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re: How the Xbox One draws more processing power from cloud computing

Posted on 5/24/13 at 10:22 am to
Posted by jcole4lsu
The Kwisatz Haderach
Member since Nov 2007
31988 posts
Posted on 5/24/13 at 10:22 am to
quote:

are there any high end pc games that already use cloud technology? i'm still a pc gaming newb.


i assume you mean for processing. yeah SimCity offloads some of its workload onto its servers. that was a famous disaster but thats EAs fault. Stout plays a game that does as well. Im sure there are plenty of others.

I would suspect it will become more and more prevalent as time goes on.
Posted by Bunta
Member since Oct 2007
12703 posts
Posted on 5/24/13 at 10:22 am to
quote:

To give you an idea of what cloud computing can do... We run a Citrix farm in my office. I can run our accounting system, document imaging system, our estimating software, etc... On my CELL PHONE.

Hell I can even run Autocad on my phone if I want to.

Ok? I merely commented on the hardware that Onlive has on their end.
Posted by jcole4lsu
The Kwisatz Haderach
Member since Nov 2007
31988 posts
Posted on 5/24/13 at 10:24 am to
quote:

The fact that 3gb of the memory will be dedicated to the OS alone.

this was old info

quote:

The 8GB of RAM in the Xbox One is accessible as one unified chunk and can be divvied up between the GPU and the CPU dynamically.

this is new info

clearly there isnt a 3GB chunk of ram dedicated to just OS. a portion is reserved for OS im sure, but that dedicated portion won't be 3GB. they clearly state above that it will change based on current needs of the system as a whole
Posted by Klark Kent
Houston via BR
Member since Jan 2008
75123 posts
Posted on 5/24/13 at 10:45 am to
quote:

To give you an idea of what cloud computing can do... We run a Citrix farm in my office. I can run our accounting system, document imaging system, our estimating software, etc... On my CELL PHONE.

Hell I can even run Autocad on my phone if I want to.



so they are terminal servers?
Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 5/24/13 at 11:01 am to
quote:

clearly there isnt a 3GB chunk of ram dedicated to just OS. a portion is reserved for OS im sure, but that dedicated portion won't be 3GB. they clearly state above that it will change based on current needs of the system as a whole



There has to be some sort of "do not cross this line" limit for the amount of RAM developers can use though, correct?

I mean if this is the case, then the rest would technically be dedicated to the OS right?

Honest questions.

Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 5/24/13 at 11:03 am to
quote:

so they are terminal servers?


Whats the difference?

Posted by jcole4lsu
The Kwisatz Haderach
Member since Nov 2007
31988 posts
Posted on 5/24/13 at 11:10 am to
The OS probably has 3 GB earmarked for processes for when its doing its thing. That probably reduces down to 1GB or so once a game is initialized and the OS processes are relegated to the background. Conversely, if the OS is being used for tasks other than just operating (like streaming video and surfing the web), its portion of the RAM will increase.


its pretty much the textbook definition of "dynamic"
Posted by stout
Porte du Lafitte
Member since Sep 2006
183041 posts
Posted on 5/24/13 at 12:05 pm to
jcole doing work

Good shite and thanks for the info. Seriously.
Posted by MOJO mod
Haughton
Member since Nov 2010
370 posts
Posted on 5/24/13 at 12:30 pm to
I find it really interesting all of those that get on a thread and know so much more about Microsoft Xbox and it's hardware, software, operating structure than actual Microsoft engineers. If I knew ten years ago working at Mcdonalds and hacking up computers in my garage qualified me as a "technical genius" I would have done that long ago.

To the point of the OP, I am excited to see how the Xbox One performs....and truly believe it will outperform any expectation I may have for it.
Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 5/24/13 at 12:33 pm to
i mean at this point it is all HEAVY speculation based on the announcement of 300K servers and the possibility of offloading some computations.
This post was edited on 5/24/13 at 12:34 pm
Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80733 posts
Posted on 5/24/13 at 12:36 pm to
quote:

so they are terminal servers?



Citrix is built on top of terminal server.
Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80733 posts
Posted on 5/24/13 at 12:38 pm to
quote:

are there any high end pc games that already use cloud technology? i'm still a pc gaming newb.



Every MMO does. Planetside2 for example has the servers tracking every bullet, processing bullet drop, hits, etc...
Posted by MOJO mod
Haughton
Member since Nov 2010
370 posts
Posted on 5/24/13 at 12:49 pm to
quote:

i mean at this point it is all HEAVY speculation based on the announcement of 300K servers and the possibility of offloading some computations.


Yeah, I just find it funny there are so many people that are hoping that it fails. I don't get that. As an Xbox owner, I don't think either platform will fail, each will have its benefits and each will have its drawbacks. All that matters is that the person that spend their money on said item enjoys it. If adding all the extra servers means better online connections and less lag and much more responsive equipment....then
Posted by Klark Kent
Houston via BR
Member since Jan 2008
75123 posts
Posted on 5/24/13 at 12:51 pm to
quote:

Citrix is built on top of terminal server.



whaa? Citrix is what makes it the terminal server
Posted by Tiguar
Montana
Member since Mar 2012
33131 posts
Posted on 5/24/13 at 12:53 pm to
I don't understand anything about cloud processing.

This is probably a really dumb question but I'd appreciate some kind of clarification:

It seems like bandwith would be a limiting factor, is it? Or is the communication done in such a way a lot of processing can be requested without actually sending/receiving a lot of information?
Posted by taylork37
Member since Mar 2010
15852 posts
Posted on 5/24/13 at 12:54 pm to
quote:

Yeah, I just find it funny there are so many people that are hoping that it fails.


I don't think anyone has said they hope it fails. Its more of questioning how it will work and how much it can even the performance playing field for the less powerful One.

I still would like to know how this will affect multiplatform games. One system will run all computation on its own hardware while the other used a cloud.

Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80733 posts
Posted on 5/24/13 at 12:55 pm to
quote:

whaa? Citrix is what makes it the terminal server



No. You can run a Microsoft Terminal Server as just that, a Terminal Server.

You can also buy and install Citrix on that Terminal Server to make it a Citrix Server.
Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80733 posts
Posted on 5/24/13 at 12:56 pm to
quote:

It seems like bandwith would be a limiting factor, is it?


Probably not for any broadband connection. They said it would only be done with latency insensitive things.

Posted by Klark Kent
Houston via BR
Member since Jan 2008
75123 posts
Posted on 5/24/13 at 12:58 pm to
quote:

You can also buy and install Citrix on that Terminal Server to make it a Citrix Server.



that's the setup for all of our terminal servers.

Posted by SG_Geaux
Beautiful St George, LA
Member since Aug 2004
80733 posts
Posted on 5/24/13 at 1:04 pm to
quote:

that's the setup for all of our terminal servers.



Yeah the Citrix ICA protocol is quite a bit better than Microsoft's Protocol
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