to GoCrazyAuburn
Noticed that as well, but the animations seem to be more realistic now.
Posted on 6/18/13 at 10:32 pm to JAE20
Not even. First game played as Ohio state on varsity.
No matter what type of move I did, straight to the ground.
If I did get by, somehow he just got back in front of me. It was very strange.
No matter what type of move I did, straight to the ground.
If I did get by, somehow he just got back in front of me. It was very strange.
Posted on 6/18/13 at 10:34 pm to GoCrazyAuburn
Hmm I haven't used a DT and I don't usually user linemen. When I do I use a DE and if I plan on rushing straight down I press down on the RS. If I go outside left I run me end out in a semi circle and press the RS to the left...and vice versa for the right.
Posted on 6/18/13 at 10:38 pm to wish i was tebow
Anyone else notice the OL/DL interactions are different? Looks MUCH more realistic.
Posted on 6/18/13 at 11:00 pm to AllBamaDoesIsWin
The animations have been very good.
Definitely getting tired of getting run down from behind by LB's though.
Definitely getting tired of getting run down from behind by LB's though.
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